Search found 604 matches

by Gafgarion
July 15th, 2005, 10:24 pm
Forum: Users’ Forum
Topic: pedro
Replies: 19
Views: 2501

Re: pedro

pedro wrote:I think the Dwarvish Dragonguard should have an atack 60-1 becouse a gun is more powerful than a bow.
Is there any compelling gameplay reason to do this, though?
by Gafgarion
July 9th, 2005, 6:56 pm
Forum: Multiplayer Development
Topic: Reducing the luck in multiplayer.
Replies: 44
Views: 8856

Dragonking if we eliminate super bad luck then super good luck msut be eliminated as well, as hitting 4-4 times or 5-5 times would be called as unfair to be kept around by the oposition when they see there units slaughtered. Tippsey has a good point. Remember, in MP your "good luck" is someone else...
by Gafgarion
July 8th, 2005, 8:22 pm
Forum: Users’ Forum
Topic: Healers and AI?
Replies: 5
Views: 1083

Tomyellow wrote:
Gafgarion wrote: I thought the topic was about units with the healing/curing abilities and not about villages.
You're absoutely right, I added this note just to make it clear for others.

Cheers,
Tomyellow
Ahh, I see.
by Gafgarion
July 7th, 2005, 7:12 pm
Forum: Faction & Era Development
Topic: Dark Elves
Replies: 272
Views: 42132

They don't have purple skin because it doesn't look right, and they are supposed to be very similar to elves, except they are chaotic elves who practice the arcane arts. And I don't think there will be any monsters either, just because I said so :) Blame Warcraft for the assumption that chaotic elv...
by Gafgarion
July 7th, 2005, 5:28 pm
Forum: Art Contributions
Topic: I could really use an artists help
Replies: 3
Views: 727

I'll send this over the Art Forum so that more artists will see it.
by Gafgarion
July 6th, 2005, 9:39 pm
Forum: Users’ Forum
Topic: Healers and AI?
Replies: 5
Views: 1083

Correct, the AI does not currently know how to use healing/curing. So essentially it would treat healers as a regular unit and any healing they did would be completely accidental on the AI's part. Hi, <IMHO> "Any healing" is maybe misleading. The AI use villages for heal and for better defense (if ...
by Gafgarion
July 5th, 2005, 8:19 pm
Forum: Users’ Forum
Topic: Healers and AI?
Replies: 5
Views: 1083

Correct, the AI does not currently know how to use healing/curing. So essentially it would treat healers as a regular unit and any healing they did would be completely accidental on the AI's part.
by Gafgarion
July 5th, 2005, 12:00 am
Forum: Ideas
Topic: Trolls in Wesnoth
Replies: 124
Views: 14221

Spears aren't exactly that difficult to make (a proper javelin, however, would likely require some basic understanding of physics), get long rigid stick, get pointy rock, use sinew to attach rock to stick. If the Troll Rocklobber can make a leather(?) sling that's well, then I'm sure Trolls could de...
by Gafgarion
July 3rd, 2005, 9:54 pm
Forum: Users’ Forum
Topic: [game opinion] This is pretty damn lottery ;)
Replies: 19
Views: 2723

I've read this thread 3 times, and I still can't see anyone being a jerk. Far from it - some of the people are actually acting nice, compared to their other posts. :P If you don't like the game, fine, if you don't like aspects of the game, fine - go create a branch . That's why the game is open sou...
by Gafgarion
June 28th, 2005, 2:37 am
Forum: Users’ Forum
Topic: Wesnoth Comic #1
Replies: 5
Views: 2321

Could someone repost the famous Garlenzo strip that introduced the Darawrf(sp?)?
by Gafgarion
June 28th, 2005, 2:33 am
Forum: Scenario & Campaign Development
Topic: Expunging the campaign server?
Replies: 15
Views: 2140

Re: Expunging the campaign server?

I was wondering, would there be any major objections to us removing all campaigns from the campaign server for 0.9.3? A number of campaigns don't work, and it'd give us a fresh start, with only campaigns that have active maintainers and are working. Yes, I know people would lose their download numb...
by Gafgarion
June 23rd, 2005, 5:50 am
Forum: Users’ Forum
Topic: M-Player. Please do not start the game unless you have time.
Replies: 13
Views: 2422

Do you realize how nonsensical this is? How is that nonsensical? Most 1v1/2v2 maps that come with Wesnoth are that size or smaller. Probably about 70% of the games I see now are played on near that size or smaller. It's nonsensical because it says that just because some people can't commit to longe...
by Gafgarion
June 22nd, 2005, 11:24 pm
Forum: Ideas
Topic: some things
Replies: 4
Views: 745

Re: some things

well im braziliam i love wesnoth..... but the translations is kite bad... I'm sure the Brazilian Portuguese translation team will welcome any advice or help you can spare. A post in the "Translation & Internationalization" forum, outlining what parts of the translation you have problems with, would...
by Gafgarion
June 21st, 2005, 6:01 am
Forum: Game Development
Topic: Features for a new RPG
Replies: 93
Views: 21449

Not at the moment, no. I think that trying to factor in online capabilities at this point in the game is a very bad idea, and we're definitely not trying to turn this into a MMORPG. I completely agree. Someone trying to make a MMORPG when they haven't even made an RPG is the height of insanity. The...
by Gafgarion
June 21st, 2005, 5:57 am
Forum: Art Contributions
Topic: Farms... with crops
Replies: 27
Views: 8379

Gafgarion drew some type of farm here, before the forum crash wiped it out: http://www.wesnoth.org/forum/viewtopic.php?t=1059 . It's a quite embarrassing attempt at terrain, though, MadMax! :oops: Well, mainly because I really never got past the prototype stage of it (wow, this is a trend with me, ...