Search found 7013 matches

by Dave
December 22nd, 2016, 10:48 pm
Forum: Game Development
Topic: My latest project -- a digital collectible card game
Replies: 135
Views: 40498

Re: My latest project -- a digital collectible card game

Hey Dave, downloaded the Linux version from the above link and got this error when I tried to extract it: tar: This does not look like a tar archive tar: Skipping to next header tar: Exiting with failure status due to previous errors It is a bz2 compressed tar archive (the meaning of the .tar.bz2 e...
by Dave
December 22nd, 2016, 7:20 pm
Forum: Game Development
Topic: My latest project -- a digital collectible card game
Replies: 135
Views: 40498

Re: My latest project -- a digital collectible card game

thanks for the links! is there a 32bit (windows) build of Argentum Age? Yes, the Windows download on our web site is 32 bit: http://www.argentumage.com/ any chance for portable version (in portableapps.com sense)? I'm not really familiar with portableapps but it looks like an Open Source framework ...
by Dave
December 21st, 2016, 4:54 pm
Forum: Game Development
Topic: My latest project -- a digital collectible card game
Replies: 135
Views: 40498

Re: My latest project -- a digital collectible card game

Is it possible to play Argentum Age offline, without connection to the internet? vs AI or hotseat It is playable offline against the AI. Hotseat isn't supported. Is it going to be moddable like BfW? Yes. There is already a guide on how you can run your own server allowing you to create mods easily:...
by Dave
December 2nd, 2016, 1:46 am
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5788

Re: Wesnoth Board

A few things: - The main purpose of Wesnoth Inc is to manage the money we have obtained over the years. This is largely to keep our servers running and other necessary expenses. - It has never meant to be the focus of Wesnoth development and shouldn't be. Anyone can become a Wesnoth developer and we...
by Dave
November 29th, 2016, 7:43 am
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5788

Re: Wesnoth Board

Pentarctagon wrote: [*]seems to have been no discussion from 11/06 until 11/28 when iceiceice resigned, unless it was happening via other channels[/list]
To be clear, there was no other discussion during this time. There was no other discussion at all other than some initial forum PM's before setting up this channel.
by Dave
November 29th, 2016, 3:27 am
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5788

Re: Wesnoth Board

In the interests of transparency, here are the logs of board discussion to date:

http://pastebin.com/GY0Lh2kL
by Dave
November 28th, 2016, 11:43 pm
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5788

Re: Wesnoth Board

I've decided to resign from the board. I don't think it's appropriate to go into details, but essentially, I feel that there is enough distance between the kind of project and organization that I want and what the other board members want that it doesn't make sense for us to continue. Even if vario...
by Dave
September 28th, 2016, 1:59 am
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Members -- Election
Replies: 9
Views: 6577

Re: Wesnoth Inc Board Members -- Election

Thank you to everyone who voted! We had twelve people vote in total. Here are the total vote counts with the new board below in bold. I will be discussing with these new board members what the first order of business will be soon.


iceiceice -- 10
Jetrel -- 8
Vultraz -- 7

doofus -- 6
Aginor -- 2
by Dave
September 27th, 2016, 6:50 am
Forum: Users’ Forum
Topic: Halt the election
Replies: 13
Views: 3017

Re: Halt the election

What I dislike is being asked to consider a slate where there is no way to judge who might be qualified. Of course, I don't know many of them. But even a short bio or a statement about what they think they can bring to the table would help. So, I just read Dave's response. He feels we should vote o...
by Dave
September 27th, 2016, 1:31 am
Forum: Users’ Forum
Topic: Halt the election
Replies: 13
Views: 3017

Re: Halt the election

Anyone who has contributed to Wesnoth in any significant way can vote. This includes people who had access to the SVN repo or now have access to the github repo or if you have simply produced any significant amount of content. (E.g. one full image or one hundred lines of code). There are no secret h...
by Dave
September 26th, 2016, 1:57 am
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Members -- Election
Replies: 9
Views: 6577

Re: Wesnoth Inc Board Members -- Election

I have not much preferences amongst the people because I don't know too much about most of them. There is just one person that I'm quite certain that I want to see on board and that is Jetrel because of past interactions on difficult topics and the trust I built in them. If I have to nominate three...
by Dave
September 19th, 2016, 11:02 pm
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Members -- Election
Replies: 9
Views: 6577

Re: Wesnoth Inc Board Members -- Election

The time to vote will expire on Monday, September 26th. Please cast your votes before then. (I have received several votes by PM).
by Dave
September 17th, 2016, 6:19 pm
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Members -- Election
Replies: 9
Views: 6577

Re: Wesnoth Inc Board Members -- Election

I should clarify that if you have contributed any significant amount of content to Wesnoth you are also considered a developer and are eligible to vote even if you don't technically have SVN access.
by Dave
September 17th, 2016, 6:52 am
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Members -- Election
Replies: 9
Views: 6577

Wesnoth Inc Board Members -- Election

The time has come for us to choose a board of three members to decide the course of Wesnoth, Inc and some important policy decisions for Wesnoth. The way this board will work is by discussing important issues that need to be decided upon and then decide on the best course to take. While most Wesnoth...