Search found 379 matches
- February 1st, 2011, 9:20 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Re: Burning Souls (for 1.9!)
And now...
Burning Souls 0.4 is on the add-ons server!
It includes the next scenario and some other modifications, Like a bug fix that made Bilhelds Secret unbeatable.
Feedback is both welcome and appreciated
Burning Souls 0.4 is on the add-ons server!
It includes the next scenario and some other modifications, Like a bug fix that made Bilhelds Secret unbeatable.
Feedback is both welcome and appreciated
- January 29th, 2011, 5:30 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Re: Burning Souls (for 1.9!)
The version thing has been clarified, and I've uploaded Burning Souls 0.3 to the add-ons server! It includes the third scenario and a couple other improvements. Note: You'll unfortunatly have to replay the previous scenaros in order to play scenario 3 because I made changes to scenario 2 and renamed...
- January 29th, 2011, 5:08 pm
- Forum: Descent into Darkness
- Topic: Scenario Review: DiD 1 - Saving Parthyn
- Replies: 42
- Views: 35040
Re: Scenario Review: DiD 1 - Saving Parthyn
In the initial screen of the campaign, there is a graphical glitch where the text caption section of the screen overlaps the art. Yeah, the story art is too small. EDIT: Gonna give this campaign another go, this time on the hardest difficulty which is a first for me on an intermediate level campaig...
- January 27th, 2011, 9:55 pm
- Forum: Art Contributions
- Topic: Don't Forget Walking Corpse Variations
- Replies: 98
- Views: 33744
Re: Don't Forget Walking Corpse Variations
What about the drake soulless? His sprites look rather old to me
- January 26th, 2011, 7:08 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Re: Burning Souls (for 1.9!)
I think 1.9 is the version of Wesnoth required to play the addon, according to Pewskeepski's signature. ydcl is actually very correct, and Pewskeepski's been rather dumb. He's decided his campaign is finished and given it version number 1.9 even though it's not finished and so should be given a low...
- January 25th, 2011, 1:56 am
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Re: Burning Souls (for 1.9!)
Well, it was short (and the time limit was quite close) but it was a good start to a campaign. A few qualms: A. Not enough turns. B. Too many units (and therefore too easy). I went in a circle around the island doing a Pony Express type run (fresh drakes run to the next village and wake up the othe...
- January 21st, 2011, 8:17 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Re: Burning Souls (for 1.9!)
I haven't added it yet, I will soon though.
EDIT: It's on!
EDIT: It's on!
- January 21st, 2011, 7:39 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23102
Burning Souls
Here's the development thread for the campaign Burning Souls . Available on Wesnoth 1.9.X Burning Souls Related Threads: Feedback Thread Description: With the death of Kilashi, all hope for the island of Bilheld seems to be slipping away from it's inhabitants. But now, an unsuspecting drake is about...
- January 14th, 2011, 4:59 pm
- Forum: Mainline Campaign Development
- Topic: Delfador's Memoirs
- Replies: 130
- Views: 82864
Re: Delfador's Memoirs
Its been almost a week since I released the scenario, So what do you think? Was there anything that you liked? Anything you didn't?
- January 12th, 2011, 3:56 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 12 - Revenge
- Replies: 19
- Views: 22028
Re: Scenario Review: DW 12 - Revenge
(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (544 gold) (2) How difficult did you find the scenario? (1-10) 9 (3) How clear did you find the scenario objectives? Very (4) How clear and interesting did you find the dialog and storyline of the scenari...
- January 12th, 2011, 3:39 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 11 - Getting Help
- Replies: 3
- Views: 8090
Re: Scenario Review: DW 11 - Getting Help
(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (244 gold) (2) How difficult did you find the scenario? (1-10) 8 for a kindergartner who can't read very well, But only 1 for me :P (3) How clear did you find the scenario objectives? Objectives? What Obj...
- January 12th, 2011, 3:18 pm
- Forum: Art Contributions
- Topic: Campaign art - Sceptre of Fire
- Replies: 255
- Views: 97473
Re: Campaign art - Sceptre of Fire
[IMO]I think because Thursagan is a 'hermit', he'd probably have a longer beard.[/IMO]
- January 11th, 2011, 3:52 pm
- Forum: Art Contributions
- Topic: Campaign art - Descent into Darkness
- Replies: 161
- Views: 57093
Re: Campaign art - Descent into Darkness
I think that new lich portrait would look great for the last scenario's story art. And It'd be even better with a black back ground.
- January 10th, 2011, 5:21 pm
- Forum: Art Contributions
- Topic: Campaign art - Sceptre of Fire
- Replies: 255
- Views: 97473
Re: Campaign art - Sceptre of Fire
I think a portrait should be made for the Dwarvish Miner, They're only in this campaign but they could still use one, IMO.
Rugnur looks great, I like how the portrait really fits his character
Rugnur looks great, I like how the portrait really fits his character
- January 8th, 2011, 7:37 pm
- Forum: Dead Water
- Topic: Scenario Review: DW 10 - The Flaming Sword
- Replies: 34
- Views: 36195
Re: Scenario Review: DW 10 - The Flaming Sword
(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (92 gold) (2) How difficult did you find the scenario? (1-10) 7 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the scenari...