Search found 1468 matches

by fmunoz
December 13th, 2009, 2:32 am
Forum: Art Contributions
Topic: Old campaign units clearing
Replies: 31
Views: 6512

Re: Old campaign units clearing

Astral blade... just energy summoned from his hands.
by fmunoz
December 13th, 2009, 2:04 am
Forum: Art Contributions
Topic: New attack icon topic
Replies: 166
Views: 35522

Re: New attack icon topic

Sangel wrote:The "ant pincers" are showing up a little too dark on my screen - perhaps you could fiddle with the brightness and contrast a little to make them show up better on that black background?

Apart from that one little quibble, these do look great. :D
How about now?
by fmunoz
December 13th, 2009, 1:58 am
Forum: Art Contributions
Topic: Old campaign units clearing
Replies: 31
Views: 6512

Re: Old campaign units clearing

Some updates to the shadow mages using the other set of images (mostly mergin the level 3 and bits of the 2nd).
by fmunoz
December 12th, 2009, 11:39 pm
Forum: Art Contributions
Topic: Cuttle Fish
Replies: 34
Views: 13775

Re: Cuttle Fish

Cephalopod Necormancy!
Behold a new skin for the cuttlefish.
Still need work on it but seems improved, texture + head change + extra tentacles going back.
by fmunoz
December 12th, 2009, 10:17 pm
Forum: Art Contributions
Topic: New attack icon topic
Replies: 166
Views: 35522

Re: <new attack icon topic

Ram the 60x60 doesnt really show the work done... so I also attached a larger one.
by fmunoz
December 12th, 2009, 8:13 pm
Forum: Art Contributions
Topic: Old campaign units clearing
Replies: 31
Views: 6512

Re: Old campaign units clearing

A-Red wrote:Ahem.
I noticed*, and made some changes in the 3rd level using yours as base and the heavier Jetherl horse . Feel free to change things.

* This time I used the search function before start with the edits
by fmunoz
December 12th, 2009, 1:46 pm
Forum: Art Contributions
Topic: Old campaign units clearing
Replies: 31
Views: 6512

Re: Old campaign units clearing

How did I miss those?* :shock: They have better quality than my fast attemp. But I really liked my 3rd level badass stance and the blue to grey/black transition. I'll try this evening again (using the Blarumyrran or some minor derivative) to create some fast animations (3 frames attack, 1-2 defence,...
by fmunoz
December 12th, 2009, 4:51 am
Forum: Art Contributions
Topic: New attack icon topic
Replies: 166
Views: 35522

New attack icon topic

Just for starters a hoff/trample icon. (added gimp xcf file if anyone wants to improve/edit/repurpose it)
EDIT: A fast blue/purplish ant mandribles
by fmunoz
December 12th, 2009, 3:35 am
Forum: Art Contributions
Topic: Old campaign units clearing
Replies: 31
Views: 6512

Old campaign units clearing

I just spend some time and played again a few campaings (included in the oficial download)... and some of the custom units really need some upgrade. 1st stop at the custom mages of Liberty: Original.... http://www.wesnoth.org/units/1.6/pics/00222_rogue-mage.png http://www.wesnoth.org/units/1.6/pics/...
by fmunoz
September 6th, 2009, 6:54 pm
Forum: Art Workshop
Topic: Aura's Sprite Realm - New 23/1/10, Amazon Spearwoman
Replies: 147
Views: 18362

Re: Aura's Sprite Realm - New 5/9/09, Goblin Warlord

Some good visually design ideas here, a 10 minute edit could do wonders. This image still needs some improvement (border still need some alpha antialixing, wapone could be better) but I hope it could help you to improve all the other ones. Your unit perspective was wrong, units look at the SE (the h...
by fmunoz
September 5th, 2009, 12:52 pm
Forum: Art Development
Topic: Kitty's Merfolk: Finished
Replies: 157
Views: 38572

Re: Kitty's Merfolk: Merman Netcaster

You should add some decorations to the club, romans liked carved stuff too.
http://www.flickr.com/photos/julio-clau ... 131593239/
Something more sea-themed or just some algae/plat like will be perfect.
by fmunoz
September 4th, 2009, 6:05 pm
Forum: Art Contributions
Topic: Kitty's random stuff: The South Guard
Replies: 375
Views: 102762

Re: Kitty's random stuff: Bat!

StDrake wrote:i can understand the idea of bat=flying rat..but actual bats don't have such long hairy tails :eng: it's not very aesthetic either, though qualitatively well done
Kitty=German -> Bat=Fledermaus
by fmunoz
September 1st, 2009, 5:54 pm
Forum: Faction & Era Development
Topic: Level 0 ghost
Replies: 10
Views: 1638

Re: Level 0 ghost

Check Auxiliary era, there are a nice Poltergeist image you could use.
http://wesnoth.org/forum/viewtopic.php? ... &p=330033&
by fmunoz
June 19th, 2009, 7:33 pm
Forum: Art Workshop
Topic: Knapsack item portrait
Replies: 31
Views: 5638

Re: Knapsack item portrait

Some work done in the sprite image...
by fmunoz
April 3rd, 2009, 9:26 am
Forum: Art Development
Topic: Loyalist Portrait Series
Replies: 921
Views: 176974

Re: Loyalist Portrait Series

Turuk was right, my first version of the dragoon used pistols :-) hence that name.