Search found 176 matches

by Zap-Zarap
October 15th, 2017, 7:09 am
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 137347

Re: Puzzle challenges!

A famous Vulcanian would call that answer "fascinating"... But... .... wouldn't the liars return, even in case they did find the exit (and be lying that way, like, by acting false)? Off Topic: I remember once playing a game of Ageless Scrolling Survival, with its maintainer and several oth...
by Zap-Zarap
October 15th, 2017, 3:05 am
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 137347

Re: Puzzle challenges!

I'd configure the teams in a different fashion than Deciton_Reven: Delfador solo, two groups of 3 recruits, one group of 2 recruits. Now he can deduct the correct way to go by logic from their answers, without any extra question (for names) needed. So, if in both groups of 3 all give the same answer...
by Zap-Zarap
September 23rd, 2017, 5:35 am
Forum: Faction & Era Development
Topic: New Settlers era
Replies: 51
Views: 21093

Re: New Settlers era

Problem #1: economy matters more than anything.. How about (an option?) to limit the number of peasants/workers (but not the max number of total units?). That could push game experience to more weight on army and less on economy (if desired by players). E.g. limiting the total number of vils wouldn...
by Zap-Zarap
September 16th, 2017, 2:32 pm
Forum: Faction & Era Development
Topic: New Settlers era
Replies: 51
Views: 21093

Re: New Settlers era

You're right, i think. I've heard a lot about git, from many people using it, but i never tried to use it myself so far. I am still at the very beginning of learning Lua/WML, you, shrieker1, seem to know a lot already, which makes me a little afraid. :) Just like enclave said before, i'll probably n...
by Zap-Zarap
September 16th, 2017, 2:06 pm
Forum: Faction & Era Development
Topic: New Settlers era
Replies: 51
Views: 21093

Re: New Settlers era

Hello enclave and shrieker1. I am still dreaming my dream of a (New?) Settlers SP-campaign. And, yes, i somehow feel the need of restructuring the code, like shrieker1 does. I wouldn't like to start a third fork of New Settlers for my project, but maybe that will be necessary to do. Confusion (for p...
by Zap-Zarap
September 9th, 2017, 9:20 am
Forum: WML Workshop
Topic: Simple Core example?
Replies: 3
Views: 1603

Re: Simple Core example?

Smok wrote:core addon
In my understanding, the core and the add-ons are two seperated worlds, so there ain't such thing as a core add-on.
Either you are doing an (UMC) add-on, or programming for some (official mainline) core development. :hmm:
by Zap-Zarap
September 3rd, 2017, 6:09 pm
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 137347

Re: Puzzle challenges!

:lol: Great Riddle. Thanks for entertaining us that much.
by Zap-Zarap
September 3rd, 2017, 5:25 pm
Forum: WML Workshop
Topic: 1.13.8 recruit menu customizing
Replies: 2
Views: 930

Re: 1.13.8 recruit menu customizing

gfgtdf wrote:
My addon "Pick Your recruits no preperation turn" uses unit_preview_pane.
Great. I'm sure i can get every information i need from that example.
Thank you for the valuable hint.
by Zap-Zarap
September 3rd, 2017, 2:02 pm
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 137347

Re: Puzzle challenges!

Wow.. cool answer. I hope it is the right one.
by Zap-Zarap
September 3rd, 2017, 12:50 pm
Forum: WML Workshop
Topic: 1.13.8 recruit menu customizing
Replies: 2
Views: 930

1.13.8 recruit menu customizing

As gfgtdf recommended here https://forums.wesnoth.org/viewtopic.php?f=21&t=46322&start=15#p616541 I'm trying to use the new unit_preview_pane. Now some questions arise: Alignment and race are shown as small icons in the new recruit menu... unit_preview_pane.cfg says: [column] ...... [image] ...
by Zap-Zarap
September 3rd, 2017, 3:45 am
Forum: Website
Topic: Login Status gets lost when following some links
Replies: 11
Views: 7854

Re: Login Status gets lost when following some links

gnombat wrote:It sounds like cookies are blocked or disabled in your browser for some reason
Thanks :)
I understand now.
by Zap-Zarap
September 3rd, 2017, 3:32 am
Forum: WML Workshop
Topic: custom UI controls?
Replies: 50
Views: 13759

Re: custom UI controls?

.. how would I access the new custom made panel? Would it be something like wesnoth.theme_items.my_custom_panel or completely different way? Simply do as in my 4th code snippet above, using function wesnoth.theme_items.foobar_status() ... And the second question is how do you apply your custom them...
by Zap-Zarap
August 27th, 2017, 11:01 am
Forum: Website
Topic: Login Status gets lost when following some links
Replies: 11
Views: 7854

Re: Login Status gets lost when following some links

Thanks for caring.
Anyway, this is a minor problem, and i can easily live with it. :)
by Zap-Zarap
August 27th, 2017, 10:21 am
Forum: Users’ Forum
Topic: Wesnoth startup screen position
Replies: 5
Views: 1634

Re: Wesnoth startup screen position

My personal experience:
Win7 and 1.12.6 --> window appears on a random place on screen, sometimes only a small part of it visible (rest out-of-bounds).
Win7 and 1.13.8 --> window appears exactly centered in the middle of the screen (independet of size).
by Zap-Zarap
August 27th, 2017, 9:45 am
Forum: Users’ Forum
Topic: Wesnoth startup screen position
Replies: 5
Views: 1634

Re: Wesnoth startup screen position

I think, that is the Windows doing that. If there are more windows opened, it puts the new one somewhere, where it can find a free place. So this cannot be solved by Wesnoth, and there are no options to set for this.
I recommend playing on "fullscreen" anyway (that, yes, is an option). :D