Search found 122 matches
- April 12th, 2015, 11:59 am
- Forum: Music & Sound Development
- Topic: Maybe I ought to contribute some music?
- Replies: 11
- Views: 9544
Re: Maybe I ought to contribute some music?
Hello and welcome to forums! writing a piece on roughly the same topic, but with drastically modified imagery and musical devices Emm... Is it legal? I don't think so. Glad to see that someone wants to write some music for BfW. :eng: Composers weren't seen there for ages. ;) Hey! I also use MuseScor...
- April 12th, 2015, 11:50 am
- Forum: Users’ Forum
- Topic: Unit War
- Replies: 240
- Views: 44927
Re: Unit War
Maybe instead of advancing into the next level, you gain the next unit.
I thought that it works like it ^. Sorry.
I thought that it works like it ^. Sorry.
- April 11th, 2015, 2:52 pm
- Forum: Users’ Forum
- Topic: Unit War
- Replies: 240
- Views: 44927
Re: Unit War
Ok, so when my ulfserker advances, I want to choose a Gryphon Rider.
- April 10th, 2015, 8:20 pm
- Forum: Ideas
- Topic: [mainline] Switch Mudafi / Monawish Lines
- Replies: 10
- Views: 4692
Re: [mainline] Switch Mudafi / Monawish Lines
Well, I don't agree with this idea. Actually: Arif has got 5 mp - Mudafi has got 5mp - heavier units Jundi has got 6 mp - Monawish has got 6mp & skirmisher - lighter units So I don't think that a light unit (Jundi) should be able to advance to a heavier and slower one (Mudafi). Anyway, I also th...
- April 9th, 2015, 12:36 pm
- Forum: WML Workshop
- Topic: Droid side while playing
- Replies: 11
- Views: 2893
Re: Droid side while playing
You mean something like this? [modify_side] side=1 controller=ai [/modify_side] Checking the controller (not very good but probably working): [store_side] side=1 #it's possible that it needs a filter_side tag variable=sidetocheck [/store_side] [switch] variable=sidetocheck.controller [case] value=ai...
- April 8th, 2015, 6:14 pm
- Forum: Faction & Era Development
- Topic: War Of The Gods, its a good day to post here feedback.
- Replies: 21
- Views: 15924
Re: War Of The Gods, its a good day to post here feedback.
Glad to see it I'll play it and send feedback .
- April 8th, 2015, 5:47 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 364
- Views: 260236
Re: Polish translation (polskie tlumaczenie)
Mała sprawa: w BfW jest zdolność "berserk". Problem w tym, że w poradach przy menu głównym jest przetłumaczona jako: szał bojowy. Dla mnie to w ogóle dziwne jest to tłumaczenie berserk na berserk. :geek: Sugerowałbym zmienić nazwę tej zdolności na - szał bojowy :D W tych poradach pojawia s...
- April 8th, 2015, 3:09 pm
- Forum: Users’ Forum
- Topic: Unit War
- Replies: 240
- Views: 44927
Re: Unit War
I choose Dwarvish Guardsman and challenge darkeye28 and pe_em.[...] [...]anyway pe_em won (32/42xp), here is the link: http://www.mediafire.com/download/hvv01oa2c9i810z/war_5_.gz Muhahaha! Berserk power! 8) I've got a question: If my unit advances, can I recruit both or either of my units? I think ...
- April 7th, 2015, 12:31 pm
- Forum: Art Workshop
- Topic: New Merman
- Replies: 33
- Views: 15367
Re: New Merman
Lvl 1 with shadows is the best one.
Is the ball of the lvl 2 - new weapon flying? It looks strange.
Is the ball of the lvl 2 - new weapon flying? It looks strange.
- April 7th, 2015, 12:18 pm
- Forum: Art Workshop
- Topic: pe_em's art for the Era of the Ancient Empires
- Replies: 24
- Views: 17083
Re: pe_em's art for the Era of the Ancient Empires
@Vyncyn new arrowheads coming today this week! Thx. @Ravana Wait. It's for my era. Not for AE. :P You can use it ;) - but - you can just change those bears' palette. :eng: My bear isn't very good. I will try to correct him. @Elvish_King I know that they should look south-east. But it's difficult to ...
- April 6th, 2015, 4:46 pm
- Forum: Art Workshop
- Topic: pe_em's art for the Era of the Ancient Empires
- Replies: 24
- Views: 17083
Re: pe_em's units
Some new art I have some problems with the arrowheads Could you help?
- April 6th, 2015, 2:38 pm
- Forum: Under the Burning Suns
- Topic: Scenario Review: (UTBS) 1. The Morning After
- Replies: 45
- Views: 47209
Re: Scenario Review: (UTBS) 1. The Morning After
1) What version and difficulty level did you play the scenario on? (1) Hard, BfW 1.12.1 2) Do you think the difficulty is adequate to the level? If not describe the issue that made the scenario to easy/hard. (2) A bit too easy imo. 3) Was there any event that caused you to almost instantly lose, or ...
- April 6th, 2015, 8:35 am
- Forum: Art Contributions
- Topic: Zombies
- Replies: 85
- Views: 99234
Re: Zombies (Merry Christmas!)
IMO his right arm should be darker.
- April 4th, 2015, 10:46 am
- Forum: Technical Support
- Topic: 1.12 Editor
- Replies: 0
- Views: 654
1.12 Editor
I'd like to tell you about something I noticed while making a scenario using the new editor. Maybe you made it on purpose, but I'm not sure. So, firstly I created a map, then saved it using "Save Scenario as...". But actually the new tools were still locked. :geek: Just had to copy the map...
- April 4th, 2015, 10:25 am
- Forum: Users’ Forum
- Topic: Unit War
- Replies: 240
- Views: 44927
Re: Unit War
Sooo... I'd like to challenge two units: darkeye's Mage and Implementor's Drake Burner I mean a 1v1v1 battle