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Search found 170 matches

by lea
October 16th, 2016, 2:19 pm
Forum: WML Workshop
Topic: index of selected weapon in attack event?
Replies: 4
Views: 1117

index of selected weapon in attack event?

Is it possible to get an index of weapon that was selected for current attack in "attack" and "attack end" events? Or otherwise find out what attack was chosen? I want to make "laststrike" weapon special (using a weapon with this special will give firststrike to enemy) Currently I only managed to gi...
by lea
October 7th, 2016, 9:39 am
Forum: Users’ Forum
Topic: Wesnoth2, Wesnoth, Inc, and other things
Replies: 93
Views: 24540

Re: Wesnoth2, Wesnoth, Inc, and other things

- I don't think Wesnoth is "more famous" than it was eight years ago or so. Quite the opposite in fact. Google trends shows interest in Wesnoth way down from heights in 2006-2008: https://www.google.com/trends/explore?date=all&q=wesnoth ... website visitors are down too. Is there some metric that m...
by lea
October 6th, 2016, 3:43 pm
Forum: Multiplayer Development
Topic: Squad-Scale Units Modpack
Replies: 6
Views: 2465

Re: Squad-Scale Units Modpack

I wrote "undo healing on advance" mod for my own era/ruleset but it suffered from a bug: when both units advance simultaneously (rare but possible) one of them does not get to choose its advancement path and fully heals. Your "No Heal on Advance Mod" does not have this bug so I fixed my code with pa...
by lea
October 4th, 2016, 6:56 am
Forum: WML Workshop
Topic: how to add help sections/topics with [help] tag?
Replies: 20
Views: 6402

Re: how to add help sections/topics with [help] tag?

Ravana wrote:Oh. I didnt know ageless had this.
it is in text/help.cfg file in Ageless Era for Wesnoth 1.10.x, includes topic for "obedient" trait and nothing else.
Ravana wrote:And yes, moved.
Thanks
by lea
October 3rd, 2016, 2:06 pm
Forum: WML Workshop
Topic: how to add help sections/topics with [help] tag?
Replies: 20
Views: 6402

how to add help sections/topics with [help] tag?

Hello, tried adding help topics with this code in _main.cfg (at top level, not nested in other tags): [+help] [toplevel] sections=Traits altered [/toplevel] [section] id=Traits altered topics=tough [/section] [topic] id=tough title=Tough text="Units with trait Tough get 20% more hitpoints." [/topic]...