Search found 59 matches

by Rbuck
November 7th, 2013, 10:36 pm
Forum: Art Workshop
Topic: Rbuck's Junk thread (currently Steelhiveish Villages)
Replies: 33
Views: 9378

Re: Rbuck's Junk thread (currently Steelhiveish Villages)

I'm not too keen on the new building, to be honest. Removed. I imagined the second building to be a bit bigger, like some sort of expansion of the main tower :hmm: Maybe like a lean-to? ...you could try to link those buildings with pipes and tube. That's an interesting thought. Added a glass tube a...
by Rbuck
November 7th, 2013, 12:58 pm
Forum: Art Workshop
Topic: Rbuck's Junk thread (currently Steelhiveish Villages)
Replies: 33
Views: 9378

Re: Rbuck's Junk thread (currently Steelhiveish Villages)

Added a Boltstriker unit (new style) for comparison. I don't know, maybe now it's too dark! I imagined the second building to be a bit bigger, like some sort of expansion of the main tower :hmm: Having added the bunker thing, I don't see how to merge them. If you had another tower in mind, it might ...
by Rbuck
November 7th, 2013, 2:38 am
Forum: Art Workshop
Topic: Rbuck's Junk thread (currently Steelhiveish Villages)
Replies: 33
Views: 9378

Re: Rbuck's Junk thread (currently Steelhiveish Villages)

@Paulomat4: perhaps like this?

I changed the village according to the palette I, ah, borrowed from Zerovirus' sprites...
YG, Zerovirus, where the heck did you get that awesome palette!?
by Rbuck
November 6th, 2013, 8:00 pm
Forum: Art Workshop
Topic: Rbuck's Junk thread (currently Steelhiveish Villages)
Replies: 33
Views: 9378

Re: Rbuck's Junk thread (currently Steelhiveish Villages)

I don't think that'll fit into the hex. It's just a little larger than this large mainline village. :hmm: maybe it is too big. ...some of the steelhive units next to it...might help, or let people give opinions on how well it fits in with the style of the units." Given that there's a potential...
by Rbuck
November 5th, 2013, 2:49 am
Forum: Art Workshop
Topic: Rbuck's Junk thread (currently Steelhiveish Villages)
Replies: 33
Views: 9378

Rbuck's Junk thread (currently Steelhiveish Villages)

Hello, I'm a novice at pixelart -- if you have criticism for my work please say so. I want to improve. At present I am working on a village I made sort of for the Steelhive faction. It's definitely WIP, but I don't know what it still needs (that is, besides shadows). Edit: 64 views and no replies? Y...
by Rbuck
November 1st, 2013, 12:00 pm
Forum: Faction & Era Development
Topic: Steelhive Faction feedback/balancing
Replies: 240
Views: 43197

Re: Steelhive Faction feedback/balancing

Didn't I see a Supercore/Hypercore somewhere in the depths of Zerovirus' art thread?...
Not that its style would exactly fit with these :hmm:

Edit: sorry, that's Monolith/Hyperlith.
by Rbuck
October 16th, 2013, 11:45 am
Forum: Forum Games
Topic: Us are moghty orks!
Replies: 18
Views: 12643

Re: Us are moghty orks!

Draguns owr enimeez, okaysunly com upon ork trieb end offen desdroy al orks. Draguns vary bad anemes. Fishman be tu prefect, donnt balive in vilance, war orr othur gud tings. Say they sivilised. Ha! Us orks be mor sivilised tan dey are cause we lern al that dey ignoor and praktise alot. Fur lizerdme...
by Rbuck
October 4th, 2013, 2:10 am
Forum: Art Workshop
Topic: Valk's Art Dump
Replies: 193
Views: 45960

Re: Valk's Art Dump

If I might ask a few questions, to better understand the character... (likely I am voicing questions for others as well) 1) How does he get anything done in that huge heavy suit? I know if I were loaded with blades, thick banded armor and massive capes I'd stagger around the battlefield, unable even...
by Rbuck
September 21st, 2013, 1:36 am
Forum: Forum Games
Topic: Us are moghty orks!
Replies: 18
Views: 12643

Re: Us are moghty orks!

If me joyn Warrlurd Dugee, me be cheef cort sassin, me poesun Warrlurds anemez, teetch utter sassins formala an' conker wurld fr orks. Tgetter we beet nasty elvs tu pulp, stopp 'em bottring us wen we having fun with waars an al. Suppr-poesun kill ennyone sept Warrlurd, he alredy imune :( * looks at ...
by Rbuck
September 20th, 2013, 2:24 am
Forum: Forum Games
Topic: Us are moghty orks!
Replies: 18
Views: 12643

Re: Us are moghty orks!

Helo, me jusst mizerbal sassin, me weakling but me good shot and me fat. Wate a minut... not fat, uh... fats? fsat? no, fast! Mee fast and nimbul, me doj round ahint of anemy and poesun thirr leedr. Me got suppr-sekret formala for powrf'l poesun, me not tel enybody. Me poesun al owr anemez, me get b...
by Rbuck
September 18th, 2013, 1:57 am
Forum: Faction & Era Development
Topic: Space Miners v0.0.1 released!
Replies: 0
Views: 967

Space Miners v0.0.1 released!

Welcome to the Space Miners era thread! The basic ideas are contained in the spoilers: poster-from-here.png poster-discover-worlds.png poster-subdue-aliens.png poster-mine-crystals.png This release is three days behind schedule. You can thank Nortex Communications for that. :evil: Well, at least it'...
by Rbuck
September 7th, 2013, 12:26 pm
Forum: Art Workshop
Topic: Space Miners artwork thread
Replies: 27
Views: 8650

Re: Space Miners artwork thread

Last model!
The astronauts have their most important ship: the trans-solarsystem Shuttle.
by Rbuck
September 6th, 2013, 11:31 am
Forum: Art Workshop
Topic: Space Miners artwork thread
Replies: 27
Views: 8650

Re: Space Miners artwork thread

Three airborne alien units: 1) The Hiveborn is a throwaway lvl0 alien ship; it has only a double laser. If it lives long enough, it may become an alien Fighter. hiveborn-sw-anim.gif 2) This is not my best model, but I hope it will do. The Duster advances from the Fighter, is armed with a twin laser ...
by Rbuck
September 4th, 2013, 11:19 am
Forum: Art Workshop
Topic: Space Miners artwork thread
Replies: 27
Views: 8650

Re: Space Miners artwork thread

A series of ground units for the Aliens.
by Rbuck
September 3rd, 2013, 11:15 am
Forum: Art Workshop
Topic: Space Miners artwork thread
Replies: 27
Views: 8650

Re: Space Miners artwork thread

Another upgrade for the Jet Fighter:
The astronaut Bomber, armed with four fragmentation and two plasma bombs.
bomber-sw-anim.gif
bomber-sw-anim.gif (13.41 KiB) Viewed 3785 times
What do you mean, the wing-mounted jets seem a little oversize?
bomber-sw-laserturrets-anim.gif
bomber-sw-laserturrets-anim.gif (32.5 KiB) Viewed 3785 times