Search found 5914 matches
- July 4th, 2007, 4:01 pm
- Forum: Art Contributions
- Topic: Solidifying the void - nondev version
- Replies: 69
- Views: 22038
- July 4th, 2007, 1:20 pm
- Forum: Art Contributions
- Topic: Solidifying the void - nondev version
- Replies: 69
- Views: 22038
EDIT: My opinion before reading the thread (i.e. first impression opinion): I don't like the current implementation in 1.3.4. Yesterday, when I built it and ran it for the first time (after been playing 1.3.2 for some time), I was really, really disappointed. It makes Wesnoth gameplay just look plai...
- July 4th, 2007, 1:15 pm
- Forum: Art Workshop
- Topic: Who likes my rat?
- Replies: 10
- Views: 8542
Damn, I did resize it heh. hey, it was worth a try :D Hehehehe, maybe a ban would be worth a try. :D :D :D Your dark sense of humor impresses me. But I must ask, why don't you edit or delete posts which contain material copied from unknown sources, instead of just waiting for them to sink down in t...
- July 4th, 2007, 1:11 pm
- Forum: Users’ Forum
- Topic: Request for Comments: Advertising on wesnoth.org
- Replies: 80
- Views: 22146
Currently I'm testing the following ads: - an ad for users of IE, which will try to get them to convert to Firefox - regular AdSense ads, but only for Windows users - the Google search bar. I'm using Windows XP with Internet Explorer 7 right now, as it's early and the computer room is not available...
- July 4th, 2007, 1:08 pm
- Forum: Ideas
- Topic: Great Mage suggestion
- Replies: 128
- Views: 28281
Re: Great Mage suggestion
I agree with... f) a melee fire attack (e.g. fiery sword) Partially. I like the idea of an special melee attack, but not fire, and it should be designed in such a way it doesn't overpower the mage, for example: Magic staff: 8-2 special (magic), type (impact) Like the elves and mermaids develop their...
- July 3rd, 2007, 4:59 pm
- Forum: Website
- Topic: I Can´t login in Firefox for Windows
- Replies: 4
- Views: 2409
But why wesnoth.org and http://www.wesnoth.org use different cookies? I always use http://www.wesnoth.org anyways, but I'm kind of surprised to read about this issue. Shouldn't the browser just redirect wesnoth.org to http://www.wesnoth.org?
- July 3rd, 2007, 4:35 pm
- Forum: Art Workshop
- Topic: A 3D goblin WIP
- Replies: 25
- Views: 10097
- July 3rd, 2007, 2:30 pm
- Forum: Game Development
- Topic: On GNU licensing and such
- Replies: 8
- Views: 4061
Re: On GNU licensing and such
I'm not using static linkage to closed source libraries right now, since I'm way far from Windows. Just in case, I just released a snapshot of early alpha development: http://shadowm.rewound.net/src/meta/meta-0.2.0-alpha-2007-07-02.tar.bz2 I don't want to spam you with progress updates anyway, I jus...
- June 28th, 2007, 4:50 pm
- Forum: Users’ Forum
- Topic: Request for Comments: Advertising on wesnoth.org
- Replies: 80
- Views: 22146
- June 28th, 2007, 4:15 pm
- Forum: Users’ Forum
- Topic: Request for Comments: Advertising on wesnoth.org
- Replies: 80
- Views: 22146
- June 28th, 2007, 3:06 pm
- Forum: Users’ Forum
- Topic: Necromancer's plague ?
- Replies: 12
- Views: 4756
i think i had a horsemen killed by a WC once and it didnt change into another WC but some horselike WC... Something like that, it was just a bit faster than the original i believe. It's a Walking Corpse, but the mounted variation. A similar intended effect is for Troll, Saurian, Wose, Merfolk and (...
- June 28th, 2007, 1:29 pm
- Forum: Users’ Forum
- Topic: Request for Comments: Advertising on wesnoth.org
- Replies: 80
- Views: 22146
You can configure Adblock to add http://www.wesnoth.org as an exception for which no ads shall be blocked.theotherhiveking wrote:Well if it reduces the income, you can always disable it when you enter Wesnoth's page. It isn't a bad solution right? I second the idea. It's a sort of reward for Wesnoth.
- June 28th, 2007, 1:26 pm
- Forum: Ideas
- Topic: Idea/Question: 3D client for Wesnoth
- Replies: 32
- Views: 8693
Well, I don't really like games that are 3D without need (i.e. some recent sidescrollers). I do however like those that use pseudo-3D graphics (i.e. perspective). Battle for Wesnoh already satisfies that point, as all unit graphics have perspective. :wink: BTW, I'm not really sure about the uppercas...
- June 28th, 2007, 1:20 pm
- Forum: Technical Support
- Topic: map editor
- Replies: 2
- Views: 967
- June 28th, 2007, 1:15 pm
- Forum: Users’ Forum
- Topic: Request for Comments: Advertising on wesnoth.org
- Replies: 80
- Views: 22146
Google Adsense's ads seem to be the only kind that never annoys me enough to smash the screen with a book. Go ahead, if this will improve Wesnoth development by using that money to buy resources such as hardware, graphical design software, etc. 8) And for those who use the almighty Firefox, there's ...