Search found 135 matches

by Chewan
January 28th, 2015, 3:07 pm
Forum: Forum Games
Topic: Guess the song
Replies: 34
Views: 13889

Re: Guess the song

Dugi, that was easy, without googling! It's 'Escape from Oblivion' from Efraim's second album 'Ascension' (also on 'Best of Ceisse'). In an interview with Sky TV Weldyn he stated that the lyrics were inspired by the concrete experience of his lady hovering between death and eternal life as superwoma...
by Chewan
January 24th, 2015, 10:47 pm
Forum: Off-Topic
Topic: Wesnoth archers need an upgrade
Replies: 36
Views: 7587

Re: Wesnoth archers need an upgrade

Stunning! Practicing archery for several years, I now finally know where this feeling of unease comes from. Yeah, to be historically correct Wesnoth's archers have to retrain their skills. Marksman and berserk wouldn't do, it's all about agility and motion. And how to hold the bow... Thanks for this...
by Chewan
January 10th, 2015, 4:26 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7214
Views: 892954

Re: Legend of the Invincibles

I fully support the proposal of a subdivided thread by chapters.
This has nothing to do with egoism or privileges, but increases user-friendliness!
To search this thread for specific information is... well, :augh:
by Chewan
January 10th, 2015, 4:00 pm
Forum: Music & Sound Development
Topic: Change title screen music
Replies: 85
Views: 30081

Re: Change title screen music

IMO, the soundtrack should be battle music. The opening 'Main Menu' music is very good... I just heard it too often. My vote: Battle Epic. It sounds... well, epic, heroic, mystic and somehow touching – all in all inspiring. Personally, I would think it splendid, if it was even possible to enhance it...
by Chewan
December 21st, 2014, 11:55 am
Forum: Users’ Forum
Topic: Im looking for really easy campaigns.
Replies: 7
Views: 1700

Re: Im looking for really easy campaigns.

Unite the Clans
A campaign with 11 strings by Elven (Stanislav Hoferek).
Though no translated version is mentioned in the description on the server,
I guess it's the most-translated UMC. ;)
by Chewan
November 28th, 2014, 9:30 pm
Forum: Writers’ Forum
Topic: Language in Wesnoth
Replies: 18
Views: 4624

Re: Language in Wesnoth

max_torch: … all the races seem to be able to understand each other Well, not all. Remember: bats for sure, rats... and maybe other animals were kept from talking! (fortunately, not drakes, lizards and gryphons) This, however, does not mean that those creatures do not communicate with each other. It...
by Chewan
November 23rd, 2014, 1:20 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.12.0
Replies: 30
Views: 41156

Re: Wesnoth 1.12.0

First successful 'bugfix' that straight away caught my eye: I always felt that wooden dowels would look better on the map table of the main screen than rather new nails from some ACE hardware store. Some timid attempts to improve the image failed: the nails were solidly wedged in massive planks, hea...
by Chewan
November 11th, 2014, 1:00 pm
Forum: Art Contributions
Topic: Ideas for a UI facelift
Replies: 123
Views: 38057

Re: Ideas for a UI facelift

I'd like to suggest to improve formatting of descriptions in the 'Help' section – if possible.
IMO, the aspect on the right looks better and makes the quite extensive description easier to read.
Wesnoth US.png
by Chewan
November 9th, 2014, 8:15 pm
Forum: Ideas
Topic: [interface] help buttom for unit advancement?
Replies: 3
Views: 1196

Re: [interface] help buttom for unit advancement?

Ah well, I imagined that there was a reason why nobody had come up with this splendid idea so far. The big "Profile" button is not missing – I took it for a headline, never clicked on it. :doh: Hotkey "d" works perfectly, too – I should take the Wesnoth Tactical Guide more seriously and check the ho...
by Chewan
November 9th, 2014, 12:26 pm
Forum: Ideas
Topic: [interface] help buttom for unit advancement?
Replies: 3
Views: 1196

[interface] help buttom for unit advancement?

New players might not be familiar with promotion opportunities, I myself have problems with new units in UMC and their upgrade options. I do not always check the possibilities before starting a scenario, or do not remember the details. The 'agony of choice' might be a feature, but I would rather lik...
by Chewan
November 5th, 2014, 4:40 pm
Forum: Off-Topic
Topic: Kite fighting
Replies: 3
Views: 1519

Re: Kite fighting

Well, it's hard to start a fight with one kite only... :mrgreen:
The trick is to control your kite, avoid entangling, but rather CUT the line of your competitor.
To achieve this you turn your line razor-sharp, coating it with glass, hooks or blades
(protect your hands!)
by Chewan
October 28th, 2014, 1:28 am
Forum: Technical Support
Topic: Add-on server updated translations
Replies: 1
Views: 640

Re: Add-on server updated translations

… translations have not been updated since april 2014.
ehm, … at least. Some might have been waiting for two years.
Surely, not only the Spanish translating team (or Pepe)
is waiting for a solution to the problem.
by Chewan
October 28th, 2014, 12:51 am
Forum: Scenario & Campaign Development
Topic: UMC lost in English Translation
Replies: 2
Views: 1063

Re: UMC lost in English Translation

It's a shame that all the hundreds, thousands of native English speakers of the Wesnoth community never realized the improper use of the word add-on! :? However, "additional stuff" sounds interesting in the context of a fantasy game … I would immediately click on this link, and more than once throug...
by Chewan
October 27th, 2014, 11:45 pm
Forum: Translations & Internationalization
Topic: Translation Accuracy
Replies: 9
Views: 3287

Re: Translation Accuracy

Ying, verstehe ich richtig, dass du beispielsweise die Übersetzung von "Add-on" mit "Sonstiges" für korrekt hältst?
Und du vorschlägst, die vier Einträge im dritten Absatz Englisch zu "übersetzen"?
Welche Übersetzung schlägst du für die Elvish Sorceres (zu Deutsch Elfenzauberin) vor?
:hmm:
by Chewan
October 14th, 2014, 8:43 pm
Forum: Users’ Forum
Topic: How did you find out about Wesnoth?
Replies: 29
Views: 6660

Re: How did you find out about Wesnoth?

Found it on Wikipedia, too, checking for definition of "sprite": https://en.wikipedia.org/wiki/Sprite_(computer_graphics) Curious about " A sprite of a fencer unit from Wesnoth " (see: 1.2 Sprites by software) Another reference to BfW on Wikipedia: the Lich portrait! https://en.wikipedia.org/wiki/Li...