Search found 120 matches

by Sagez
July 29th, 2011, 5:51 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

Guys, you are absolutely right! Actually, majority of the EEaW team is on holidays, so you will have to wait for transport ships and other cool stuff. Thanks so much! :)
by Sagez
July 29th, 2011, 5:32 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

@ Matt Daka You are always welcome, EEaW needs people like you :) This idea is great and we will try to make use of it. @ Velensk We know ''Gunpowder Age'' (XVIII Warfare too, both eras are good and needed - I'm personally tired of fantasy) and we were already planning ''borrowing'' transports from ...
by Sagez
July 29th, 2011, 5:10 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

Well, I'm afraid that's not possible. Why? There are many maps with water, but usually your starting castle is not directly connected with water. If the ships would be not allowed to move on land, they would never reach water and become a painful waste of money (while still blocking one recrutiment ...
by Sagez
July 29th, 2011, 12:25 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

Thank you very much, we'll fix it as soon as possible. Bs_grom hasn't answered me yet.
by Sagez
July 27th, 2011, 7:32 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

I remember about maps - they are not working because they are using new terrain types which exist only in 1.9. Bs_grom, author of our maps, said (two days ago) that he will make those maps working on 1.8 in two days... :| Please, be patient, I will ask him again and we will know how is the progress ...
by Sagez
July 27th, 2011, 5:14 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

The new version just went to the BfW servers. Changelog: - Swedish Shooter - cost: 15 (-1); - Young Winged Hussar - cost: 35 (+5); - Armoured - cost: 21 (+1); - Siege Cannon - cost: 36 (+3) attack 60-1; - Royal Culverin - attack 120-1; - Sich Esaul - added the leadership ability. Feel free to commen...
by Sagez
July 26th, 2011, 1:37 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

Now I understood you better and I admit that you're pretty much right. We are going to raise hussars price from 30 to 35 gold in the next era release. If 35 gold will prove its insufficiency, we'll keep raising hussars price further - to 40, 50 or even 100 gold. Yeah, seriously. Until then maybe som...
by Sagez
July 25th, 2011, 7:51 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

I suggest you play EEaW for longer than just one or two days. Every nation can defeat winged hussars. I have made a special list of units which are able to kill them (mini-guide). Cossacks : peasants, spearmans, tabors, zaporozhian walkers Swedes: pikemans, cannons, reiters, shooters Tatars: tatar s...
by Sagez
July 25th, 2011, 3:13 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

@ Velensk Your opponent indeed may know how to use winged hussars but he can still miss/get unlucky/ ran out of gold (so he won't produce more expensive hussars :o ). Every war will not treat you fairly ; BfW is like Mud and Blood 2 - ''unfair random brutality''. If you are not convinced yet, I advi...
by Sagez
July 24th, 2011, 8:48 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

@ Temuchin Khan - thank you very much. I feel so glad! Long live Polnisch - Österreichische Freundschaft! :P And have fun with EEaW! :) @ Velensk Believe me, we have done a lot of playtesting during the two years of development. Your balancing suggestions are welcome but I don't feel too convinced a...
by Sagez
July 23rd, 2011, 10:29 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

Those maps certainly work on 1.9. As for 1.8, we will check it and try to solve the problem.
Ships are not supposed to have ''no counter''. This is intentional.
by Sagez
July 19th, 2011, 8:47 am
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

EEaW 1.1 is now available on both the BfW 1.8 and 1.9 servers. Changelog: - new list of leaders; - field hospitals cure poison; - removed the 'pike' ability; - Akinji & Musketeer: cost reduced to 16; - additional melee strike for the Shooter of Moscow and Colonel Shooter; - fixed buggy 'fearless' tr...
by Sagez
July 16th, 2011, 9:45 am
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Re: XVII Century Project : Eastern Europe at War (EEaW)

@ Shinobody, Espreon - thanks for your comments!
As for hussar, we will probably improve his appearance soon. We are going to to improve other units' graphics as well.
by Sagez
July 15th, 2011, 12:59 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 255
Views: 70578

Eastern Europe at War (EEaW) - 2.1 for 1.14!

http://www.wesnoth.com.pl/images/news_cats/EEaW1.jpg XVII Century Project : Eastern Europe at War ( EEaW ) Hello everybody, I feel honoured to introduce a new add-on to the wesnoth.org community, on behalf of the EEaW team, coming from the Polish BfW fansite - wesnoth.com.pl We have been working on...
by Sagez
June 29th, 2011, 1:50 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 20520

Re: Brent (0.1.7) – for 1.9

Brent was one of my favourite campaigns. It contained interesting concept, intuitive gameplay and multiple options of building up your hero... so I'd love to see it again on the addons list. For sure I would enjoy playing Brent once more. Are you going to reupload this addon soon? It may be incomple...