Search found 30 matches
- December 16th, 2016, 5:05 pm
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 10656
Re: Add more monster to Battle for Wesnoth?
Nope, i can do many (not sure) but im thinking about adding more monster.nuorc wrote:@SkyRZ5: Do you only do monsters?
I can do pixel art but im not very good at animating (can only do Stick Animation)
- December 16th, 2016, 5:03 pm
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 10656
Re: Add more monster to Battle for Wesnoth?
well, you can post the sprite, for example. Even though the chances of something getting into mainline are astronomically low, but hey, it depends on what exactly are making. Okay so what i have to do is to just keep making sprite and post it in the UMC, i know the chance to enter Mainline is like ...
- December 16th, 2016, 1:47 pm
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 10656
Add more monster to Battle for Wesnoth?
I'm thinking about add more monster to Main Battle for Wesnoth (Not UMC), well i can provide the sprite but im not sure about it either, i mean need permission from the community and developer
- December 16th, 2016, 6:25 am
- Forum: Art Workshop
- Topic: Sky Unit Art
- Replies: 4
- Views: 3280
Re: Sky Unit Art
Hello Sky, I like your sprites the executioner especially! 8) I think though that the executioner's right should (the shoulder without armor) does not seem quite right. Other than that i think you have done a good job! I look forward to see more of you art! :D I'll fix the Shoulder if i had free ti...
- December 16th, 2016, 6:23 am
- Forum: Art Workshop
- Topic: Sky Unit Art
- Replies: 4
- Views: 3280
Re: Sky Unit Art
Yeah i seen it, i will fix it later, thanks dude!py6aka wrote: Hey, man! I think you should change shields angle. Sword, helmet and shield of kingguard having the same vertical angle now (like a three lines |||).
Anyway, i see a good job

- December 16th, 2016, 6:20 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1490
- Views: 462714
Re: New animations
Thanks, i will fix it if i had a free timeYeah i agree, besides the boots i think you have done a really good job! you might be able to fix the boots if you make them move slightly in the animation!
- December 15th, 2016, 3:01 pm
- Forum: Art Workshop
- Topic: Sky Unit Art
- Replies: 4
- Views: 3280
Sky Unit Art
Hay and welcome to my art thread, this is the thread where i will post unit sprite image created by me. And All the sprite originally made by me. If you want to use the sprite in your UMC then feel free to use it. Sorry if you found my english bad, im not sure if my english bad or good or whatever.....
- December 14th, 2016, 12:17 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1490
- Views: 462714
Re: New animations
So i made this not long ago, well. Guys what do you think? if you don't like it then its okay.
Made this when i feel bored lel
It's a cool concept, but the boots still look cut off by an invisible robe--you'd have to fill them in if they're the only remains
Made this when i feel bored lel

It's a cool concept, but the boots still look cut off by an invisible robe--you'd have to fill them in if they're the only remains
- December 14th, 2016, 11:28 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
Re: More Epic and Smoother Battle Sprite
Okay that's amazing, really 

- December 14th, 2016, 6:50 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
Re: More Epic and Smoother Battle Sprite
Im very interestedThe_Gnat wrote:For example War of the Gods has some really awesome dragon animations, if you are interested in creating new animations that would be great!

Where can i found the "War of the Gods" Post or Add-ons?
- December 14th, 2016, 1:58 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
Re: More Epic and Smoother Battle Sprite
OkayGunChleoc wrote:If you know how to do pixel art, there are still some animations completely missing - maybe you can help with those before working on improving the existing ones?
viewtopic.php?f=9&t=43345
- December 13th, 2016, 8:35 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
Re: More Epic and Smoother Battle Sprite
Okay thanksForestDragon wrote:no limit eitherSkyRZ5 wrote:Ah i see... then that mean there is no limit in the art sprite? how about animation for big sprite like fire dragon?
- December 13th, 2016, 8:21 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
Re: More Epic and Smoother Battle Sprite
Ah i see... then that mean there is no limit in the art sprite? how about animation for big sprite like fire dragon?
- December 13th, 2016, 7:57 am
- Forum: Ideas
- Topic: More Epic and Smoother Battle Sprite
- Replies: 11
- Views: 4329
More Epic and Smoother Battle Sprite
Hey guys I don't know if i'm asking in the right place or not (sorry i'm new in this forum) Is the attack frame really has to be 4-6 frame? can we make it more smoother by add more than 6 frame? Cause i'm thinking of making more smoother fighting animation. I think that will be really cool but if th...
- December 13th, 2016, 7:50 am
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 621
- Views: 197834
Re: Introduce yourself here!
Hello! So... im gonna introduce myself... (really) Hay, my name is SkyRZ5, just call me Sky Im playing Wesnoth Since 2006 and this game is very amazing, the only game that never make me bored (really!) Well, i think thats all, oh and i wanna help improving this game, how? art i think but only if yo...