Search found 67 matches

by edwardspec
April 10th, 2013, 9:02 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Halls of Miscreation".

My units appeared in a sealed chamber with no visible way out.
by edwardspec
April 10th, 2013, 4:34 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Doom Ford": can't go to "Plains of Chaos" (to the north). Moved a unit to the label, but nothing happened (no "Do you want to go to location" menu).
by edwardspec
April 10th, 2013, 3:49 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Where the Hatred Grows": computer moves calculation is unnaturally slow (from 30 seconds to 1 minute). Too many units/sides on the map at the same time?
by edwardspec
April 10th, 2013, 7:04 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

In chapter 9, if
Spoiler:
dies, nobody even cares to comment (not even "Oops" from Efraim, which would be expected in real situation).
by edwardspec
April 9th, 2013, 5:13 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

It is still damned possible? It is time to make them weaker again 8) Please don't tell me it was on hard. Yes, it was on hard, but don't feel bad about it (and nothing needs weakening), it wasn't simple and I followed a very specific plan to do it. 1. The main idea was to improve leaching attacks m...
by edwardspec
April 9th, 2013, 2:31 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles (chapter 9 is out)

1. If you make them so fast, you may arrive to the scenario target quickly (because defeat all enemy leaders objective is not frequent enough), but it is quite risky, because so much speed limits their combat abilities and makes them die easily if blocked. Or your leaders are overly strong in chapte...
by edwardspec
April 9th, 2013, 10:16 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

@edwardspec Not sure which scenario in chapter 8 are you mentioning, there was no run as you can scenario near its end. No, I was not referring to any existent scenario :) I might have misunderstood this: Just to let you know, I plan to alter the enemies in [...] You were supposed to make a run thr...
by edwardspec
April 8th, 2013, 11:14 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

I will have to see what is it doing with resistances, can you please check what does it really do? When you approach a unit, look how its resistances were decreased. It decreased arcane resistance from 60% to 48%, other resistances haven't changed (including fire resistance). Just to let you know, ...
by edwardspec
April 7th, 2013, 10:29 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

Item "Wrath of the Pagan" is offering both "chaotic" and "lawful" weapon specials. What's the point? Post 2 Selected "decreasing enemies' arcane resistance by 8% and fire resitance by 12%" for Vritra. But the "Unit information" shows "Resistance penetrations: arcane: 12". Post 3 Also, is Vritra hers...
by edwardspec
April 6th, 2013, 9:50 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

Applied a Serendipity book to Efraim (demigod). (Yes, I know they shouldn't be learning from books, but got curious)
It offers "able to cast fireball", but he already has those :)
by edwardspec
April 6th, 2013, 3:12 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

Chapter 7, "The Dragon and the Princess".

If the dragon is defeated by redeem attack, it will disappear after the transformation.
by edwardspec
April 6th, 2013, 9:02 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

Lethalia (demigod):
"more dexterious (2% better defense on all terrains)" upgrades also increase speed by 1. Undocumented bonus :)
by edwardspec
April 5th, 2013, 9:58 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

Also, in missions like "Across the Barren Land" it takes too much time for the computer to calculate its moves (because computer players constantly fight each other, even far away in the fog, where it affects nothing). I suggest deactivating all computer players that our human player can't see (make...
by edwardspec
April 5th, 2013, 9:00 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

A suggestion: in Chapter 6, mission "World Without Amity" (Lethalia), it would be a good idea to make human units more "high-level". (at least not lvl1 as now) They all feared Lethalia very much and never bothered to attack her, but she was completely surrounded and I had to slowly move her hex by h...
by edwardspec
April 5th, 2013, 6:41 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7286
Views: 1026951

Re: Legend of the Invincibles

And all you other level fivers with all your super special extra attacks and abilities? Don't tell me they are lost forever... According to the story, several hundred years have passed since they were recruited. All living units and even regular undead can't live that long. It's extremely annoying ...