Search found 110 matches

by Star Gazer
July 23rd, 2005, 10:20 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.4
Replies: 39
Views: 17431

Sithrandel wrote:Sorry about that... I'll fix it on Monday, must have been a copying error!
so is it really 0.9.4, but just pretends to be .3 still? :lol: :lol: :lol:
by Star Gazer
July 7th, 2005, 11:03 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.3
Replies: 47
Views: 22226

Sithrandel wrote:...to get XCode 2.1 to work was to switch from using GCC 4 (default) to GCC 3. Hopefully GCC 4 will be useable in future versions of Developer Tools. If not, things will get messy :(
What on earth have Apple managed to do to make you have to go backwards with GCC? I despair sometimes...
by Star Gazer
May 12th, 2005, 12:33 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.9.1
Replies: 19
Views: 17240

Re: help

nerrd2010 wrote:I use MacOSX but it isnt working forme. Can I please have some help?
Are you referring to using the Binary or compiling the cvs under XCode?
by Star Gazer
March 11th, 2005, 2:22 pm
Forum: Users’ Forum
Topic: Age of Wesnoth Players
Replies: 350
Views: 47962

Sigh... it's nice to be considered part of an elite few old fogeys who.... hey wait a minute... I don't want to be an old fogey... ever... But maybe you just don't get a choice in the matter... ...sigh... Oh well, you're as old as the woman you feel... :wink: (and she is >25, but <50) Seriously 'guy...
by Star Gazer
February 22nd, 2005, 7:33 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.8.11
Replies: 52
Views: 24811

Many thanks to Sith for his tireless work in bringing we Macphiles BfW so quickly, and his graciousness in the face of endless demands to deliver faster.
by Star Gazer
February 21st, 2005, 7:40 pm
Forum: Users’ Forum
Topic: Has anybody compiled an OSX 8.11?
Replies: 13
Views: 1477

Hah! To think I gave up trying to compile it because I got so many warnings in XCode!

Shame I didn't know more about the nature of the warnings. I'll have to give it another go.

A couple of hours to compile...what machine are you using, rogue?
by Star Gazer
February 19th, 2005, 11:19 pm
Forum: Technical Support
Topic: Weird text fault (Mac Wesnoth 0.8.10)
Replies: 12
Views: 2009

Sorry, correction, I think it was a curious troll name with an apostrophe in it.
by Star Gazer
February 19th, 2005, 7:44 pm
Forum: Technical Support
Topic: Weird text fault (Mac Wesnoth 0.8.10)
Replies: 12
Views: 2009

No, it definitely has been around awhile, certainly in SoBE, and it does relate to the accented names in some strange way.

Only more recently seen it in TRoW.
by Star Gazer
February 17th, 2005, 8:41 pm
Forum: Technical Support
Topic: Weird text fault (Mac Wesnoth 0.8.10)
Replies: 12
Views: 2009

Seen it on several occasions, particularly in the 'Son of the Black Eye(Part 1)', and 'The Rise of Wesnoth'.
by Star Gazer
January 26th, 2005, 11:27 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.8.9
Replies: 55
Views: 20757

Huge thanks to Sith for a seriously quick Mac build.

Seems like the fastest turn around ever.

Excellent, that man! 8)
by Star Gazer
January 25th, 2005, 1:32 pm
Forum: Users’ Forum
Topic: What is Wesnoth?
Replies: 23
Views: 5980

Re: Wesnoth as an RPG

...when I play Wesnoth, I do imagine that I am Haldric, or Konrad, or sometimes the Lady Jessica :) ...yyyyeeessssss...... :shock: No, seriously, I do find that I hate losing a unit that has steadily progressed from an early scenario to be a really effective unit. But it' still a TBS Still worried ...
by Star Gazer
January 11th, 2005, 11:04 pm
Forum: Technical Support
Topic: Wesnoth just crashed on me!
Replies: 2
Views: 501

Very similar problem whilst playing 'Siege of Elensefar'. Tried to move a paladin onto a space that was actually out of range, but not indicated as such: loading map: '' loaded map: 0,0 loaded map: 23,42 scenario: 'The_Siege_of_Elensefar' has snapshot: yes setting replay to end... loading snapshot.....
by Star Gazer
December 19th, 2004, 6:58 pm
Forum: Users’ Forum
Topic: Listing BFW at www.apple.com
Replies: 4
Views: 703

Absolutely! BfW is easily good enough for the Apple download list. The basic requirements are listed on the application form. I think that it does need to get to a proper 1.0.0 release version to be submitted, though. Whilst it is stable, well developed, and Sith, Scott, Penguin and others have work...
by Star Gazer
December 9th, 2004, 10:41 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.8.8
Replies: 45
Views: 37568

Glowing Fish wrote:
quartex wrote: Some of them are really good, especially the wose. But Lady Jessica just looks...odd. Not at all like I imagined her.
How much time do you spend imagining the Lady Jessica? I only allow myself ten minutes a day.
:shock: :shock: :shock: :wink:
by Star Gazer
November 30th, 2004, 5:54 pm
Forum: Developers’ Discussions
Topic: Kalenz v. Geldar
Replies: 6
Views: 987

The Silmarillion is an unsurpassed treasure trove for character and place names - you can make them actually mean something to a consistent, logical formula.

Love it. It is a bit like reading Deutoronomy or Numbers in the Bible, you need to dig.