Search found 111 matches

by Mawmoocn
June 11th, 2019, 5:08 am
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

Mawmoocn, I have remarks on individual items If you have questions, feel free to ask. I’ll try to answer, if possible. All ladders are unofficial. It means that there won't be player rating in the replay statistics. As Hejnewar said, it is essential to consider player rating. I totally agree with h...
by Mawmoocn
June 10th, 2019, 8:18 am
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

Xalzar, thank you for sharing (and finding) the idea! I found it interesting that it has similar things on what I have thought. I think I’m late for posting this... "Summary" will contain "Final battle statistics" that includes the whole overview result. In-depth analysis contains verbose details th...
by Mawmoocn
June 9th, 2019, 4:13 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 5 - Orc War
Replies: 29
Views: 11285

Re: Scenario Review: DiD 5 - Orc War

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.8 (1.14.7), Hard, Bats and loyal units (2) How difficult did you find the scenario? (1-10) Failed, Posting for completion of review. (3) How clear did you find the scenario objectives? Clear (4) How clear and inte...
by Mawmoocn
June 9th, 2019, 3:05 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 4 - Beginning of the Revenge
Replies: 42
Views: 15535

Re: Scenario Review: DiD 4 - Beginning of the Revenge

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.8 (1.14.7), Hard, Bats and loyal units (2) How difficult did you find the scenario? (1-10) 10 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and sto...
by Mawmoocn
June 9th, 2019, 2:50 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 3 - A Haunting in Winter
Replies: 38
Views: 14103

Re: Scenario Review: DiD 3 - A Haunting in Winter

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.8 (1.14.7), Hard, Bats and loyal units (2) How difficult did you find the scenario? (1-10) Unlimited turns, no comment. (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did y...
by Mawmoocn
June 9th, 2019, 2:46 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 2 - Peaceful Valley
Replies: 37
Views: 13710

Re: Scenario Review: DiD 2 - Peaceful Valley

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.8 (1.14.7), Hard, Bats and loyal units (2) How difficult did you find the scenario? (1-10) 7 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and stor...
by Mawmoocn
June 9th, 2019, 2:42 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 1 - Saving Parthyn
Replies: 39
Views: 15033

Re: Scenario Review: DiD 1 - Saving Parthyn

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.8 (1.14.7), Hard, Bats and loyal units (2) How difficult did you find the scenario? (1-10) 6 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and stor...
by Mawmoocn
June 6th, 2019, 11:21 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

But likelyhood of such events should be minimized when possible, as they too often decide a game-over in single action. I’d like you to clarify single action. Do you mean in a single turn, or you mean in a 1 vs 1 single action, or group attack to kill 1 unit? My interpretation of single action is 1...
by Mawmoocn
June 6th, 2019, 7:20 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

Out of curiosity - how much is it worth for you? Would you pay let's say 10 out of 100 starting gold if that could make all your units neutral instead of chaotic/lawful? It’s worth 1g, I wanted to be cheap and win cheap :lol: :P. Well jokes aside, It’s tactical advantage loses worth, when faced wit...
by Mawmoocn
June 6th, 2019, 1:47 am
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

It's an advantage, but it has consequence... So it's advantage or not? I believe it more or less evens out. Offensive advantage. You have that innate potential to wreck havoc any time of the day. The risk is something to think about, if you decide to pursue your enemy on bad day of time. It could b...
by Mawmoocn
June 5th, 2019, 11:59 pm
Forum: Multiplayer Development
Topic: Main Factions Balance
Replies: 163
Views: 9848

Re: Main Factions Balance

Being neutral is not an advantage nor disadvantage It’s an advantage. You can fight at any day of time, though it has consequence of increase damage of retaliation. If it doesn’t have an advantage, why is fearless trait removed years ago from some units? The reason? because it’s imbalanced having n...
by Mawmoocn
June 2nd, 2019, 4:33 pm
Forum: Technical Support
Topic: BUG > Zooming
Replies: 1
Views: 291

Re: BUG > Zooming

Greetings!

I think the default hotkey for Wesnoth 1.14.7 for zooming in is =.

You can change it by locating Preferences > Hotkeys and search for Zoom In.
Select Zoom In and press Add Hotkey, select the hotkey you wish to use.


I hope it works and have a wonderful day~
by Mawmoocn
June 2nd, 2019, 3:22 pm
Forum: Users’ Forum
Topic: Archers and Range
Replies: 34
Views: 2270

Re: Archers and Range

I assume it isn’t a troll post. When I was a beginner for this game, part of my strategies include long range combat superiority. I thought, I could apply any long range strategies, well not really. I thought it wouldn’t change the difficulty that much, so I decided to play this game and see how it ...
by Mawmoocn
May 30th, 2019, 4:26 pm
Forum: Users’ Forum
Topic: Archers and Range
Replies: 34
Views: 2270

Re: Archers and Range

I would also like to know the reason, for the reason behind implementing range "melee" attack. There are some campaigns that allows you to achieve no death gameplay. The problem? It depends on the campaign and you need some sort of mastery to achieve such things, if not, you have to be patient on re...
by Mawmoocn
May 29th, 2019, 2:33 pm
Forum: Art Contributions
Topic: Add or Adjust background color for text readability
Replies: 8
Views: 1501

Re: Add or Adjust background color for text readability

It could be incomplete, but here is the screenshot. I added some tiles other than tooltips, I guess they might cause problems?
tileandtooltipproblem.png
tileandtooltipproblem.png (201.01 KiB) Viewed 1462 times