Search found 57 matches

by Woodruff
March 13th, 2013, 2:17 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

And honestly, having more than 200 addons installed in parallel is slightly out of the "normal" specs. Basically the same applies here as it does with damage numbers several times higher than what is there in the game or extremely large maps resulting in large slowdowns: Can happen if you move sign...
by Woodruff
March 12th, 2013, 10:32 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

And honestly, having more than 200 addons installed in parallel is slightly out of the "normal" specs. Basically the same applies here as it does with damage numbers several times higher than what is there in the game or extremely large maps resulting in large slowdowns: Can happen if you move sign...
by Woodruff
March 11th, 2013, 9:31 pm
Forum: Technical Support
Topic: Graphic Error in Wesnoth 1.10.3
Replies: 23
Views: 7062

Re: Graphic Error in Wesnoth 1.10.3

JaMiT wrote:Just linking some pieces together:

Report by bako in this forum
Report by vasmatics in the bug tracker.
And another with the same issue: http://forums.wesnoth.org/viewtopic.php?f=4&t=38416

Any progress on it?
by Woodruff
March 10th, 2013, 6:05 am
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

Alright, I believe I've figured out the problem. I re-installed everything in a brand new parent folder. Then, one by one, I moved my add-ons over to the new add-on subfolder. Lo and behold, when I hit the 264th add-on directory, regardless of what that add-on was, it screwed everything up. As a co...
by Woodruff
March 9th, 2013, 9:54 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

Alright, I believe I've figured out the problem. I re-installed everything in a brand new parent folder. Then, one by one, I moved my add-ons over to the new add-on subfolder. Lo and behold, when I hit the 264th add-on directory, regardless of what that add-on was, it screwed everything up. As a com...
by Woodruff
March 9th, 2013, 12:13 am
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

You could find your userdata directory , then rename the add-ons directory to (e.g.) add-ons-backup, then create a new empty add-ons directory, then reload Wesnoth (F5 on the titlescreen), and see if this fixes your problem. If it does, move the add-ons to the new add-ons directory a few at a time,...
by Woodruff
March 8th, 2013, 11:40 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

Do I really need to remove them all? You could find your userdata directory , then rename the add-ons directory to (e.g.) add-ons-backup, then create a new empty add-ons directory, then reload Wesnoth (F5 on the titlescreen), and see if this fixes your problem. If it does, move the add-ons to the n...
by Woodruff
March 8th, 2013, 5:18 pm
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

Re: The Text Contains Invalid Markup

Do you have any add-ons installed? Have you tried removing them? I have boatloads of add-ons if you're talking about campaign-stuff. I probably have 100+ campaigns loaded up. Do I really need to remove them all? I was hoping this would be something that would be commonly known and someone would be ...
by Woodruff
March 8th, 2013, 6:37 am
Forum: Technical Support
Topic: The Text Contains Invalid Markup
Replies: 18
Views: 1864

The Text Contains Invalid Markup

My Operating System: Windows XP Pro, Version 2002, Service Pack 3 Version of Wesnoth: 1.10.5 now (just updated from 1.10.3 when I started noticing this problem) Language Used: English Problem: Many of the campaigns, and including the Tutorial, give me the error message "The text contains invalid mar...
by Woodruff
June 3rd, 2012, 12:09 am
Forum: Technical Support
Topic: Invalid WML Files
Replies: 6
Views: 1494

Re: Invalid WML Files

Thanks, The_Other...I appreciate that and will use it for the moment.

However, please...can anyone tell me the relevant file-sizes for those two files so that I can get rid of these error messages entirely? It should be a very simple thing to do.
by Woodruff
May 24th, 2012, 11:32 pm
Forum: Technical Support
Topic: Invalid WML Files
Replies: 6
Views: 1494

Re: Invalid WML Files

I am using the most recent "stable" version...I believe it is 10.3. However, Max you have nailed it precisely because I was able to move all but two of them into their "home" directories and they no longer showed up as errors. However, two of those files say that "the file already exists there" and ...
by Woodruff
May 24th, 2012, 12:14 am
Forum: Technical Support
Topic: Invalid WML Files
Replies: 6
Views: 1494

Invalid WML Files

When I bring up any campaign (including the initial ones which are NOT add-ons), I am receiving the following (example) error: "C:/Program Files/Battle for Wesnoth 1.10.3/userdata/data/add-ons/Dungeonmaster_Era is deprecated, use C:/Program Files/Battle for Wesnoth 1.10.3/userdata/data/add-ons/Dunge...