Search found 379 matches

by Pewskeepski
February 1st, 2011, 9:20 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Re: Burning Souls (for 1.9!)

And now...

Burning Souls 0.4 is on the add-ons server!
It includes the next scenario and some other modifications, Like a bug fix that made Bilhelds Secret unbeatable.

Feedback is both welcome and appreciated ;)
by Pewskeepski
January 29th, 2011, 5:30 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Re: Burning Souls (for 1.9!)

The version thing has been clarified, and I've uploaded Burning Souls 0.3 to the add-ons server! It includes the third scenario and a couple other improvements. Note: You'll unfortunatly have to replay the previous scenaros in order to play scenario 3 because I made changes to scenario 2 and renamed...
by Pewskeepski
January 29th, 2011, 5:08 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 1 - Saving Parthyn
Replies: 42
Views: 35040

Re: Scenario Review: DiD 1 - Saving Parthyn

In the initial screen of the campaign, there is a graphical glitch where the text caption section of the screen overlaps the art. Yeah, the story art is too small. EDIT: Gonna give this campaign another go, this time on the hardest difficulty which is a first for me on an intermediate level campaig...
by Pewskeepski
January 27th, 2011, 9:55 pm
Forum: Art Contributions
Topic: Don't Forget Walking Corpse Variations
Replies: 98
Views: 33744

Re: Don't Forget Walking Corpse Variations

What about the drake soulless? His sprites look rather old to me :?
by Pewskeepski
January 26th, 2011, 7:08 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Re: Burning Souls (for 1.9!)

I think 1.9 is the version of Wesnoth required to play the addon, according to Pewskeepski's signature. ydcl is actually very correct, and Pewskeepski's been rather dumb. He's decided his campaign is finished and given it version number 1.9 even though it's not finished and so should be given a low...
by Pewskeepski
January 25th, 2011, 1:56 am
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Re: Burning Souls (for 1.9!)

Well, it was short (and the time limit was quite close) but it was a good start to a campaign. A few qualms: A. Not enough turns. B. Too many units (and therefore too easy). I went in a circle around the island doing a Pony Express type run (fresh drakes run to the next village and wake up the othe...
by Pewskeepski
January 21st, 2011, 8:17 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Re: Burning Souls (for 1.9!)

I haven't added it yet, I will soon though.

EDIT: It's on!
by Pewskeepski
January 21st, 2011, 7:39 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 63
Views: 23102

Burning Souls

Here's the development thread for the campaign Burning Souls . Available on Wesnoth 1.9.X Burning Souls Related Threads: Feedback Thread Description: With the death of Kilashi, all hope for the island of Bilheld seems to be slipping away from it's inhabitants. But now, an unsuspecting drake is about...
by Pewskeepski
January 14th, 2011, 4:59 pm
Forum: Mainline Campaign Development
Topic: Delfador's Memoirs
Replies: 130
Views: 82864

Re: Delfador's Memoirs

Its been almost a week since I released the scenario, So what do you think? Was there anything that you liked? Anything you didn't?
by Pewskeepski
January 12th, 2011, 3:56 pm
Forum: Dead Water
Topic: Scenario Review: DW 12 - Revenge
Replies: 19
Views: 22028

Re: Scenario Review: DW 12 - Revenge

(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (544 gold) (2) How difficult did you find the scenario? (1-10) 9 (3) How clear did you find the scenario objectives? Very (4) How clear and interesting did you find the dialog and storyline of the scenari...
by Pewskeepski
January 12th, 2011, 3:39 pm
Forum: Dead Water
Topic: Scenario Review: DW 11 - Getting Help
Replies: 3
Views: 8090

Re: Scenario Review: DW 11 - Getting Help

(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (244 gold) (2) How difficult did you find the scenario? (1-10) 8 for a kindergartner who can't read very well, But only 1 for me :P (3) How clear did you find the scenario objectives? Objectives? What Obj...
by Pewskeepski
January 12th, 2011, 3:18 pm
Forum: Art Contributions
Topic: Campaign art - Sceptre of Fire
Replies: 255
Views: 97473

Re: Campaign art - Sceptre of Fire

[IMO]I think because Thursagan is a 'hermit', he'd probably have a longer beard.[/IMO]
by Pewskeepski
January 11th, 2011, 3:52 pm
Forum: Art Contributions
Topic: Campaign art - Descent into Darkness
Replies: 161
Views: 57093

Re: Campaign art - Descent into Darkness

I think that new lich portrait would look great for the last scenario's story art. And It'd be even better with a black back ground. :D
by Pewskeepski
January 10th, 2011, 5:21 pm
Forum: Art Contributions
Topic: Campaign art - Sceptre of Fire
Replies: 255
Views: 97473

Re: Campaign art - Sceptre of Fire

I think a portrait should be made for the Dwarvish Miner, They're only in this campaign but they could still use one, IMO.

Rugnur looks great, I like how the portrait really fits his character :D
by Pewskeepski
January 8th, 2011, 7:37 pm
Forum: Dead Water
Topic: Scenario Review: DW 10 - The Flaming Sword
Replies: 34
Views: 36195

Re: Scenario Review: DW 10 - The Flaming Sword

(1) What difficulty level and version of Wesnoth have you played the scenario on? Normal 1.9.3 (92 gold) (2) How difficult did you find the scenario? (1-10) 7 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the scenari...