Search found 171 matches

by Mechanical
August 27th, 2016, 1:52 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

A pair of new works 2lvl for chaos ! Pyramid inferno and firefly
by Mechanical
August 26th, 2016, 1:28 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Of course I will add TC, if I insert these units in the game . And yes , as you line ranged fighters ? Today it is completed . Warmachine - the last , the most powerful unit ranged from chaos.
by Mechanical
August 26th, 2016, 11:12 am
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Falmer postpone until later, and now - chaos berserker robot and complete line of melee fighters:
by Mechanical
August 24th, 2016, 7:27 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

It's okay . But do not be so literally take my old sprites - perhaps design lvl 3 again 10 change. Completed attack animation:
by Mechanical
August 24th, 2016, 6:29 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Generally speaking , in my faction Falmer ( I change the name that would not be plagiarism ) will be brown , like this one , and the gray sprites I repainted in brown leather. It seems to me , to do the same to multiple sprites animation is boring , the unit must be unique . Soon I lay out the final...
by Mechanical
August 24th, 2016, 5:58 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Sketch for attack anim
by Mechanical
August 24th, 2016, 11:37 am
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Idle anim:
by Mechanical
August 24th, 2016, 10:35 am
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

1Flameslash The protection of personnel it will be harder to hide behind the shield . At idle it shrinks that would then jump forward stronger (which would look eerily ) . 2ForestDragon In fact , this is the lvl 1. Those Fulmer that the armor will go as the line upgrade , but you're right , the majo...
by Mechanical
August 23rd, 2016, 5:44 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Idle- sketch animation . This cave is a creature menacing hiss on the enemy
by Mechanical
August 23rd, 2016, 4:39 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

This head better?
by Mechanical
August 23rd, 2016, 2:51 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Good. 1 : 0 in favor of the old head . I hope other people also express their opinion
by Mechanical
August 23rd, 2016, 2:43 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

It's people . Trolls , goblins and other smaller head . The figure - skinny cave creature ... Or a small head looks bad ?
by Mechanical
August 23rd, 2016, 2:27 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Thanks, but I'm not sure about the head . A small correction . Which head is better?
by Mechanical
August 22nd, 2016, 4:59 pm
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

new art, cave creature . What do you think of it?
by Mechanical
August 16th, 2016, 8:27 am
Forum: Art Workshop
Topic: Mechanical's art
Replies: 247
Views: 57711

Re: Mechanical's art

Yes , the pyramid will be a great magic units. Regarding a strange mechanism - through the story they are born in the vast infernal furnace to kill ( but often receives a strange and awkward ) , so some are incomprehensible . Fulmer - this creature of TES V: Skyrim. I just used that name because I l...