Search found 515 matches

by James_The_Invisible
April 18th, 2013, 4:31 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Well, i was really surprised, when in the underground the mission goals contain some german. There's written, that this is the last scenario. Do you have a german translator? I have no translators at all. I only use some strings what was already translated for mainline Wesnoth. also redeem lvl 2 do...
by James_The_Invisible
April 17th, 2013, 5:41 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

compliments also to the westfront. scenario is a bit harder than the others, but it's good to have some challenge from time to time. I love the fact, that the undead suddenly get reinforcements. also when the enemy leaders unit die if you kill their leader. I really like this scenario. :lol2: Thank...
by James_The_Invisible
April 16th, 2013, 11:00 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Thank you. But there is still a lot of work in front of me. I am not sure how many chapter will the campaign have but it will last at least for centuries. (The heroine is immortal, right? :lol2: ) Anyhow at this moment I am writting the storyline for Chapter 3. A lot of things will change and so wil...
by James_The_Invisible
April 16th, 2013, 3:01 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Version 0.3.0 is on the add-ons server. I played through Chapter 2 and decided to make some changes here. I found that scenario Undeads in front of Dwarven Doors is harder than I intended. So you get more gold here (on all difficulties) and your zombies will level-up faster. A lich in scenario West ...
by James_The_Invisible
April 15th, 2013, 8:20 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

In scenario Dwarven Doors there are 3 events what you have to trigger to win + one optional. You found two of them. The third one you trigger by moving among armor and weapons.

About redeem: I will add the animation in next release. It will be described more as well.
by James_The_Invisible
April 15th, 2013, 3:32 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

... you spelled it 'norhern alliance'. I think you just forgot a t :eng: Fixed but will come with next release. Merissa is listed by the units who are not allowed to die, in the mission goals, but she doesn't has a silver crown like tinry. This caused me some confusion. I haven't tried to get her k...
by James_The_Invisible
April 14th, 2013, 10:42 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

i saw, that clare has no melee fighting animation I was wondering why she has no melee fighting animation. It seems that I forgot to code it. :lol2: Now she has it. Edit : I realized that she already has 2 animations. Maybe Wesnoth was puzzled by it and showed nothing. Anyhow fixed. Again in scenar...
by James_The_Invisible
April 14th, 2013, 6:00 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Also a question: during the training haldar mentions, that you will probaly one day be able to have even revenant, ghosts and deathknights. Do you get a death knight in this campaign? Or are you able to get one? if not you should perhaps change it. No. You will not have a death knight. But as far a...
by James_The_Invisible
April 14th, 2013, 12:39 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

In seeking the mage when you meet Merissa it shows me an error, <Invalid WML found> (lift_fog) not supported. I forgot that this tag is not supported on 1.10.x. Thanks for reminder. Fixed. Also the scenario ist a bit lame. Theres nearly nothing happening. :? I had to battle two orcs, and to find th...
by James_The_Invisible
April 13th, 2013, 11:32 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

I forgot to rename this file on 1.10.x series. Fixed.
by James_The_Invisible
April 13th, 2013, 6:29 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

In the scenario after you meet the mage (i think it's named on the road or so) it tells mit the map cant be loaded because of an illegal map tile which is named (Gg^ecf)'Gg^ecf' It happened on Battle for Wesnoth 1.10.x, right? Well I can correct it but this tile is used in more scenarios so it will...
by James_The_Invisible
April 12th, 2013, 11:54 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Hi, great story and interesting campaign. Thank you. LotI-inspired, isn't it? :) Yes. A tiny bugreport: ... I am able to replicate it alas it is strange. As far as I know destroying unit with redeem attack should trigger die event. Anyhow in next release you will win by ending your turn. If you do ...
by James_The_Invisible
April 9th, 2013, 3:20 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Version 0.3.0 is on the add-ons server. I finally completed Chapter 2 and fixed scenarios 9 and 10. In addition, I uploaded the campaign to 1.9/1.10 add-ons server. The complete changelog for this version follows: - chapter 2 is completed - fixed scenarios 9 and 10 in Chapter 2 - added time over dia...
by James_The_Invisible
March 31st, 2013, 2:29 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

Version 0.2.12 is on the add-ons server. I checked scenarios in Chapter 1 and made some changes here. Firstly, most of the scenarios used to have too long time limit. I think that they are not so hard so I shorted the time limit. Secondly, some scenarios missed time over dialogs. Fixed. Also I creat...
by James_The_Invisible
March 20th, 2013, 4:10 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 463
Views: 78836

Re: For Power

I finished the second scenario so version 0.2.11 is on the add-ons server. The changelog for this version follows:

Code: Select all

- improved writing in Chapter 1
- new death speeches in Chapter 1
- two new scenarios in chapter two