Search found 199 matches

by energyman76c
November 29th, 2008, 2:48 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.5.6
Replies: 22
Views: 12589

Re: Wesnoth 1.5.6

about bug reporting, is there a 'known issues' file somewhere?
and what about missing/wrong idle animation (like transgender lvl3&4 mages) - report that too?
by energyman76c
November 29th, 2008, 2:44 am
Forum: Technical Support
Topic: 1.5.6 HTTR Home of the North Elfes WML bug
Replies: 5
Views: 1225

1.5.6 HTTR Home of the North Elfes WML bug

<Invalid WML found> At difficulty level NORMAL, trying to recruit a: mixed fighter but no unit of that type (usage=) is available. Check the recruit and [ai] recruitment_pattern keys for team 'Kior-Dal# against the usage key of theunits in question! Removing invalid recruitment_pattern entry and con...
by energyman76c
November 29th, 2008, 2:36 am
Forum: Technical Support
Topic: sound distortion with 1.4.X, 1.5.X
Replies: 19
Views: 3907

Re: sound distortion with 1.4.X, 1.5.X

I increased buffer to 4096 and no noise since then.
by energyman76c
November 27th, 2008, 10:10 pm
Forum: Users’ Forum
Topic: bug or change in scenario? Httt, Lost general
Replies: 4
Views: 1031

Re: bug or change in scenario? Httt, Lost general

I just reloaded the last savegame from plunging into darkness, it is just talk, so no problem there. Hm, I found a 'buglet' there too - when the talking starts, Delfador, Kalenz, Konrad are moved to the 'talk' hex - but they are invisible until they do something. You get the health bar and team colo...
by energyman76c
November 27th, 2008, 9:54 pm
Forum: Users’ Forum
Topic: bug or change in scenario? Httt, Lost general
Replies: 4
Views: 1031

Re: bug or change in scenario? Httt, Lost general

thanks - it is enough to copy it into data dir or do I have to restart the scenario?

edit: stupid question
don't bother answering ;)
by energyman76c
November 27th, 2008, 9:29 pm
Forum: Technical Support
Topic: sound distortion with 1.4.X, 1.5.X
Replies: 19
Views: 3907

sound distortion with 1.4.X, 1.5.X

Hi, I have a strange and annoying sound problem. It started a long time ago after a kernel update. Since then and with all 2.6.2X kernels I get the following problem: after a while - or sometimes just after the start there is a loud cracking sound distorting the music. Music settings are on default....
by energyman76c
November 27th, 2008, 9:23 pm
Forum: Users’ Forum
Topic: bug or change in scenario? Httt, Lost general
Replies: 4
Views: 1031

bug or change in scenario? Httt, Lost general

Hi,

with 1.5.6 in the Lost General scenario, it is possible to attack the other dwarfs. This is a big change from previous behaviour - and leads to my question:
bug or change?

Just load the attached savegame, the 'Dulthaas' dwarf can attack the blue 'Augcatsil' dwarf next to it.
by energyman76c
November 26th, 2008, 11:05 pm
Forum: Technical Support
Topic: wesnoth 1.5.6 does not build
Replies: 4
Views: 1053

Re: wesnoth 1.5.6 does not build

it was boost. After a rebuilt everything went fine.
by energyman76c
November 26th, 2008, 5:53 pm
Forum: Technical Support
Topic: wesnoth 1.5.6 does not build
Replies: 4
Views: 1053

Re: wesnoth 1.5.6 does not build

I will rebuilt boost tonight, maybe it is some dep-update related breakage.
by energyman76c
November 26th, 2008, 5:09 pm
Forum: Technical Support
Topic: wesnoth 1.5.6 does not build
Replies: 4
Views: 1053

wesnoth 1.5.6 does not build

Hi, when I try to compile wesnoth on gentoo/amd64 with gcc 4.3, boost 1.35, I get this error: formula_tokenizer.o: In function `boost::basic_regex<char, boost::regex_traits<char, boost::cpp_regex_traits<char> > >::basic_regex(char const*, unsigned int)': formula_tokenizer.cpp:(.text._ZN5boost11basic...
by energyman76c
August 10th, 2008, 3:27 pm
Forum: Technical Support
Topic: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.
Replies: 8
Views: 1748

Re: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.

kill the dragon, next scenario, no Thursagan and lots of:
20080810 17:25:08 error engine: player not found!
by energyman76c
August 10th, 2008, 3:22 pm
Forum: Technical Support
Topic: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.
Replies: 8
Views: 1748

Re: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.

in the previous scenario I killed the dragon and the elvish leader - one round before the sceptre was finished. So Thursagan had no time to reappear.
by energyman76c
August 10th, 2008, 2:07 am
Forum: Technical Support
Topic: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.
Replies: 8
Views: 1748

Re: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.

btw, there seems to be missing dialog in Caverns on Flame.
by energyman76c
August 9th, 2008, 6:31 pm
Forum: Technical Support
Topic: BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.
Replies: 8
Views: 1748

BfW 1.4.4, SoF, Hills of the Shorbear clan does not end.

Hi, I am in the middle of that scenario, Victory conditions: all heros in the cave - check no enemies in the cave - check end of the scenario - no. wesnoth Battle for Wesnoth v1.4.4 Started on Sat Aug 9 20:29:39 2008 Checking video mode: 1360x754x32... setting mode to 1360x754x32 set locale to 'C@we...