Search found 514 matches

by pyrophorus
November 17th, 2014, 9:40 am
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

This campaign already exists: A new Order, by szopen. It's not the official version of the faction because he wrote stats of his own, but the way these people are described is very positive.

BTW, it is one of the best addons campaign and really worth to be played.

Friendly,
by pyrophorus
November 16th, 2014, 11:26 am
Forum: Coder’s Corner
Topic: Yet another map generator (removed)
Replies: 45
Views: 17425

Yet another map generator (towns)

Hi !
Towns are here. They are some flat terrain surrounded with walls and populated with houses and decorations. They can be centered around a standard castle like these two:
Towns-1.jpg
or have a keep on the outer walls, like the two orcish towns in the left.
Towns-2.jpg

Friendly,
by pyrophorus
November 12th, 2014, 10:17 am
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

I second what Zookeeper says... It's not a matter of historical sense, but of what a name suggests today. The name "paladin" have been redefined and means today a pure white knigthy person and very few people knows exactly who they were (not people exclusively devoted to war against the Saracenes) ....
by pyrophorus
November 10th, 2014, 9:38 am
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

I like the "Wassanids" idea.
By the way, we already have some sort of Arabic faction in "To Land Unknown" and AFAIK, there was not such conflict about it.

Friendly,
by pyrophorus
November 6th, 2014, 4:48 pm
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

pyrophorus: You seem to want to focus intently on specifics, but you lose sight of the basic fact that "Paladins" historically refers to religiously motivated warriors from europe who went to fight the muslims... Sorry, but this is false. The title "Paladin" means a close companion to the king (a p...
by pyrophorus
November 6th, 2014, 3:19 pm
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

Many mainline wesnoth campaigns regard wars fought by or for the Kingdom of Wesnoth. A kingdom is a nation ruled autocratically by a king, who historically speaking declares himself to have the god-given right to command his subjects and sentence them to death should they disobey. One may try to ar...
by pyrophorus
November 5th, 2014, 1:59 pm
Forum: Multiplayer Development
Topic: Khalifate Era
Replies: 118
Views: 21310

Re: Khalifate Era

Hi ! As for the faction name we should never change it to haradrims. Are you serious sir? How wrong is that! I mean Tolkien was guy who wrote silly stories for kids based on pagan germanic folklore. For sure we don't want to have such controversial influences in wesnoth as it plainly feels wrong. Fo...
by pyrophorus
November 4th, 2014, 5:28 pm
Forum: Coder’s Corner
Topic: Huge map issues
Replies: 3
Views: 1049

Re: Huge map issues

Hi ! Currently, the maps are limited to 200 x 200 (according to the documentation). Actually, the map editor accepts much larger maps (I tried up to 1000 x 1000), but one can't expect it to work fluently on such huge things. Mainly because it's not only a mere matter of displaying the hexes images, ...
by pyrophorus
November 4th, 2014, 5:07 pm
Forum: Coder’s Corner
Topic: Yet another map generator (removed)
Replies: 45
Views: 17425

Re: Yet another map generator (multiplayer aware beta)

Hi ! You can now find the map generator source code on github here . I fear it will not attract more contributors than earlier, but anyway, they would be welcomed. There's no executable updates because I mainly reworked the code architecture without adding functionalities. This to prepare further en...
by pyrophorus
October 29th, 2014, 9:06 am
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 383
Views: 128022

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

Dugi wrote:I am porting Swamplings for 1.10 / 1.12 and I am mostly done. Just to let you know.
Fine...
I'll send you the fr translation Boru hadn't the time to include in last version.
Friendly,
by pyrophorus
October 15th, 2014, 8:47 am
Forum: WML Workshop
Topic: Characters not talking
Replies: 7
Views: 1050

Re: Characters not talking

Another thing I'm wondering about is how to create an image of the wesnoth map with markers on it. I've seen on several Wesnoth campaigns, mostly mainline, where an x appears on the map, representing the current location of the protagonist(s). How can this be accomplished? Hi ! There is a program n...
by pyrophorus
October 14th, 2014, 5:46 am
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 383
Views: 128022

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

szopen wrote: EDIT: Did I mentioned ANO (a new order) is abandoned?
Yes, you did...
I will take care of porting it to 1.12 if nobody jumps on it. It's a great campaign in my opinion and it would be a pity to let it fall (just as Swamplings).

Friendly,
by pyrophorus
September 26th, 2014, 11:46 am
Forum: WML Workshop
Topic: dabber's questions: all terrain
Replies: 50
Views: 5453

Re: dabber's questions: modify object?

edit: If dugi is right, a wink for developers: If leveling a unit involves reevaluate all [filter] in [effect] attached to unit, what is the logic to not do it also after beign [unstore_unit]? When a unit is unstored is quite probable have been changed in as meaningfull ways as when it levels. That...
by pyrophorus
September 12th, 2014, 9:29 am
Forum: Scenario & Campaign Development
Topic: Return to Noelren 0.7.6
Replies: 224
Views: 35646

Re: Return to Noelren 0.7.6

Hi ! Can you help me fix this bug please. I use version 1.10.2 on Ubuntu. I don't think it's a bug. To ligth a fire, you must: Move Tiomen on a forested hex. Rigth click on a hex adjacent to him (not on him). This should work. Also, the pictures of Lithiviel, the "sexy" swimmer and her sister are in...
by pyrophorus
September 1st, 2014, 9:24 am
Forum: Writers’ Forum
Topic: I can translate English into German :D
Replies: 1
Views: 1455

Re: I can translate English into German :D

Why not joining the German translation team ? You would most probably be welcomed there and will learn the best way to do things (using the gettext translation system). Take a look http://wiki.wesnoth.org/GermanTranslation.

BTW, if you want to translate my campaign, you're welcome :lol: