Search found 156 matches

by Vulpine
November 1st, 2017, 2:30 am
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 12114

Re: Vulpine's "art" thread. (and questions concerning art)

It looks like he is looking up or is getting choked by the cape. :P :lol: I tweaked the head slightly, but I'm thinking perhaps I should frankenstein a head onto him... and some weapons. Either that or put some real effort into the thing. Maybe I'd better draw a guy with a helmet next; add some var...
by Vulpine
October 30th, 2017, 7:56 pm
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 12114

Re: Vulpine's "art" thread. (and questions concerning art)

Well, changed the hairdo a bit. It was looking too much like the fencer. I'm working on the weapons now. Not sure what I want him to wield... A rapier maybe?

Edit: Whoah... Triple post. Should I merge them?
by Vulpine
October 30th, 2017, 1:29 am
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 12114

Re: Vulpine's "art" thread. (and questions concerning art)

I'm having a bit of trouble with getting the body to look like it's sideways. Oh well. It'll do I guess. I may use this as another one of my characters if it turns out well.
by Vulpine
October 29th, 2017, 1:26 pm
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 12114

Re: Vulpine's "art" thread. (and questions concerning art)

Ah! Good point, It hadn't occurred to me. :) I'll be working on that.
by Vulpine
October 29th, 2017, 3:48 am
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 12114

Re: Vulpine's "art" thread. (and questions concerning art)

It's been a while since I've made a decent sprite. Last half-decent thing I did was probably three months ago when I helped my cousin draw some sprites for a speed build. all_mice.png (Yes, I realize I should have blurred/smeared the lines coming out of the back of the running rodent's personal whir...
by Vulpine
October 29th, 2017, 12:29 am
Forum: Scenario & Campaign Development
Topic: Liberating Alduin - Maintainer Wanted
Replies: 3
Views: 1201

Re: Liberating Alduin - Maintainer Wanted

Dellaedry has risen to the occasion with another version, 1.4.2. It does not remove the easy difficulty, but fixes a couple of the overwhelming balance issues. But this is probably his last fix, and I have no interest in maintaining the campaign, especially as I have another campaign in the works an...
by Vulpine
October 27th, 2017, 9:21 pm
Forum: Off-Topic
Topic: Wesnoth - The Movie
Replies: 11
Views: 7206

Re: Wesnoth - The Movie

You mean like Stone Remembers?
by Vulpine
October 26th, 2017, 2:50 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 108086

Re: The Gnats Franken Dungeon

I may have to change a few things in it though to match the sprite, That's pretty much a given for anything I do :D but making portraits is harder that it looks. :eng: You're telling me?! I know. That's why I'm not actually trying to make them, just give you an example of what I mean. :eng: I recom...
by Vulpine
October 26th, 2017, 3:03 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 108086

Re: The Gnats Franken Dungeon

This is kinda along the lines of what I mean, only I got the proportions and everything else all wrong. I think the grand knight and the grand knight 2 are pretty much the same except for the decorations. Alternately you could try replacing the body entirely, like the first mounted khalifate you did...
by Vulpine
October 25th, 2017, 8:15 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 108086

Re: The Gnats Franken Dungeon

:hmm: It occured to me that it would be quite odd for the Khalifate to be sporting the Sceptre of Fire emblem proudly on their chests. Though there isn't much that can be done about it really... Actually, after browsing through the human portraits folder, the grand-knight-2 might work better... It d...
by Vulpine
October 23rd, 2017, 11:45 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 108086

Re: The Gnats Franken Dungeon

Edit: added sprite for tabib advancement Whoah, I thought the pyromaniacs were restricted to the Naffat line? Nice sprites :) BTW, there seems to be something funny going on with the wild-heart and war-lord's left shoulder. It's as if the fur extends down their arm? It doesn't seem to be part of th...
by Vulpine
October 6th, 2017, 3:08 pm
Forum: Scenario & Campaign Development
Topic: Liberating Alduin - Maintainer Wanted
Replies: 3
Views: 1201

Re: Liberating Alduin - Feedback thread for Dellaedry's camp

Thank you for the feedback! I think Dellaedry has lost interest in maintaining the campaign, but if I get around to it I might be able to do something. Or talk him into fixing it... I think there had been several issues with allied ai dying before you had a chance to even reach them. So this is anot...
by Vulpine
September 23rd, 2017, 2:54 am
Forum: Scenario & Campaign Development
Topic: Elvish Incursion: A Prologue
Replies: 39
Views: 8520

Re: Elvish Incursion: A Prologue

Hi hephoto, I'm glad you enjoyed it!
The main campaign is still in development at this point. I will be sure to create a topic for it when it comes out.
Lately I haven't made much progress, so it may be some time before it is ready for testing, but I hope I can finish without too much delay.
by Vulpine
September 15th, 2017, 3:06 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 108086

Re: The Gnats Franken Dungeon

... :hmm: I agree with ForestDragon. The mace does stand out a bit much. But, while you're editing the mace, could you possibly rotate it some so it fits his hand a bit better, and do a couple other things to make it look like he's actually got a grip on the thing? I've added a quick and dirty edit ...
by Vulpine
September 10th, 2017, 10:41 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 326
Views: 75682

Re: The Reign of the Lords

The sword master's unit image path is incorrect. Currently it's pointing to the drakes' image folder, but all the images are in the /drakes/sword folder. I think the drake sword is supposed to advance to the sword master, but where it says advances_to=Drake Swordmaster it should instead say advances...