Search found 76 matches

by tuggyne
September 6th, 2012, 8:17 pm
Forum: Off-Topic
Topic: Funny units names
Replies: 197
Views: 70124

Re: Funny units names

In my last playthrough of The Rise of Wesnoth, the random number generator seemed to favor male magi, as of all magi I've recruited during the whole campaign, only two were female. Both had memorable names: one was named Jovyan, which is only one letter removed from the name os TRoW's main villain ...
by tuggyne
September 6th, 2012, 7:47 pm
Forum: Ideas
Topic: [mainline]/[UMC] Appointing/Recruiting Leaders
Replies: 11
Views: 2574

Re: [mainline] Appointing/Recruiting Leaders

I assume you're mostly talking about multiplayer here, because in campaigns I personally almost never leave my leader behind for long, and because the implications for campaign balance and story would be horrific. One important consideration of allowing new canrecruit units is that they extend your ...
by tuggyne
September 6th, 2012, 3:22 am
Forum: Ideas
Topic: Add MP cost info (mouse over) to main interface?
Replies: 25
Views: 5717

Re: Add MP cost info (mouse over) to main interface?

I personally have always found swamp villages (worst MP of swamp or village, worst defense of swamp or village) to be rather odd. There is no such thing: Villages in swamp are either best defense and worst movement of village and swamp, or, if they're the aquatic ones, just swamp with no best or wo...
by tuggyne
September 6th, 2012, 3:14 am
Forum: Users’ Forum
Topic: Ebay seller is selling your game
Replies: 7
Views: 1624

Re: Ebay seller is selling your game

I'm not sure about the copyrights for Wesnoth, but I do know that it isn't fully uncopyrighted. But at the same time, these people on eBay are selling a CD(?), if I'm not mistaken, and CD's cost to make and package. I doubt they'll sell for much, I really don't think the sellers make much off of We...
by tuggyne
September 5th, 2012, 9:13 pm
Forum: Ideas
Topic: Add MP cost info (mouse over) to main interface?
Replies: 25
Views: 5717

Re: Add MP cost info (mouse over) to main interface?

I never saw a fully displayed description of composite terrain, so I'm hesitant to say it's correct. :) Never wondered about which part determines MP/def... It depends on how the terrain is defined. A given terrain can combine "best-of" several terrains' movement costs for the unit, "worst-of" for ...
by tuggyne
September 4th, 2012, 6:35 pm
Forum: Ideas
Topic: Choice of Defense
Replies: 52
Views: 7453

Re: Choice of Defense

This would be plausible enough were it not for the long timeframes involved. Nearly all attacks resolve over a period of an hour, often closer to several hours, as ToD rather clearly shows. If you have anything more than a minute or two to respond it shouldn't be all that difficult to pick a more s...
by tuggyne
September 3rd, 2012, 9:55 pm
Forum: Tutorial
Topic: Wesnoth Tutorial: Part I
Replies: 26
Views: 15025

Re: Wesnoth Tutorial: Part I

There's a mistake in the very first screen of the tutorial- it says "who would you like to play" rather than "who would you like to play as ". Actually, "play" can be transitive as well as intransitive, so while the usage is a bit unusual it's not wrong. (One can "play Wesnoth", and one can "play K...
by tuggyne
September 3rd, 2012, 9:52 pm
Forum: Technical Support
Topic: Marking Units
Replies: 5
Views: 1117

Re: Marking Units

JaMiT wrote:You used shift-space (hold position indefinitely) instead of space (end unit turn)?
I never knew what that was for! Interesting.
by tuggyne
September 3rd, 2012, 9:31 pm
Forum: Strategies & Tips
Topic: I've read a lot already: Newb observations and questions
Replies: 35
Views: 8332

Re: I've read a lot already: Newb observations and questions

Speaking of beyond L3. Does Konrad's leadership bonus or even his actual level increase beyond L3? When he was supposed to go to "L4", I see that he was healed again but it still said L3... Does that mean that once Konrad hit's L3 you shouldn't seek to level him anymore? Units with a purple XP bar ...
by tuggyne
September 3rd, 2012, 9:17 pm
Forum: Ideas
Topic: Choice of Defense
Replies: 52
Views: 7453

Re: Choice of Defense

I think that it is fine as it is. My logic is that if a mad orc suddenly rushes at you with a big sword, you don't have time to ask your commanding officer what to do - you take an instinctive decision based on what feels best to you. So going back to the Shaman vs Druid, the Druid can't go "Oh dea...
by tuggyne
September 3rd, 2012, 12:48 am
Forum: Users’ Forum
Topic: Ebay seller is selling your game
Replies: 7
Views: 1624

Re: Ebay seller is selling your game

Actually, I don't think he is stating anywhere that you can get it for free as well, neither does he link to the sources. Both of these have to be done according to my understanding of the GPL. IIUC, you don't have to state that you can get it for free. You must , however, provide either full sourc...
by tuggyne
September 3rd, 2012, 12:40 am
Forum: Art Workshop
Topic: For everyone!
Replies: 4
Views: 2432

Re: For everyone!

First I would like to note that they are already used to the unofficial website of the Heroes of Might & Magic. Not sure how that would affect anything. Another entity's (possibly unlicensed) use in no way grants a license for Wesnoth GPL copy-ability: not only does Wesnoth need the right to copy t...
by tuggyne
September 3rd, 2012, 12:31 am
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 85278

Re: Exercises in Formula and Lua AI

Ow, I had a problem with this too. I tried to run Fred on another map (Silverhead Crossing) without thinking, and after displaying the message that Fred didn't know how to play on this map, Wesnoth hung at full CPU. I'm fairly sure that's because of the code to quit the map, but I don't know why th...
by tuggyne
September 2nd, 2012, 9:13 am
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 85278

Re: Exercises in Formula and Lua AI

a new check at the beginning of the game that the right faction, side and map were chosen. Ow, I had a problem with this too. I tried to run Fred on another map (Silverhead Crossing) without thinking, and after displaying the message that Fred didn't know how to play on this map, Wesnoth hung at fu...
by tuggyne
September 2nd, 2012, 3:19 am
Forum: Coder’s Corner
Topic: Exercises in Formula and Lua AI and AI-demos add-on feedback
Replies: 472
Views: 85278

Re: Exercises in Formula and Lua AI

tuggyne: Thanks for taking the time to write all this down! Note that neither of the generic grunt rushes (Ron & Ed) have been updated recently. All of the current work is going into the Freelands-specific version (Fred), with the motivation that figuring it out for a specific case and generalizing...