Search found 104 matches

by Deciton_Reven
September 11th, 2012, 2:50 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 264457

Re: The Era of Myths 5.12.0

Oh hi, Era of Myths dudes. I didn't want to go bumping any topics for this, but now I don't have to. I have two sprites you guys might like to use for the Windsong (even if they aren't really the same style of OH-MY-GOSH gorgeous, and one is a bit silly/sexy). They are the meant to be the Farstrider...
by Deciton_Reven
September 10th, 2012, 5:29 pm
Forum: Art Contributions
Topic: Orc Assasin Standing Anim
Replies: 9
Views: 5240

Re: Orc Assasin Standing Anim

The assassin does jerk when he's moving his arms inwards (closer to the body). One extra frame would probably fix that though. The body and the legs, look lacking, but I'm not the one that gives any kind of go-ahead on these things. (far from it in fact) @nuorc: The orcish assassin sometimes goes to...
by Deciton_Reven
September 10th, 2012, 2:33 pm
Forum: Ideas
Topic: Hair-Color-System like Side-Color-System
Replies: 10
Views: 4621

Re: Hair-Color-System like Side-Color-System

Pretty sure this should go in ideas... but... If this was used it wouldn't help you as much as you think. There are actually not a lot units with visible hair, and some that do have hair wouldn't be able to use this idea anyways, because of story reasons. (Like the thieves who all bleach their hair,...
by Deciton_Reven
September 8th, 2012, 6:55 pm
Forum: Art Workshop
Topic: Graphic Hunting
Replies: 31
Views: 9294

Re: Graphic Hunting

Nope, just the placeholders. That's why I only provided the glider.

And, in case you didn't find it by now, The Yokai.
by Deciton_Reven
September 8th, 2012, 1:40 pm
Forum: WML Workshop
Topic: Selective Kills
Replies: 7
Views: 1744

Re: Selective Kills

For different unit types use id=(whatever type of unit) For different races use race=(whichever race) You seem like you might want to use side=(whichever side) For example this: [event] name=die [filter] side=3 [/filter] [filter_second] race=Orc [/filter_second] ... [/event] will cause the event to ...
by Deciton_Reven
September 8th, 2012, 12:01 pm
Forum: Art Workshop
Topic: Graphic Hunting
Replies: 31
Views: 9294

Re: Graphic Hunting

Below are some sprites I've done. Not mainline quality and no animations, but perhaps they might help you? The two fairy looking ones are my "Leaf Glider" and "Leaf Flier" from the Era of Horrors. The bottom most two I didn't do, by the way, I don't know what artist I got them fr...
by Deciton_Reven
August 30th, 2012, 1:28 am
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

Re: The Era of Horrors 1.1.3 (Now with less spelling Miss St

Quick update to v1.1.4

This update fixes some broken code that caused the era not to load correctly.
by Deciton_Reven
August 29th, 2012, 7:13 pm
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

Re: The Era of Horrors 1.1.3 (Now with less spelling Miss St

Okie-dokie, thanks for all the quick replies!
by Deciton_Reven
August 29th, 2012, 6:12 pm
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

Re: The Era of Horrors 1.1.3 (Now with less spelling Miss St

Is it too subtle? I guess v1.1.4's title will have to be "Now with more obvious jokes!" ^.^ Really though there are a ton less spelling mistakes. As a side note, does the online unit tree update automatically also? Because I thought I had fixed the problem with the images... and most of th...
by Deciton_Reven
August 29th, 2012, 4:44 pm
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

Re: The Era of Horrors 1.1.3 (Now with less spelling Miss St

The Era of Horrors has bypassed 1.1.2 and is now 1.1.3! The full changelog can be found in the opening post or in the era itself. (Changelog for 1.1.2/1.1.3) v1.1.3 Folders and files are now all lowercase. (That fixes some problems, I think) Replaced .png in code to .PNG (This FOR SURE fixes some pr...
by Deciton_Reven
August 23rd, 2012, 3:22 am
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

Re: The Era of Horrors 1.1.1 (Now with openning post!)

I've no idea why the online tree shows no images... unless capitalization of files/folders break them online... As for all the spelling mistakes, all of them have been solved (I think), including some not in your list, and the one that broke the Wereape line's damage. (I misspelled it "damag&qu...
by Deciton_Reven
August 21st, 2012, 9:02 pm
Forum: Faction & Era Development
Topic: The Era of Horrors 1.2.1 (Wesnoth 1.14 release)
Replies: 16
Views: 6768

The Era of Horrors 1.2.1 (Wesnoth 1.14 release)

The Era Horrors v1.2.1 for Wesnoth 1.14+ The Era of Horrors is actually a mixture of two eras and a campaign I had planned. One era was aimed at those dark/creepy factions. One era was aimed at making a set of factions for usage in an Ice Age of wesnoth. The campaign was about catgirls :3 Despite be...
by Deciton_Reven
August 21st, 2012, 8:07 pm
Forum: WML Workshop
Topic: has pbl but no upload (solved)
Replies: 3
Views: 1037

Re: has pbl but no upload

Right-o. Thanks for that. It seems notepad (which I was using) doesn't have a "all files" option, but when I changed over to wordpad (which is supposed to be my default editor) I found it.

(SOLVED)

Thank again.
by Deciton_Reven
August 21st, 2012, 7:35 pm
Forum: WML Workshop
Topic: has pbl but no upload (solved)
Replies: 3
Views: 1037

has pbl but no upload (solved)

Right, I'm a do/learn it yourself kind of guy, so this is difficult for me to post. I have created an era for Wesnoth a few years back, and finally plan on publishing it. The problem I'm having is that the upload add-on button would not appear for me. I researched. I created a "_server.pbl"...