Search found 1048 matches

by ivanovic
March 21st, 2013, 12:00 pm
Forum: News
Topic: Wesnoth 1.10.6: Maintenance release
Replies: 0
Views: 1600

Wesnoth 1.10.6: Maintenance release

Wesnoth 1.10.6 has been released. This is a bugfix release for the stable 1.10 series. For information about further changes in this release, please visit this forum thread . We offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will pro...
by ivanovic
March 13th, 2013, 6:34 am
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 2874

Re: The Text Contains Invalid Markup

And honestly, having more than 200 addons installed in parallel is slightly out of the "normal" specs. Basically the same applies here as it does with damage numbers several times higher than what is there in the game or extremely large maps resulting in large slowdowns: Can happen if you move sign...
by ivanovic
March 12th, 2013, 9:30 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 2874

Re: The Text Contains Invalid Markup

And honestly, having more than 200 addons installed in parallel is slightly out of the "normal" specs. Basically the same applies here as it does with damage numbers several times higher than what is there in the game or extremely large maps resulting in large slowdowns: Can happen if you move signi...
by ivanovic
March 3rd, 2013, 8:57 pm
Forum: Users’ Forum
Topic: Blackberry Playbook Application bug
Replies: 2
Views: 940

Re: Blackberry Playbook Application bug

I was not even aware that someone created a Blackberry port. Are there some contact means listed with the author in the blackberry store? Since neither me nor any of the other devs are aware this forum is sadly not the correct place to look for support. Sorry to tell you this bad news.
by ivanovic
March 3rd, 2013, 8:41 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.11.1
Replies: 19
Views: 25433

Re: Wesnoth 1.11.1

Please report typos at SpellingMistakes. Sorry for the thread necro, this happens when you are not around for some month due to moving houses and feeling really lazy...
by ivanovic
January 1st, 2013, 12:23 pm
Forum: Translations & Internationalization
Topic: A proposal for replacing the default CJK font
Replies: 27
Views: 13743

Re: A proposal for replacing the default CJK font

The problem is there should be no need for editing the fonts.cfg file since the translation already comes with the correct string. Meaning: it was translated and *SHOULD* work as expected. If you change the font order in the config file and this makes a difference, then there is obviously a bug in ...
by ivanovic
December 29th, 2012, 6:02 pm
Forum: Translations & Internationalization
Topic: A proposal for replacing the default CJK font
Replies: 27
Views: 13743

Re: A proposal for replacing the default CJK font

Thank you bro. Does not bother. As you can see in the screenshot, I use english version. I tested chinese version in a whim and stumble upon with this displaying bug. If you can slve it then all is well; if not that is still ok. Just out of curiosity: why does Japanese fonts have displaying priorit...
by ivanovic
December 24th, 2012, 11:43 am
Forum: Users’ Forum
Topic: FOSDEM 2013
Replies: 0
Views: 575

FOSDEM 2013

Hi guys! Wesnoth folks will be traveling to FOSDEM again to conquer this conference and transform it into the sixth annual WESDEM. The group of folks meeting there usually consist of developers, translators, artists, ... Basically any kind of Wesnoth contributor is welcome to chat and discuss about ...
by ivanovic
December 24th, 2012, 11:23 am
Forum: Translations & Internationalization
Topic: A proposal for replacing the default CJK font
Replies: 27
Views: 13743

Re: A proposal for replacing the default CJK font

Uhm, this should not happen unless either the font order is not translated (it is for Chinese), there is a bug in the translation or some codepages which are required are not listed in the font configuration. I don't know how the codepages work exactly so I can't give you details about this part. Ju...
by ivanovic
December 21st, 2012, 7:51 pm
Forum: Website
Topic: Reorganising the Wiki
Replies: 11
Views: 3436

Re: Reorganising the Wiki

Yes, please feel free to reorganize and improve the content of the wiki. The idea to have the "area leaders" responsible for their areas sucks somehow. The reason for this is simple: There is only so much time everybody has. And if there is a time constraint and you can decide between doing somethin...
by ivanovic
December 9th, 2012, 1:58 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.11.1
Replies: 19
Views: 25433

Wesnoth 1.11.1

Wesnoth 1.11.1 is out! This is the second release of the 1.11.x development branch. As with normal development releases, it may include many more bugs than stable releases from the 1.10.x series — additionally, 1.10 content might not be compatible with 1.11.x due to many changes in the game engine ...
by ivanovic
December 9th, 2012, 12:00 pm
Forum: News
Topic: Wesnoth 1.11.1: Development release
Replies: 0
Views: 1592

Wesnoth 1.11.1: Development release

Wesnoth 1.11.1 has been released. This is the second release of the 1.11.x development series. It includes huge, groundbreaking changes. Please have a look this forum thread to get a rough idea about those big changes. We offer two versions of changelogs: a rather nice to read players changelog that...
by ivanovic
November 24th, 2012, 2:38 pm
Forum: Technical Support
Topic: 1.10.5 Dude where's my words?
Replies: 7
Views: 1686

Re: 1.10.5 Dude where's my words?

Just so that you know the reason behind the problem you observed: There is a problem with Windows and how it handles the fonts in the game. Because of this the installer asks you to reboot your system after installing Wesnoth . No idea why this is required on Windows systems (at least one some, prob...
by ivanovic
November 18th, 2012, 7:25 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.10.5
Replies: 3
Views: 8631

Wesnoth 1.10.5

Wesnoth 1.10.5 is out! This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions. Since the release of 1.10.4 several smaller issues were reported. Most of those were fixed in this release, including OOS messages in multiplayer campaigns and some problems wi...
by ivanovic
November 18th, 2012, 12:00 pm
Forum: News
Topic: Wesnoth 1.10.5: Maintenance release
Replies: 0
Views: 1510

Wesnoth 1.10.5: Maintenance release

Wesnoth 1.10.5 has been released. This is a bugfix release for the stable 1.10 series. For information about further changes in this release, please visit this forum thread . We offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will pro...