Search found 48 matches

by Drakilian
September 30th, 2014, 3:59 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 356
Views: 104891

Re: 1.12 SP Campaign: Trinity

gotten Keldan to the end and enslaved all of those sweet, sweet Azure mages (and the boss Cian mage), i've been tracked down by the mechanical dragon and killed it (only to have it respawn with more health than its own maximum), and I have no idea how to finish the scenario. The respawning dragon s...
by Drakilian
September 30th, 2014, 3:01 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 356
Views: 104891

Re: 1.12 SP Campaign: Trinity

At the "Bitter Truth" scenario in the second part of Trinity. Got through the mechanical hell, placed soldiers on all the platforms, opened both boxes, gotten Keldan to the end and enslaved all of those sweet, sweet Azure mages (and the boss Cian mage), i've been tracked down by the mechanical drago...
by Drakilian
September 27th, 2014, 12:25 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 560
Views: 164715

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

In the first scenario of the third part of the campaign, if I kill Valerion the scenario ends and my hero start at Gornath village instead of at the southern pass.

Not a biggie (since you can just not kill Valerion), just thought i'd mention it.
by Drakilian
August 19th, 2013, 7:29 pm
Forum: Users’ Forum
Topic: I'd like more onscreen notification of what's happening
Replies: 7
Views: 1779

Re: I'd like more onscreen notification of what's happening

For lost units you could always check your statistics, and then your losses. Of course, in longer scenarios you'll have so many unit deaths that it'll be practically impossible to tell what you've lost, but it would work for earlier scenes. Can't do it for kills though, the units you kill would be n...
by Drakilian
August 17th, 2013, 5:32 am
Forum: Users’ Forum
Topic: Too many campaingns have you fighting orcs/undead.
Replies: 98
Views: 16810

Re: Too many campaingns have you fighting orcs/undead.

Just going off of the title, haven't read the thread yet. I completely agree, a good deal of the time I just straight up ignore campaigns because i'm so sick of playing what's basically the exact same storyline and fights but with slightly different units. Does the following scenario sound familiar ...
by Drakilian
August 14th, 2013, 1:28 am
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Well, so far i'm loving it, but I have no idea how i'll managed to level all of those loyal units. Like, really, just a ridiculous amount of loyal units, you barely need an army XD Also, I love that Faria can tell how "Cute" Jahin is through that massive suit of armor (Which looks cool as all hell b...
by Drakilian
August 10th, 2013, 10:44 pm
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Undefined macro in #ifver#ifnver first argument at add-ons/The_Legend_Begins/utils/terrain-graphics.cfg:106 included from add-ons/The_Legend_Begins/_main.cfg:31 Undefined macro in #ifver#ifnver first argument at add-ons/War_of_Legends/_main.cfg:31 Unknown scenario: '1_Rebellion” These exact errors :...
by Drakilian
August 9th, 2013, 10:54 pm
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

And now it's just showing the lava giant error, i'm no longer getting the ones I mentionned before (and yes, this is on the up-to-date one)
EDIT: Nevermind, it's happening again... it's really on and off.
by Drakilian
August 9th, 2013, 8:47 pm
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Thanks i discovered that the walls blowed up by stepping in a certain hexe, then I moved all my units close to it and passed the "street"; afterr that it was easy by th way... what is phalanks formation? A Phalanx is a rectangular formation, usually of heavy infantrymen armed with Pikes, Spears, Sa...
by Drakilian
August 9th, 2013, 4:36 pm
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Eid Mubarak? Anyways, I have new errors this time Undefined macro in #ifver#ifnver first argument at add-ons/The_Legend_Begins/utils/terrain-graphics.cfg:106 included from add-ons/The_Legend_Begins/_main.cfg:31 Undefined macro in #ifver#ifnver first argument at add-ons/War_of_Legends/_main.cfg:31 Un...
by Drakilian
August 9th, 2013, 1:56 am
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Macro/file 'ANIMATION_08_INTERNAL' is missing at add-ons/The_Legend_Begins/utils/terrain-graphics.cfg:152 included from add-ons/The_Legend_Begins/_main.cfg:223 included from core/terrain-graphics/builder.cfg:37 included from core/_main.cfg:6 included from main.cfg18 included from core/terrain-graphi...
by Drakilian
August 8th, 2013, 8:22 am
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

@knightmare
I did. I was using the 1.11 version before this, it still had the lava giant error though, so I downloaded the non-outdated version, and I encountered a completely different problem. (The error report I just mentioned.)
by Drakilian
August 8th, 2013, 4:58 am
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

Thank you :) EDIT: Yyyyyeeeeeeaaaaaaah, the one I downloaded from that server was somehow worse. I received a message (which I am unable to copy) that was about a paragraph long, it seemed to focus on something called animation 8. Then it told me that scenario one was unknown. And then it went back ...
by Drakilian
August 2nd, 2013, 12:35 am
Forum: Scenario & Campaign Development
Topic: The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
Replies: 283
Views: 79514

Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late

How do you download the 1.10 version of the game? I can't play due to the lava giant error, and your campaign looks to be a very good one, shame if I have to wait forever to play it due to such a trivial bug.