Search found 193 matches

by Sadaharu
March 1st, 2019, 3:46 am
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 336
Views: 58312

Re: Antar, Son of Rheor [Development Thread]

Ah-ha! I've just finished updating. So, first, the bug: yes, Gomdring now stays in his castle with his guards around him instead of just rushing forward. I'll see how they fight now. The Death Knights: a wily player might just concentrate his attacks on one Orc leader and send a few Shydes and Sylph...
by Sadaharu
February 28th, 2019, 5:59 am
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 336
Views: 58312

Re: Antar, Son of Rheor [Development Thread]

Hey, Adamant14, so far the campaign has been a blast, but: I've gotten to Volcano Mountain and the dwarves just flat-out refuse to recruit any units and instead just hurry to wherever Antar's side is and try to join in the fight and just get in the way. This happens no matter where I place each of t...
by Sadaharu
February 28th, 2019, 2:03 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

Thank you. I am glad that you seem to have enjoyed it. Thank you for praising the portrait, it was the hardest part of the process of making a campaign. There were not so many paintings depicting everything, but still a lot of time was necessary. Please teach me where unclear due to bad english. Ad...
by Sadaharu
February 23rd, 2019, 3:05 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

:-D I have finished playing the campaign. Congratulations, IIIO_METAL! It is a good campaign. The characters are varied and interesting, the new gameplay and summoning units with the witch and the elf are strange but work, and the opponents provide a worthy fight. Also the individual portraits for t...
by Sadaharu
February 16th, 2019, 4:10 am
Forum: Scenario & Campaign Development
Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
Replies: 218
Views: 31990

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

^I solved the above (to a degree) by entering debug mode, switching Sadjet Merewi back to a human-controlled faction, and then spawning a few units right there to attack Suryen Werses and thus force the scenario to end. But that robbed me of what promised to be a great battle, as well as, I think, o...
by Sadaharu
February 16th, 2019, 2:16 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 496
Views: 121553

Re: 1.14 SP Campaign - Bad Moon Rising

@doofus-01: How is the trick for the Despair units that always have near-infinite XP done? Do you just set the units' XP to 250/20 or is there anything else that needs to be done? If I understand what you are referring to, I don't think I did anything really special, just gave them a lot of experie...
by Sadaharu
February 11th, 2019, 11:57 pm
Forum: Scenario & Campaign Development
Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
Replies: 218
Views: 31990

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

I've run into a gamebreaking bug in Crimson Earth. For some reason, Suryen Werses has Sadjet Merewi on his recall list. So she starts recruiting units for his side and then, on Turn 3 (invariably) when it's her turn (Side 4) she moves and the game simply crashes to desktop. I've tried different path...
by Sadaharu
February 11th, 2019, 11:31 pm
Forum: Scenario & Campaign Development
Topic: A Song of Fire: SP Campaign Feedback and Reviews
Replies: 319
Views: 107907

Re: A Song of Fire: SP Campaign Feedback and Reviews

A simpler solution would be to get BfW 1.12 and run the trilogy on it.

Edit: I hadn't seen Ravana's post. :oops:
by Sadaharu
February 8th, 2019, 5:25 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

‘Escape of Princess’ The objective for both side #1 (Ann) and #9 (Kaoru) reads ‘Go to the eastern end’. It is not not clear who should be going where. (one day later) EDIT: I finally figure out which exact tile SeaWalker has to stand on. The trouble is with playing the file Mountain_Witch/music/Ark...
by Sadaharu
February 7th, 2019, 2:35 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

After downloading all the UMC Music Books, Epic music and West's Chronicles, I got the same problem again last night when I destroyed the last cornerstone in ‘Road in the Forest’. <Lua error> lua/wml-tags.lua:281: Error: Attempted to access an invalid music track. stack traceback: [C]: in metamethod...
by Sadaharu
February 5th, 2019, 11:29 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

*Attempted - notice how no and mp are right next to each other.

The rest of the quote is OK, I've just checked.
by Sadaharu
February 5th, 2019, 6:05 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

‘Merchants Road’ has two problems. 1) the same as above, music tracks are not found when the two caravans reach the signpost. <Lua error> lua/wml-tags.lua:281: Error: Attempted to acces an invalid music track. stack traceback: [C]: in metamethod '__newindex' lua/wml-tags.lua:281: in local 'cmd' lua/...
by Sadaharu
February 5th, 2019, 2:05 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 149
Views: 25735

Re: Witch Campaign: Mountain Witch

I have so far been unable to replicate the error. It happened at turn 38 in the attached replay.

I got similar problems when viewing the replay which, however, did not make the game unplayable, right at the beginning.
by Sadaharu
February 5th, 2019, 12:53 am
Forum: Scenario & Campaign Development
Topic: A Vision Blinded (15 scenarios, all complete and working)
Replies: 249
Views: 37786

Re: A Vision Blinded (15 scenarios, all complete and working)

I think that hero death events triggering twice has happened to me in other scenarios and with other heroes too, but I don't have any saves to test unless I replay a scenario. I don't think that LemonTea will ever come back. And uploading another instance of AVB is not a good idea in my opinion. I m...
by Sadaharu
February 5th, 2019, 12:33 am
Forum: Scenario & Campaign Development
Topic: Epic Between the Tides (A 1.14 single player campaign)
Replies: 22
Views: 2970

Re: Epic Between the Tides (A 1.14 single player campaign)

Argesilao, part of the dialogue at ‘Fishing Gold’ is not translated at all.

After defeating the naga I get the option ‘Ma rimaniamo ancora un po’ which I actually understand but many players won't.

Suggested translation: ‘We should remain here a while longer’.