Search found 60 matches

by edwardspec
December 17th, 2013, 8:28 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (now complete)

Found "Glitch Item (New obligation: Report this bug on the forums)" in Gladiators multiplayer campaign.
by edwardspec
December 15th, 2013, 8:27 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (now complete)

2) The horrid weapon special isn't always shown. It is shown only in the attack selection window when choosing an attack. Are you sure that it's absent there as well? Right, it works (found "* 0.66" in attack calculations). Probably wasn't shown because of 'charge' weapon special (shown for non-cha...
by edwardspec
December 14th, 2013, 3:52 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (now complete)

1) Drarvish Protector, Pilum Master (and their lower-level versions) don't get +1 ranged damage from "Cloak of Burning Retribution".
2) Horrid Ice Armor doesn't seem to add horrid. Tried on different units.
by edwardspec
April 25th, 2013, 1:19 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

How about a button "smash all items in the storage to get random gems"?

At some point all my units become well equipped, and there're 30-40 useless items left there, which I don't smash one by one only because it is slow.
by edwardspec
April 17th, 2013, 4:56 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

By the way,
are the campaigns translatable?

(i.e. can I somehow help to translate them into, say, Russian?)
by edwardspec
April 12th, 2013, 7:48 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 457
Views: 66413

Re: For Power

Hi, great story and interesting campaign. LotI-inspired, isn't it? :)

A tiny bugreport:
chapter 2, "Talks with Ralenyth": if the last undead is destroyed using redeem attack, there is no victory.
by edwardspec
April 11th, 2013, 1:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

Dugi wrote:@edwardspec It was either Temple of Ultimate Evil
That one.
by edwardspec
April 10th, 2013, 10:08 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

Dugi wrote:From which scenario did you come there?
I'm sorry, I forgot to record it. :(
by edwardspec
April 10th, 2013, 9:02 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Halls of Miscreation".

My units appeared in a sealed chamber with no visible way out.
by edwardspec
April 10th, 2013, 4:34 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Doom Ford": can't go to "Plains of Chaos" (to the north). Moved a unit to the label, but nothing happened (no "Do you want to go to location" menu).
by edwardspec
April 10th, 2013, 3:49 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

Chapter 9, "Where the Hatred Grows": computer moves calculation is unnaturally slow (from 30 seconds to 1 minute). Too many units/sides on the map at the same time?
by edwardspec
April 10th, 2013, 7:04 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

In chapter 9, if
Spoiler:
dies, nobody even cares to comment (not even "Oops" from Efraim, which would be expected in real situation).
by edwardspec
April 9th, 2013, 5:13 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

It is still damned possible? It is time to make them weaker again 8) Please don't tell me it was on hard. Yes, it was on hard, but don't feel bad about it (and nothing needs weakening), it wasn't simple and I followed a very specific plan to do it. 1. The main idea was to improve leaching attacks m...
by edwardspec
April 9th, 2013, 2:31 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles (chapter 9 is out)

1. If you make them so fast, you may arrive to the scenario target quickly (because defeat all enemy leaders objective is not frequent enough), but it is quite risky, because so much speed limits their combat abilities and makes them die easily if blocked. Or your leaders are overly strong in chapte...
by edwardspec
April 9th, 2013, 10:16 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7186
Views: 824540

Re: Legend of the Invincibles

@edwardspec Not sure which scenario in chapter 8 are you mentioning, there was no run as you can scenario near its end. No, I was not referring to any existent scenario :) I might have misunderstood this: Just to let you know, I plan to alter the enemies in [...] You were supposed to make a run thr...