Search found 97 matches

by Mawmoocn
May 3rd, 2019, 11:54 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 9 - A Small Favor - Part III
Replies: 25
Views: 9335

Re: Scenario Review: DiD 9 - A Small Favor - Part III

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 2 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and ...
by Mawmoocn
May 3rd, 2019, 11:52 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 8 - A Small Favor - Part II
Replies: 28
Views: 10005

Re: Scenario Review: DiD 8 - A Small Favor - Part II

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and ...
by Mawmoocn
May 3rd, 2019, 11:51 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 7 - A Small Favor - Part I
Replies: 38
Views: 14178

Re: Scenario Review: DiD 7 - A Small Favor - Part I

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 10 (3) How clear did you find the scenario objectives? Might be clear? not sure since you would need to fight them any...
by Mawmoocn
May 3rd, 2019, 11:49 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 6 - Return to Parthyn
Replies: 33
Views: 13560

Re: Scenario Review: DiD 6 - Return to Parthyn

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 2 to escape (3) How clear did you find the scenario objectives? Clear? You could actually let orcs kill him though. Wh...
by Mawmoocn
May 3rd, 2019, 11:47 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 5 - Orc War
Replies: 29
Views: 10753

Re: Scenario Review: DiD 5 - Orc War

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and ...
by Mawmoocn
May 3rd, 2019, 11:46 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 4 - Beginning of the Revenge
Replies: 42
Views: 14858

Re: Scenario Review: DiD 4 - Beginning of the Revenge

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and ...
by Mawmoocn
May 3rd, 2019, 11:45 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 3 - A Haunting in Winter
Replies: 38
Views: 13465

Re: Scenario Review: DiD 3 - A Haunting in Winter

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 7 (3) How clear did you find the scenario objectives? Not sure, I killed all enemy units before I killed their leaders...
by Mawmoocn
May 3rd, 2019, 11:43 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 2 - Peaceful Valley
Replies: 37
Views: 13126

Re: Scenario Review: DiD 2 - Peaceful Valley

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and ...
by Mawmoocn
May 3rd, 2019, 11:42 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 1 - Saving Parthyn
Replies: 39
Views: 14409

Re: Scenario Review: DiD 1 - Saving Parthyn

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.12.6, Hard, Bat and loyal units only gameplay (2) How difficult did you find the scenario? (1-10) 6 (3) How clear did you find the scenario objectives? Defend the outpost might be better way to describe the objective...
by Mawmoocn
May 2nd, 2019, 5:56 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1002
Views: 159490

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

The Action: Quickcamp allows you to recover mana quickly and without costs. I remember that it doesn’t recover mana, I’ll play the updated version soon to check things out. - Classes even in RPG depend on what you want to do, races such as: Goblins, Trolls and Orcs can learn specific things at trai...
by Mawmoocn
May 2nd, 2019, 2:08 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 61
Views: 3166

[interface/engine] Advanced damage inflicted/taken hit count statistics

-> Introducing damage calculation and it’s hidden(?) mechanics with some examples Current damage statistics relies on getting an average amount of damage to offset percentage calculations. Whether it is good or bad, will depend on the player. Damage inflicted/taken calculation use these as a referen...
by Mawmoocn
April 28th, 2019, 1:35 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1002
Views: 159490

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Greetings, I think I’ll report other things once I do play the updated version. Replies Noble is strong at the start, but it levels flatly when you could buy a castle, even if it’s expensive. Noble’s starting gold is high enough that could let you earn millions within an hour. I personally think dwa...
by Mawmoocn
April 26th, 2019, 2:17 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1002
Views: 159490

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Greetings. I played at an older version because I would have to download the updated version for wesnoth. Some of the things I’ll mention, may not apply to the latest version, I’ll apologise in advance. Strange Legacy 1.16.3.2 Bugs/Glitch 1. Continuous use of Firerain Scroll, increases damage and da...
by Mawmoocn
April 11th, 2019, 8:28 pm
Forum: Users’ Forum
Topic: Poll: Do you reload usually if you lost your valuable high-level unit because of a strike of unluck?
Replies: 14
Views: 1077

Re: Poll: Do you reload usually if you lost your valuable high-level unit because of a strike of unluck?

I will not vote on the poll since it lacks specifics. I reload at the beginning of the scenario, when I want no deaths, it doesn’t matter if they’re low level, as long as I don’t want them dead, I restart regardless how favourable or disadvantageous the current scenario becomes. I don’t reload when ...
by Mawmoocn
April 5th, 2019, 3:04 pm
Forum: Ideas
Topic: [interface] Change "Defense" to "Evasion"
Replies: 22
Views: 1668

Re: [interface] Change "Defense" to "Evasion"

I took my time contemplating about this, I don’t think most of these are suitable for implementation. This may fit more of of an idea(?) or a draft. You don’t need to be obligated to reply, on replies I made for others. You’re free to choose the topic you wish to reply or ignore. I’ll first explain ...