Search found 427 matches

by Raijer
October 28th, 2014, 11:19 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

- In Gladiatrix - The path to glory at the beginning of turn 3, when the units are supposed to get into the arena and start fighting, they actually "pile up" and replace one another. If it's not enough, since Vritra disappears, you lose immediately. That's a bug in 1.11.17, i think it was fixed in ...
by Raijer
October 23rd, 2014, 5:28 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 33557

Re: The Beautiful Child (beta)

From now on, i'm playing on 1.10.7 (since you didn't update anything new on 1.11.17) : New problem: The inventory system doesn't work. I hadn't tried before, but now i understand that it should have appeared in the right-click menu, but there's only "campaign help". Noticed it when i tried picking u...
by Raijer
October 23rd, 2014, 11:01 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 33557

Re: The Beautiful Child (beta)

Ooops indeed. But still, the problem is that the fleeing dialog is still triggered. (Rimaru asks where they're running to)
by Raijer
October 23rd, 2014, 10:19 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 33557

Re: The Beautiful Child (beta)

Well, new problem: now if i kill the lieutenant, i don't even get to save him, and they're not running away. To be exact, the diing dialog of the lieutenant triggers directly: starts with "Scoundrels...thought" from the lieutenant, and ends with the elf's line "Why are you calling me a mercenary..."...
by Raijer
October 22nd, 2014, 10:30 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 33557

Re: The Beautiful Child (beta)

I decided to let him live, then there was something like "he's bleeding to death, i can't help him", but he didn't die. Okay... Replaying it on 1.10.7: Huge problems on 1.11.17. I hadn't understood but... You're supposed to choose your class at the start ??????? That didn't even appear. So, definite...
by Raijer
October 22nd, 2014, 10:16 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 33557

Re: The Beautiful Child (beta)

Playing on 1.11.17 Well, starts quite bad. You got rusty with dialogs code i think. Seems like half of the introduction dialog is missing. Only Rimaru's are showing. Also, when the brothers of light come, they all go to the same hex, so only the last one is really on the screen. Also, the portraits ...
by Raijer
October 20th, 2014, 9:19 pm
Forum: Technical Support
Topic: Mac Problem
Replies: 6
Views: 1871

Re: Mac Problem

Just saying this doesn't actually give any information on what's your problem...
You need to give more details, like which version of Wesnoth you're using, which version of Mac OS you have, is your Mac a PowerPC or an Intel one...
by Raijer
October 18th, 2014, 11:24 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

Well, while Al-Ghareeb and Saladin both sound good, IMHO Saladin seems too generic to me, and i would push for Al-Ghareeb (though if it's a pain to change, don't). I have a feeling that the campaign already resembles Game of Thrones more than I want There's never too much GoT!!! (Just kidding, this ...
by Raijer
October 17th, 2014, 7:47 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

Knockback is very strange. Sometimes it works as expected, and other times not. I sometimes see it make a unit disappear completely. Sometimes it knocks a unit more than one hex away. And sometimes it kills the unit, but still knocks that unit's loot back :D. Would you like me to preserve save file...
by Raijer
October 17th, 2014, 7:59 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

@nasod: Well, you've found a typo, that happens. Though that one is more important than the others.
by Raijer
October 12th, 2014, 6:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

Yet another bug with the kamikaze: when an allied unit is behind an enemy unit, it gets attacked as if it was an enemy.

Also, not sure if we reported this (i think i saw it, but just in case): when you merge the strikes of an attack that had only 1 strike, it has 0 strike.
by Raijer
October 11th, 2014, 5:30 pm
Forum: Technical Support
Topic: A Song Of Fire
Replies: 1
Views: 729

Re: A Song Of Fire

Try going to this topic: http://forums.wesnoth.org/viewtopic.php?f=8&t=38210 Also, i would advise telling which version you're playing with (stable: 1.10 or development: 1.11) and on which OS (Linux, Windows, Mac, others...) More than that, did you try updating it ? That might seem idiotic but it mi...
by Raijer
October 3rd, 2014, 6:03 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

About the bug with the lich: i can't seem to have it again either, though i could reproduce it easily before... Anyway, new bug: when instantly killing an enemy using "kamikaze spirit", the enemy gets negative hitpoints. Joining a save file before it. Killing the voracious herb in 31,21 so that the ...
by Raijer
September 30th, 2014, 5:01 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

From what i remember, it might actually be random. Anyway, i think it's closer to giving the possibility to use all the units you never used ( who knows, maybe you've got a useful dwarf in there, and you might level it up). More than that, you can easily get them all back by going forth and back bet...
by Raijer
September 28th, 2014, 7:42 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7341
Views: 1102812

Re: Legend of the Invincibles

I second Cloverr's idea, though it isn't really a priority, it's only to make it more comfortable. Got a bug in "Chambers of Oblivion" (probably not related to the scenario, anyway), i followed xuanquand's idea (you know, having an exterminator and then making him a lich). That worked fine, upgraded...