Search found 940 matches
- July 20th, 2009, 7:19 pm
- Forum: Multiplayer Development
- Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
- Replies: 176
- Views: 57229
Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)
because i was asked to post a successful "all poachers" strategy, and because Quetzalcoatl announced to show me his orc rush i decided there might be no better place to post the game.
i was player 2 btw.
i was player 2 btw.
- July 9th, 2009, 7:34 pm
- Forum: Strategies & Tips
- Topic: Bats: Flying Wonders?
- Replies: 148
- Views: 33401
Re: Bats: Flying Wonders?
i got another bat only starters game on fallen star lake vs Chri7mas, he played orcs.
bats proved once more how bloody annoying they are .
i appreciate your comments.
bats proved once more how bloody annoying they are .
i appreciate your comments.
- June 26th, 2009, 9:29 pm
- Forum: Ideas
- Topic: Feature Request : Kill Success stat
- Replies: 3
- Views: 1549
Re: Feature Request : Kill Success stat
interesting aspect how u want to add more things to the stats. have u ever thought about including a system how the computer could evaluate critical kills that decide the game ? that would be awesome
- June 26th, 2009, 9:04 am
- Forum: Users’ Forum
- Topic: Save time - the DIY luck thread post
- Replies: 66
- Views: 24806
Re: Save time - the DIY luck thread post
very nice post hahahaha
- June 23rd, 2009, 10:55 pm
- Forum: Strategies & Tips
- Topic: Bats: Flying Wonders?
- Replies: 148
- Views: 33401
Re: Bats: Flying Wonders?
here i got a very interesting replay against Kira1 who built a ton of dwarves/archers and even 2 'serks against bats.
judge for yourself.
judge for yourself.
- June 20th, 2009, 8:56 pm
- Forum: Multiplayer Development
- Topic: Damage System MOD(or Less Luck MOD) by A&J
- Replies: 43
- Views: 12219
Re: Damage System MOD(or Less Luck MOD) by A&J
i wanted to do that, and i even added the file but then played on and after i wanted to finish my message it was auto-deleted. you must ask palloco if he has got the replay. we didnt finish the game it was taking too long and after a successful raid with drakes at day he retreated leaving me with lo...
- June 20th, 2009, 12:49 am
- Forum: Multiplayer Development
- Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
- Replies: 176
- Views: 57229
Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)
Found it especially refreshing to go UD melee on isars cross: used units: 2WC,3Skel,2Ghoul start rec. was 2skel/2ghoul then 1 WC /1 skel, last recruit 1 more WC and action! killed every foolish mage who got on interesting terrain and Tesafilmchen blocked the hell out of the other player. savegame at...
- June 19th, 2009, 10:03 pm
- Forum: Multiplayer Development
- Topic: Damage System MOD(or Less Luck MOD) by A&J
- Replies: 43
- Views: 12219
Re: Damage System MOD(or Less Luck MOD) by A&J
i just played that mod with palloco and i can speak for myself: better stick to the old wesnoth with its crazy luck peaks. all HP favored races have an incredible advantage: units with little hp fall like bricks because every attack causes damage. what previously was a standard strategy, when u were...
- September 27th, 2007, 2:01 am
- Forum: The Rise of Wesnoth
- Topic: The Rise of Wesnoth 17a - The Dragon
- Replies: 35
- Views: 35796
(1) What difficulty levels and game versions have you played the scenario on? bizzar, hard (2) How difficult did you find the scenario? (1-10) also hard (3) How clear did you find the scenario objectives? wait for the mega enemy wave and then take care of the dragon would be more appropriate (4) How...
- September 27th, 2007, 1:47 am
- Forum: The Rise of Wesnoth
- Topic: The Rise of Wesnoth 17c - Troll Hole
- Replies: 32
- Views: 32810
(1) What difficulty levels and game versions have you played the scenario on? well, hard and version 1.3.7 (2) How difficult did you find the scenario? (1-10) harder than usual (3) How clear did you find the scenario objectives? there is none (4) How clear and interesting did you find the dialog and...