Search found 48 matches
- February 25th, 2013, 4:29 am
- Forum: Users’ Forum
- Topic: Formal critique against Khalifate faction.
- Replies: 72
- Views: 26695
Re: Formal critique against Khalifate faction.
I strongly agree with crow_T. Khalifate name reminds of khalifa like Abu Bakr siddiq or Umar bin Khatb which is a great leader at that time. Their generousity and act are respected and their story is still told in school in muslim country, by parents and at friday "khotbah" ( im sorry i di...
- February 18th, 2013, 9:04 am
- Forum: Art Workshop
- Topic: Valk's Art Dump
- Replies: 193
- Views: 48367
Re: Valk's Art Dump
Whoa the gun is cool! reminds me of arquebus used in japanese sengoku period.
- February 18th, 2013, 8:59 am
- Forum: Multiplayer Development
- Topic: How to start playing ladder games? How to register?
- Replies: 3
- Views: 2223
Re: How to start playing ladder games? How to register?
There are 21 games reported on 17 february and 2 today. You can check recent entry on "game history" tab.
- February 15th, 2013, 6:55 am
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 625
- Views: 203459
Re: Introduce yourself here!
Hello i though i will introduce myself too. I like strategy game and i play a lot of them: sots, civ iv, front mission 3, saiyuki journey to west ( my favorite! ), onimusha tactic, master of orion 2 and stuff. i like fantasy genre too, i read all lord of the rings before the movie published, i've re...
- February 12th, 2013, 1:22 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Battle for Wesnoth now on Desura!
- Replies: 5
- Views: 2668
Re: Battle for Wesnoth now on Desura!
I just installed wesnoth via desura and the version is still 1.10.4 are the wesnoth in desura still maintained?
- February 10th, 2013, 11:18 pm
- Forum: Art Workshop
- Topic: Horseman unit's horse sprite bigger than other "horse" unit
- Replies: 2
- Views: 1273
Re: Horseman unit's horse sprite bigger than other "horse" u
yeah i agree, super nice artwork they do here.
- February 10th, 2013, 1:12 pm
- Forum: Art Workshop
- Topic: Horseman unit's horse sprite bigger than other "horse" unit
- Replies: 2
- Views: 1273
Horseman unit's horse sprite bigger than other "horse" unit
When i play campaign today i recognize something funny, horsemen's horse is bigger than cavalryman, elf scouts, even his own upgrade : knight, lancer and paladin. horseman upgrades to knight then to paladin in 1.10 ( the horse get skinnier and shorter when it became knight ): http://units.wesnoth.or...
- February 10th, 2013, 1:38 am
- Forum: Writers’ Forum
- Topic: Working on a Wesnoth Novel - discussion of details
- Replies: 8
- Views: 2678
Re: Working on a Wesnoth Novel - discussion of details
well, small people who train regularly will have strong build and tall people who never train will have frail body and vice versa. I prefer the idea magic can be learn by every human, like someone said before its like learn how to play music. Magic genes is interesting too, just like in eragon, but ...
- February 7th, 2013, 4:02 am
- Forum: Technical Support
- Topic: Drake not using it's flying animation in volcano tile
- Replies: 0
- Views: 507
Drake not using it's flying animation in volcano tile
When drake stand in lava tiles it will fly, but when he stand in volcano tiles it will landed like it was stand in flat tiles. Is this intentional? i think he should fly because volcano is one of unwalkable tiles.
- February 6th, 2013, 2:13 pm
- Forum: Strategies & Tips
- Topic: Replays Day Night Push
- Replies: 2
- Views: 1115
Re: Replays Day Night Push
You can find many good undead replay in here : http://wesnoth.gamingladder.info/
Also all of multiplayer replay stored in here : http://replays.wesnoth.org
Also all of multiplayer replay stored in here : http://replays.wesnoth.org
- February 4th, 2013, 6:59 am
- Forum: Technical Support
- Topic: In Version 1.11.1 unit movement became stutter
- Replies: 8
- Views: 2141
Re: In Version 1.11.1 unit movement became stutter
okay, i will verify it after the next version came out.
- January 28th, 2013, 5:04 pm
- Forum: Technical Support
- Topic: Drake flare and flameheart leader animation glitch
- Replies: 3
- Views: 1265
Re: Drake flare and flameheart leader animation glitch
thank you very much! where do i suppose to put the patch?
Edit: i found it, by deleting the very same line you told in core unit folder i manage to fix it, thanks. i hope this implemented in the next patch
Edit: i found it, by deleting the very same line you told in core unit folder i manage to fix it, thanks. i hope this implemented in the next patch

- January 28th, 2013, 4:10 pm
- Forum: Technical Support
- Topic: Drake flare and flameheart leader animation glitch
- Replies: 3
- Views: 1265
Drake flare and flameheart leader animation glitch
Hi, i notice something weird in drake leader animation. Sometime when drake flare or flameheart lead other unit, its lead animation ( raising his blades ) not played. loyalist's leutenant and elvish captain animation lead animation always play properly, they raise their sword each time their adjacen...
- December 30th, 2012, 1:09 pm
- Forum: Strategies & Tips
- Topic: The Uselessness of the Merman Spearman
- Replies: 42
- Views: 18149
Re: The Uselessness of the Merman Spearman
Yeah, i think the netcaster always more useful than merman spearman because of the slow ability. when fighting stronger unit it's slow ability can safe the netcaster life. well, how about if the netcaster ability to advance to level 3 is removed? making it became one of the "prestige unit"...
- December 22nd, 2012, 12:21 am
- Forum: Technical Support
- Topic: In Version 1.11.1 unit movement became stutter
- Replies: 8
- Views: 2141
Re: In Version 1.11.1 unit movement became stutter
Yeah i think the fog plays a role in this bug, i tried to turn off the fog and looks like the movement became normal again although i'm not too sure with that. Thank you.