Search found 62 matches
- March 6th, 2005, 2:29 pm
- Forum: Technical Support
- Topic: Another MP server problem
- Replies: 3
- Views: 717
- March 5th, 2005, 3:33 pm
- Forum: Technical Support
- Topic: Problem with server.wesnoth.org
- Replies: 13
- Views: 2172
Re: Me too!
I haven't been able to play multiplayer for a whole week. I click on multiplayer in the main menu, then select join game. I click on the address button to confirm and then within 2 seconds it says "connection timed out". It is really irritating, as I cannot access any online features! Sam...
- March 3rd, 2005, 6:20 am
- Forum: Technical Support
- Topic: Problem with server.wesnoth.org
- Replies: 13
- Views: 2172
- March 1st, 2005, 7:06 am
- Forum: Technical Support
- Topic: server connection
- Replies: 5
- Views: 1154
I too am experiencing problems since a week. The last two days were terrible. I couldn't connect to MP server at all. I still cant :cry: I am on DSL. So the problem can't be with my net. And websites open fast. I keep getting Connection Timed Out when I try to connect to MP. And if I do get connecte...
- February 28th, 2005, 6:08 am
- Forum: Scenario & Campaign Development
- Topic: A Poor Man's Filter by Terrain
- Replies: 1
- Views: 560
I have attached a C program based on your perl script (I don't know a lot of perl) that accepts multiple terrain letters. Hope this helps :) P.S. If you need the output format to be different, let me know EDIT : added output pravin@dominion:~/tmp $ ./a.out bitz4p ht (05, 01) (17, 01) (18, 01) (19, 0...
- February 22nd, 2005, 9:00 am
- Forum: Strategies & Tips
- Topic: Water Units Ruining the Game
- Replies: 39
- Views: 6940
- February 22nd, 2005, 8:55 am
- Forum: Users’ Forum
- Topic: If wesnoth becomes a well known game..
- Replies: 26
- Views: 3637
Anyhow, I think that different rooms/channels on the Wesnoth server would be a reasonable idea. One idea is that we could have rooms like Newbies, Average, Great for different levels of players. We could have 1-1 room for people wanting to play 1-1 games and similarly 2-2 and 3-3 rooms. The devs ca...
- February 18th, 2005, 7:24 pm
- Forum: Users’ Forum
- Topic: Which platform/OS ?
- Replies: 17
- Views: 3848
- February 16th, 2005, 6:09 am
- Forum: Ideas
- Topic: Hero units
- Replies: 32
- Views: 6144
This is a really good idea. I like Quartex's and Shadows images. Either one of them could be used to mark them so that players know which units shouldnt die. And this can be implemented through WML as Dave says. We could have a tag like IS_HERO that will put the shield or wreath image on the unit. A...
- February 12th, 2005, 4:11 am
- Forum: Users’ Forum
- Topic: Sun moves backwards?
- Replies: 36
- Views: 4806
When I started the game, the right to left movement of the sun confused me. I kept thinking it's morning and it'd be afternoon. I guess its because we are more used to left-to-right (eg. writing, side scrolling games like mario bros) that makes it seem more natural. I, for one, would like the sun mo...
- February 11th, 2005, 4:33 am
- Forum: Users’ Forum
- Topic: problems with sound
- Replies: 2
- Views: 740
- February 10th, 2005, 5:25 am
- Forum: Users’ Forum
- Topic: What are the multyplayer commands??
- Replies: 7
- Views: 1615
- February 10th, 2005, 5:24 am
- Forum: Users’ Forum
- Topic: Wesnoth Performance
- Replies: 25
- Views: 6028
- February 2nd, 2005, 12:36 pm
- Forum: Users’ Forum
- Topic: Mapeditor in linux
- Replies: 3
- Views: 926
- February 1st, 2005, 1:02 pm
- Forum: Mainline Campaign Development
- Topic: Under the Burning Suns
- Replies: 799
- Views: 205195
I finished the entire campaign on easy. It was a lot of fun. Really well done. I especially liked the diary-kind of narraration at the beginning of each scenario. Looking forward to the updates with more scenarios :D p.s I couldnt use the holy water either, but I think that was cause I was using the...