Search found 533 matches
- January 16th, 2021, 5:29 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
I didn't see it mentioned in your post, but I really want to be able to command the Militia units in The Academy once the Emir reaches said academy. And I do think it would make sense. Beyond that, I would not have to move to the academy after defeating all enemy leaders. Hmm, I could actually try ...
- January 14th, 2021, 10:42 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Hi, can you please nerf the centipede units? while I acknowledge that that scenario could be annoyingly hard, I'm a bit reluctant to make it easier, especially on 'hard'. On one hand, it's been shown to be beatable by several players and I think there is a strategy which allows to consistently pass...
- January 10th, 2021, 4:37 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Hi Konrad2, I'm seeing from the screenshot that you're playing on version 1.15, so with the revamped dunefolk faction. Just wanted to say that obviously it is less tested than the version with the old faction, but looking forward probably closer to what it will be. In particular keep in mind this tw...
- January 7th, 2021, 3:44 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Hello youthfulIdealism, thanks for your comments, I'm glad you're enjoying the campaign! First of all, I'm assuming you're playing on BfW version 1.14, correct? Coming to your criticisms : Please, please, please, only use fog of war when it really adds something significant to the scenario I can't d...
- December 20th, 2020, 9:26 am
- Forum: Scenario & Campaign Development
- Topic: Desert Traders [1.12 SP scenario]
- Replies: 21
- Views: 8514
Re: Desert Traders [1.12 SP scenario]
Not really, I conceived this as a stand-alone scenario focused on game mechanics. I haven't planned to make a story out of it, but if anyone is interested in replicating the mechanics/settings in their campaign I'm more than happy to provide help.
- November 20th, 2020, 9:09 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
I don't know, I checked the blank spaces and they matched, so my only guess is that perhaps it didn't like that the name of the add-on is different than the directory's name (which is RftA_Music). This wasn't an issues in versions previous 1.15. I changed the name to match the directory and I hope i...
- November 18th, 2020, 9:47 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Fixed, thanks for catching it! Not sure why it was like that, probably something changed from previous versions.
- September 20th, 2020, 3:00 pm
- Forum: WML Workshop
- Topic: Tunnel through two adjacent hexes
- Replies: 4
- Views: 471
Re: Tunnel through two adjacent hexes
Tunnels connecting 1-hex apart are pointless, the engine will just ignore them (I guess) because units can just move between those hexes normally at the same cost. There's no reason to go through the tunnel and no ways to put barriers between adjacent hex to force the units through a tunnel, AFAIK. ...
- August 20th, 2020, 5:40 pm
- Forum: Scenario & Campaign Development
- Topic: Children of the Dust [SP campaign for BfW1.14]
- Replies: 49
- Views: 12253
Re: Children of the Dust [SP campaign for BfW1.14]
The free play of this campaign is so high that I started to try to play it again for a second time. So far, I haven't encountered any major problems. Thanks the maker, it inspired me to create some portraits of Aragwaithi! I'm not sure if I understand what you mean with 'free play' here, but I'm gl...
- July 19th, 2020, 9:50 am
- Forum: Faction & Era Development
- Topic: Liminal alignment - new implementation
- Replies: 1
- Views: 1882
Liminal alignment - new implementation
Hello everyone, I hope this is the right section to ask. I know the topic has been debated at length but I couldn't find the thread with the final decision and the wiki doesn't say anything about the 1.15 implementation. My two questions are 1) how does the current liminal implementation work exactl...
- June 16th, 2020, 11:02 pm
- Forum: Scenario & Campaign Development
- Topic: Children of the Dust [SP campaign for BfW1.14]
- Replies: 49
- Views: 12253
Re: Children of the Dust [SP campaign for BfW1.14]
Aah, I was about to report the inability for non-Dwarves to unlock monoliths in S9, but it seems that Y_Plentin already found it before me. Good to see it's something you're aware of! I just uploaded a version with the fix, as well as fixes for a couple more of annoying bugs. Hope you managed to go...
- May 17th, 2020, 12:30 pm
- Forum: Scenario & Campaign Development
- Topic: [SP Scenario] Drakes Rescue
- Replies: 12
- Views: 5670
Re: [SP Scenario] Drakes Rescue
Oh thanks, I totally missed this comment! Let me fix these.
- May 17th, 2020, 12:28 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Forest of the Crossing Paths I'm sorry, I have killed both enemy leaders, then ended the scenario and didn't explore the middle of map (in the deep forest). What optional condition changes in this scenario? The deep forest is just about side quests which may help you in the mission, and flavour eve...
- May 10th, 2020, 8:46 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 211
- Views: 85864
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Can you give me guide after defeating Stone elemental leader via spoiler thread (or PM), plz? Sure, that's unanimously recognized as the hardest level in the campaign, I think, you may find various people discssing it and some nice replay in this thread, for example by taptap or inky (they may be f...
- May 6th, 2020, 9:23 pm
- Forum: Scenario & Campaign Development
- Topic: Children of the Dust [SP campaign for BfW1.14]
- Replies: 49
- Views: 12253
Re: Children of the Dust [SP campaign for BfW1.14]
So, I played it through, and the campaign rocked. What about making it Multiplayer? You have up to 4 leaders, it could be split up. Sounds like an interesting idea, however I've zero experience with MP campaign (both playing/making them). I'm not sure how to adapt it, like what to do with scenarios...