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by Ranger M
February 12th, 2009, 3:26 pm
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Newest Portrait: Teresa

Ah, I guess I was ambiguous about them. :P Their purpose was clear to me too, but it was hard for me to get an idea of what they were, like is it a metal bar that connects the two pieces, is the bar curved up, is it flat, is it slotted so the ends go over and under the leather with a pin that slide...
by Ranger M
February 12th, 2009, 10:54 am
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Newest Portrait: Teresa

ok, first to clear up the cloth issue, it's refering to the blue bit going across her shoulder (it's a bag strap), not her armour (the arrows were drawn on the same layer as the sketch, so when I duplicated the sketch layer and started painting over it, I had to cut off the arrows where they ran int...
by Ranger M
February 11th, 2009, 9:55 pm
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Newest Portrait: Teresa

YES! :D My favorite campaign returns! ...And suddenly I feel inspired to start doing Wesnoth related stuff too. Yeah, and art critique is later. Right now I'm drowning in happiness. :mrgreen: You forgot to mention your favourite campaign's (god I love saying that) replacements for it's crappy old a...
by Ranger M
February 11th, 2009, 9:48 pm
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Newest Portrait: Teresa

ok, aside from a few tears/mud smears, etc, that I plan on adding at the end, I've now gotten Teresa, from the belt up, excluding the arms, done, or at least I think I do *prepares to duck from the inevitable waves of C and C about obvious things that I really should have noticed myself*
by Ranger M
February 11th, 2009, 9:41 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 195012

Re: thespaceinvader's portraits - current, Dwarves

kitty wrote:as already mentioned the lower half of the gryphon looks strange - what e.g. is the yellow blob?
That's the gryphon's hind leg unless I'm very much mistaken :eng:
by Ranger M
February 11th, 2009, 9:36 pm
Forum: Art Workshop
Topic: IftU Portraits | Update: Shadow Master
Replies: 168
Views: 70529

Re: IftU Portraits | Update: Elyssa

woodmouse wrote:Wow...! :shock:
That's one of the coolest things I've ever seen! :shock:
I just have to ask, what is the rubbles in the right arm?
that would be shirvelled skin where muscle has deteriorated, and fat been used up, I think.

looking awesome kitty BTW :shock:
by Ranger M
February 11th, 2009, 8:52 pm
Forum: Ideas
Topic: two ideas
Replies: 5
Views: 1437

Re: two ideas

I think that he's suggesting that leader units should have boosted stats, and that there should be a revive ability that has a low chance of ressurecting your units that die whilst next to it, and giving them a 15% full health bar
by Ranger M
February 11th, 2009, 8:25 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 195012

Re: thespaceinvader's portraits - current, Dwarves

Sgt. Groovy wrote:It doesn't matter what it really is is, it looks like chicken's tail, triggering the association to the very familiar shape of a chicken.
True, although the shading could fix that issue... but then again if he can come up with a fix now then that's even better
by Ranger M
February 11th, 2009, 8:20 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 195012

Re: thespaceinvader's portraits - current, Dwarves

I like how it's coming, except right now the outline of the gryphon spells more "chicken" than "eagle." I believe it's because of the upward pointing feathers that look much like chicken's tail. When eagles stand on the ground, both their wing and tail feathers are pointing down...
by Ranger M
February 11th, 2009, 8:17 pm
Forum: Art Contributions
Topic: Return of the fencer, part deux
Replies: 104
Views: 26665

Re: Return of the fencer, part deux

his right arm is kinda funky, the upper arm looks allot longer than his lower arm. His upper arm should probably have the shoulder lowered or the rest of it raised. His lower arm looks very stubby, instead of being foreshortened, so the end closest to us needs to be thicker. Either that or the probl...
by Ranger M
February 11th, 2009, 8:03 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 195012

Re: thespaceinvader's portraits - current, Dwarves

nice, that bird looks properly scary though, like it's staring right at me, and want to eat me.... on a technical note, the dwarf's head position, either it needs to be moved to our left a bit, or that collar needs to be rotated towards the gryphon (and then the head probably still needs moving to t...
by Ranger M
February 11th, 2009, 1:38 pm
Forum: Art Contributions
Topic: thespaceinvader sprites: current, animals
Replies: 169
Views: 46962

Re: thespaceinvader sprites: current, animals

...udder is a strange word. yes, yes it is :hmm: another thing that just occured to me, which actually may just be my imagination, is that their spots (or splodges really) seem very flat (well duh :annoyed: ), what I'm trying to say is that when doing them the ones around the edges, or on curved su...
by Ranger M
February 11th, 2009, 1:27 pm
Forum: Art Contributions
Topic: thespaceinvader sprites: current, animals
Replies: 169
Views: 46962

Re: thespaceinvader sprites: current, animals

the Udders on the cow are too far forward, the bull needs to have that hanging bit cover more of the length of it's underside, and both are a bit too thin (Most of their body seems to be built like they're not starving except their bellies). That is of course assuming that your basing their shape on...
by Ranger M
February 10th, 2009, 9:10 pm
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Reth portrait

ok, Teresa, now with added armour I've deliberately tried to choose armour that looks 'the buisness' but is actually deficient, and have only put it in certain places whilst leaving other places (eg, her belly, prime target for most people in a sword fight). This is because Teresa is effective tryin...
by Ranger M
February 10th, 2009, 7:36 pm
Forum: Art Workshop
Topic: IoA - Newest Portrait: Matt and Tom
Replies: 83
Views: 18540

Re: IoA - Reth portrait

I take it the rusted/dull comment is for the metal on the weapon sheath, in order to provide a comparison that she takes good care of the weapon itself, even if her clothes/equipment suffers? If you are going for that line of thought, when you do her boots, maybe scuff them up as well? Worn and old...