Search found 2373 matches

by Eleazar
October 7th, 2010, 3:35 am
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

Erggg! This beach thing keeps surprising me with new twists and complications. I think i've figured out how to get around all of them-- but still plenty of slogging to go. I ending up needing to make a simple flat color version of the transitions so i can make sure everything lines up right. The iss...
by Eleazar
October 7th, 2010, 2:06 am
Forum: Art Contributions
Topic: On what the inside of walls should look like
Replies: 6
Views: 2374

Re: Terrain

At this point, people are just discussing theory. When we see some icy cave walls with black on them, then we can compare for real. :P No, i'm talking about the reasons why i made existing terrain look as it does. Reasons that apply equally to any foreseeable future wall terrain, ice or otherwise. ...
by Eleazar
October 6th, 2010, 11:06 pm
Forum: Art Contributions
Topic: On what the inside of walls should look like
Replies: 6
Views: 2374

Re: Terrain

The problem with not making the inside of walls black or at least very dark should be obvious -- it will look like a terrain units should be able to walk on. This does not necessarily follow. One doesn't expect to be able to walk on lava, and that's not black. One would not expect to be able to sta...
by Eleazar
October 6th, 2010, 5:13 am
Forum: Writers’ Forum
Topic: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesnoth?
Replies: 126
Views: 32154

Re: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesn

As a fan of science fiction and biology, the standard fantasy races seem too similar to really consider as separate species-- though as has been mentioned, a few authors (like Tolkien with multiple creations/adaptations by various powers) have a good explanation for their set up. But Wesnoth is what...
by Eleazar
October 4th, 2010, 8:11 pm
Forum: Art Contributions
Topic: On what the inside of walls should look like
Replies: 6
Views: 2374

Re: Terrain

Leaving it black may be 'right' but has anyone ever experimented with a rock or rubble infill for these tiles? I have always thought the solid black was terribly 'heavy', and I'd never use this terrain if I could possibly avoid it. I don't even like playing on maps that use it very much. They haven...
by Eleazar
October 4th, 2010, 4:11 pm
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 847
Views: 247155

Re: Terrain

My intention with the stone wall/cave walls is to redo them so both fit together seamlessly. I think i demonstrated in photoshop that it can work, but i haven't yet alerted the cut shapes to my satisfaction. This would use the normal corner transitions. Of course at this point i'm not certain that i...
by Eleazar
September 30th, 2010, 2:29 am
Forum: Art Development
Topic: Main Screen Layout
Replies: 6
Views: 7756

Re: Main Screen Layout

Ultimately most of the GUI should be redone. I'd like to aim for something like this. But of course that's a long term goal, with a ton of work in-between.
by Eleazar
September 30th, 2010, 2:11 am
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

Fixed up the Muddy Quagmire so it's no longer a kludge of ford and swamp, thus freeing up resources used to unnecessarily (and imperceptibly) animate it.
by Eleazar
September 30th, 2010, 12:30 am
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

I've been staring at the sand-to-water so long that objectivity is too difficult. So putting that aside, i finished off a decent prototype for the waterfall. This is the general style i want: a top side that can blend with any water color, and thin, broken streams of water following the rock face. T...
by Eleazar
September 29th, 2010, 1:38 am
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

Added a simple heat-shimmer animation to the lava.

It's not a great animation, but this should make it easier for someone with the art skill to make a nicer animation.
by Eleazar
September 28th, 2010, 6:25 pm
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

You are mostly right. In working on the wet to dry sand i sort lost sight of the wet sand to submerged sand transition. But my plan -- which is not evident from the last screenshot-- is to make the edge between land and water vague, more like earlier screenshots. Then we'll have semi-transparent wav...
by Eleazar
September 28th, 2010, 3:43 am
Forum: Off-Topic
Topic: US threatening to censor internet
Replies: 69
Views: 10499

Re: US threatening to censor internet

Senate is such an abheration!... We've got it on the federal level here in Canada (not provincial, thank god), and it's utter non-sense. Seriously, how can you call yourself democratic when you have a senate, i.e. a bunch of non-elected old timers who are there for life... In the US senators are el...
by Eleazar
September 28th, 2010, 2:07 am
Forum: Art Development
Topic: Eleazar's Terrain Improvements
Replies: 264
Views: 108446

Re: Eleazar's Terrain Improvements

More progress and definition...

I'm gonna have to leave the other artists working on terrain hanging for about a week. I need some big chunks of time to wrap this up.
by Eleazar
September 28th, 2010, 1:04 am
Forum: Art Contributions
Topic: Comment on Eleazar's Terrain Improvements or other threads
Replies: 153
Views: 34440

Re: Comment on Eleazar's Terrain Improvements or other threa

ancestral wrote:then UI scale would be theoretically easy...
In theory, theory and practice are the same.
In practice they are not.
by Eleazar
September 27th, 2010, 11:28 pm
Forum: Off-Topic
Topic: US threatening to censor internet
Replies: 69
Views: 10499

Re: US threatening to censor internet

...already signed a petition.

It should be a no-brainer: We have both Freedom of the Press and Freedom of Speech enumerated, but as usual the Constitution has little effect on lawmaking.