Search found 138 matches

by Mawmoocn
May 24th, 2019, 1:59 pm
Forum: Ideas
Topic: Resources
Replies: 3
Views: 657

Re: Resources

Wild Peasants vs Devouring Corpses basically matches what you want. Strange Legacy , has some of the features that you want. It includes crafting your own unique gear, gathering resources to craft items or trade for gold, and many more to explore! It doesn't have resources as part of the game play,...
by Mawmoocn
May 24th, 2019, 1:34 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 61
Views: 7420

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

What do all these numbers mean? I'm guessing it means that there were 15 strikes at 60% cth, of which 10 hit and 15-10=5 missed, so the actual hit rate was 10/15=67% and the ratio between actual and expected number of hits was 111% (10/9). Is that right? Yes. Please try to explain more clearly next...
by Mawmoocn
May 23rd, 2019, 2:08 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 61
Views: 7420

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

Didn’t expect the questions to be challenging... I don’t get how to calculate human bias in all of these..... I assume, it would be infinite? :lol: I just reused a red-to-green scale that's already used by other parts of the interface (help pages, mouseover on the mainmap, etc). If there's some prob...
by Mawmoocn
May 21st, 2019, 7:57 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 211055

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Greetings, I haven’t finished playing Strange Legacy on the newer Wesnoth. I found some new glitches and haven’t tested past glitch reports, for the latest version. Glitches 1. Rebuild Hero grants unlimited amount of mana. 2. Stat increase equip-able item equipment doesn’t increase these stats: Char...
by Mawmoocn
May 21st, 2019, 7:00 pm
Forum: Technical Support
Topic: "Searching for installing add-ons" crash on Windows 7
Replies: 12
Views: 1987

Re: "Searching for installing add-ons" crash on Windows 7

Greetings, I lack time to confirm things but I seem to remember that fullscreen occasionally causes crashes. Not sure if it the problems for Wesnoth 1.12.6, applies for 1.14.7, if it does you can edit your preferences file, located in C:\Users\yourname>\AppData\Local\VirtualStore\Program Files\Battl...
by Mawmoocn
May 19th, 2019, 7:26 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1025
Views: 211055

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

I am on chapter II, mission 6 and I can't progress at all. I have already got the permit to sail the Open Sea, as well as a ship. Have you paid your taxes yet? Probably the issue on why you can't enter open sea. And the only possibilities how to get a lot of them is via taxes in orcish towns, and v...
by Mawmoocn
May 19th, 2019, 1:58 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 61
Views: 7420

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

Greetings, I got tangled up trying to finish a scenario, I procrastinated for a bit... I apologise for not responding much earlier than intended. Which foreground color do you think is problematic over the dark background color of that dialog? You can see a sample of the colors in https://forums.wes...
by Mawmoocn
May 17th, 2019, 9:16 pm
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

I think most suggestions have a common point.

Adding a wiki for this idea, might not be a bad idea, since there are slight deviation from each idea.

In all honesty, I'm not sure really...
by Mawmoocn
May 17th, 2019, 8:55 pm
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

I understand your idea, but I would definately make the display of the golden hexes optional! I agree that it could be optional. Additionally I personally would use QWEASD as keys, but if they are customizable, this should be no issue. Well the default hotkeys should depend on the current player’s ...
by Mawmoocn
May 17th, 2019, 5:57 am
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

my usability-sense screams "no", I fear this will make it to complicated to the average user - at least if he sees the other hexes of the "focused group" all the time. If it would be purely optional, like visible only if a special key is pressed, I think it would be no problem for the average user ...
by Mawmoocn
May 16th, 2019, 12:39 am
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

To explain the "focused" hex: Imagine you are working on an Excel sheet and have just typed a word in cell [B2]. Now you want to type a word into cell [F5]. You could either click the cell [F5], or if you would want to use the keyboard press arrow keys repeatedly (4*right and 3*down). To clarify, i...
by Mawmoocn
May 15th, 2019, 7:15 pm
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

I find the idea of having hints as shortcuts for interesting hexes interesting but as with shortcuts in other programs they should be purely optional. Implementing two keyboard features, will increase work load for volunteers that will do this. I’m not sure it can work, without sacrificing the othe...
by Mawmoocn
May 15th, 2019, 7:14 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 61
Views: 7420

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

Greetings, I’m not well versed to apply PR changes. I’ll look for any potential bugs and keep track on your PR. I think there could be an accessibility option to turn text colors off. When choosing a color scheme for your website, make sure that the text (foreground) color contrasts well with the ba...
by Mawmoocn
May 13th, 2019, 8:33 pm
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

Actually, I think specifying the exact radius might not be that user-friendly. But it’s necessary once you reach more than 6 radius as it allows you to control exact coordinates a unit go through. In vi, for example, you can do 15j to move 15 lines down, but it's hard to estimate whether you want t...
by Mawmoocn
May 13th, 2019, 6:34 pm
Forum: Ideas
Topic: Hotkeys for Movements / Mouse Interaction
Replies: 46
Views: 8453

Re: Hotkeys for Movements / Mouse Interaction

Feel free to propose alternatives. Can’t think of any, I think it’s much easier to keep it that way. Or we could, after m5 is pressed, hint the hexes at radius=5 that are north of the center hex with, say, n , and the hexes at the same radius that are south of the reference hex with s . It's hard t...