Search found 608 matches

by Wussel
June 23rd, 2019, 2:07 pm
Forum: Scenario & Campaign Development
Topic: Mage of Runes
Replies: 32
Views: 2410

Re: Mage of Runes

Definitely the hottest thing in town right now. OK Feedback: resitence sounds cool, but it might be resistance? Buying runes did not fly for me because I did not get it, that the rune dwarf is a vendor. So I did not buy. Maybe make a floating text like "shop here"? The friendly elven ranger graphics...
by Wussel
March 20th, 2019, 9:42 am
Forum: Art Workshop
Topic: nemaara's art (and other art for Genesis)
Replies: 90
Views: 25803

Re: nemaara's art (and other art for Genesis)

https://www.deviantart.com/mangapym That is a link to Mangapym. He got a 25 Dollar promotion running for a gradient shaded full body standing character. The style looks Wesnoth compatible to me. Maybe if your Patreon works out we get your 3 fairies from a fellow like this? The fellow works out from ...
by Wussel
September 1st, 2018, 11:23 am
Forum: Ideas
Topic: [accepted, implemented] Context-free Grammar for unit names
Replies: 25
Views: 8261

Re: How about using Context-free Grammar to generate unit na

The problem with Markov chains is that there may be loops or dead ends which can cause very long or very short names. This small example shows, what I mean: Given are the following names: LILA ANNE ALENA This produces the following Markov chain: <start> -> { A, A, L } A -> { <end>, <end>, L, N } E ...
by Wussel
September 1st, 2018, 5:58 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 316
Views: 78859

Re: The Altaz Mariners (MP pirate campaign now on 1.14!)

Isle of neafsey is not working properly. The relevant variable shows ab instead of b after hitting some witches. No exit.
by Wussel
August 6th, 2018, 10:04 am
Forum: Art Workshop
Topic: Strategic map terrain -large scale map
Replies: 19
Views: 6017

Re: Strategic map terrain -large scale map

Thanks for the kind words for terrain: # # Strategy # [terrain] symbol_image=strat/flat id=stratflat name= _ "Map Plains" string=SGt aliasof=Gt editor_group=strategy [/terrain] [terrain] symbol_image=strat/wood id=stratwood name= _ "Map Woods" string=SFp aliasof=^Fp editor_group=strategy [/terrain]...
by Wussel
May 1st, 2018, 1:30 pm
Forum: Game Development
Topic: Good reading about professional art direction
Replies: 17
Views: 9601

Re: Good reading about professional art direction

I just went trough the story of "Northern Rebirth" using Valkier's art. That thread has been gracefully looked by shadowm. I was actually glad. First she compared me to No45, than she called be rude, than she deleted my posts. I was really wondering what would be next. The orcs are a little bit clic...
by Wussel
May 1st, 2018, 10:25 am
Forum: Art Contributions
Topic: Northern Rebirth by Valkier!
Replies: 2
Views: 3190

Re: Northern Rebirth by Valkier!

Ok, I looked into that Tallin. It might not be perfect, but it could work. I decided to use some distortion. I rotated him 5 degrees and made him bigger. I cut a 400x400 selection. For the outline I had to use some filters, because there where whitish pixel. The 2 dwarfs are good to go in my opinion...
by Wussel
May 1st, 2018, 8:51 am
Forum: Art Contributions
Topic: Suggestion for 1.14
Replies: 20
Views: 7704

Re: Suggestion for 1.14

Wow, awesome! The heavy infantry and the scorpions. I would have never guessed that. So 7 all together. I am totally in line with Celtic_M: The campaign ones might be for a reason, like Delfador tutoring and such. So Arvith and Karrag are the only campaign units having it in the character cfg. I did...
by Wussel
April 30th, 2018, 7:37 am
Forum: Art Contributions
Topic: Suggestion for 1.14
Replies: 20
Views: 7704

Re: Suggestion for 1.14

I noticed the elvish shaman popping up on the right side playing "elvish dynasty". Totally pointless. I am not sure if there is a need even to mirror this or the sylph. I am guessing the other unkown pieces (probably 3 more) suffering from right side disease are all female too. I would not assume an...
by Wussel
April 30th, 2018, 7:25 am
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p non-linear pirate campaign)
Replies: 316
Views: 78859

Re: The Altaz Mariners (the non-linear pirate campaign)

You are still working on this one? That is awesome. If you give this ship to ship encounter a graphical refresh, I am willing to help. For starter you could do the 2 ship map diagonal. That would go nicely with the wooden floor! It would help even with the castle design. You could make a ship board ...
by Wussel
April 28th, 2018, 3:52 pm
Forum: Game Development
Topic: Good reading about professional art direction
Replies: 17
Views: 9601

Re: Good reading about professional art direction

I read it. ... However, I do feel that the author has a very abrasive style of writing, and you may wish to edit your post to include a Language Warning for that link. I was considering a warning for strong language, but than decided not to take that risk. So go and judge for yourself. The author, ...
by Wussel
April 27th, 2018, 3:03 pm
Forum: Art Contributions
Topic: Suggestion for 1.14
Replies: 20
Views: 7704

Re: Suggestion for 1.14

.... If it were one of my portraits I'd fix it (already did in fact), but I'm reluctant to commit the edited work of another artist unless the license they're released under will allow it. Does it ? ... Since nobody has answered this question for 10 days: I would say GPL is technically allowing to ...
by Wussel
April 27th, 2018, 2:19 pm
Forum: Art Contributions
Topic: Northern Rebirth by Valkier!
Replies: 2
Views: 3190

Northern Rebirth by Valkier!

6 years ago Valkier posted a bunch of portraits for the "Northern Rebirth" campaign.

Nobody complained and the job was done. In my versions it is still not in.

Could somebody please check if it is in the 1.14.1 candidate?

Here are a few examples:
hamellarge.png
hamellarge.png (172.48 KiB) Viewed 3187 times
rakshasnew.png
rakshasnew.png (196.84 KiB) Viewed 3187 times
tallin.png
tallin.png (119.53 KiB) Viewed 3187 times
by Wussel
April 27th, 2018, 1:05 pm
Forum: Game Development
Topic: Good reading about professional art direction
Replies: 17
Views: 9601

Good reading about professional art direction

I would consider this a "must read" for anybody doing game art on a professional level.

https://gomakemeasandwich.wordpress.com ... -reynolds/
by Wussel
April 25th, 2018, 7:09 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 264
Views: 96757

Re: Lordbob's commissionned work: UtBS

Awesome Naga and Elyssa! Maybe we should disallow the silver mage upgrade for her in the campaign?

Great Melusand (apart from my issues with the pose itself)!

I look forward to see how the cutting/cropping will be done!