Search found 30 matches

by janenho13
March 15th, 2012, 6:33 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

Elvish Shaman
by janenho13
March 15th, 2012, 5:56 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

Finally! It is working, I tried it.
by janenho13
March 15th, 2012, 5:23 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

Don't change id with name. In the start dialog you use the bandit's name instead of id.
by janenho13
March 15th, 2012, 3:05 pm
Forum: Art Workshop
Topic: Mercenaries Art
Replies: 5
Views: 1952

Re: Mercenaries Art

Good. But aren't the hammers too long?
by janenho13
March 15th, 2012, 2:34 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 38780

Re: The Attack Of The Western Cavalry Feedback

The objects don't hide because there is wrong WML.
[removeitem] instead of [remove_item] which is good.
by janenho13
March 14th, 2012, 7:09 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

Give it here. Maybe I can help.
by janenho13
March 14th, 2012, 3:30 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

What kind of problem?
by janenho13
March 13th, 2012, 6:47 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

Finally, I tried to play it. It isn't bad, it's good, but in the scenario the image in story didn't load.
From original "~images/portraits/humans/transparent/general.png" delete "~images/" and it will be perfect!
by janenho13
March 13th, 2012, 2:02 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 5745

Re: The Wesnothian Army - WIP

I downloaded it. The scenario seems good, but _main.cfg has some mistakes.
[binary_path] is missing and
[+units] is missing too.
by janenho13
March 7th, 2012, 6:08 pm
Forum: Scenario & Campaign Development
Topic: Prinzessin Nilwyn
Replies: 12
Views: 3473

Re: Prinzessin Nilwyn

I downloaded this campaign, tried it and... deleted it as soon as possible for one SUPER BIG BUG: it is completely German! I didn't uderstand any word. There is one advice for you to future: don't create campaigns in different language than English(of course you can but if you want to publicate it, ...
by janenho13
March 6th, 2012, 5:37 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 38780

Re: The Attack Of The Western Cavalry Feedback

I see. The other way is search for objects(crown,...) in core art.
by janenho13
March 6th, 2012, 2:43 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 38780

Re: The Attack Of The Western Cavalry Feedback

I didn't play the campaign all yet. I only tried to start and read the .cfg files and art. The .cfg files semms to be well formed but portraits, well, some are... :| strange. I think you painted it in some programme for art editing like Adobe Photoshop. E.g. the portrait xanthos-king.png. The crown ...
by janenho13
March 1st, 2012, 7:20 pm
Forum: Scenario & Campaign Development
Topic: The Undead of Light-abandoned
Replies: 4
Views: 1318

Re: The Undead of Light-abandoned

Thanks, it can be.
by janenho13
March 1st, 2012, 4:19 pm
Forum: Scenario & Campaign Development
Topic: The Undead of Light-abandoned
Replies: 4
Views: 1318

The Undead of Light-abandoned

I am working on one of the abandoned campaign - The Undead of Light. This was add-on for 1.2.
by janenho13
February 28th, 2012, 4:14 pm
Forum: Scenario & Campaign Development
Topic: M'sar Tower
Replies: 2
Views: 999

M'sar Tower

About 2 months ago I started to do new campaign. I named it Magic Tower and placed it to add-ons server. Unfortunately it isn't very good made and doesn't work. After some time I repared it and now it is certainly playable. But I can't remove it so I placed to add-ons new title - M'sar Tower. It is ...