Search found 204 matches

by Neuromancer
August 15th, 2011, 12:21 am
Forum: Scenario & Campaign Development
Topic: Gloria Victis
Replies: 18
Views: 8055

Re: Gloria Victis

0.2.1 uploaded. Roster code and Hazaels leadership fixed. Campaign now has fully working shroud on the world map thanks to melinaths [store/set shroud] tags. Intro scenario is now happening indoors, but the scenery is not completed and will be further updated in future. On the world map there is tes...
by Neuromancer
August 10th, 2011, 4:37 pm
Forum: WML Workshop
Topic: Some way to center [image]?
Replies: 2
Views: 500

Some way to center [image]?

Is there some way to center the image used in the story parts regardless of the screen resolution?
by Neuromancer
August 10th, 2011, 3:19 pm
Forum: Scenario & Campaign Development
Topic: Children of Dragons
Replies: 175
Views: 42169

Re: Children of Dragons

Im playing on 1.9.6 and that is apparently causing the problem.
by Neuromancer
August 10th, 2011, 10:52 am
Forum: Scenario & Campaign Development
Topic: Gloria Victis
Replies: 18
Views: 8055

Re: Gloria Victis

Lord-Knightmare, thanks for pointing that out. Boldek, no, unless there is someone willing to port the maps and code to 1.8. Necklace cord is made from some kind of black leather. Scorpio has red gems as eyes, they are glowing in dark. The metal is probably more black than it is on picture. It can b...
by Neuromancer
August 9th, 2011, 11:52 am
Forum: WML Workshop
Topic: Gloria Victis code issues
Replies: 41
Views: 6268

Gloria Victis code issues

I have some questions regarding Gloria Victis campaign. It is available on the 1.9 server. 1. In the intro scenario, there are two messages which dont show up and I have no clue why. How to reproduce: Just start the campaign and in the first scenario in the first option dialog leave either the poach...
by Neuromancer
August 8th, 2011, 6:24 pm
Forum: Writers’ Forum
Topic: Looking for characters and story writer(s) - Mercenaries
Replies: 72
Views: 12019

Re: Looking for characters and story writer(s) - Mercenaries

Im very happy to announce Gloria Victis was just uploaded on the 1.9. addon server, consisting of five narrated, playable scenarios. Campaign has its own topic in the Scenario&Campaign development section, please post everything related only there from now on.
by Neuromancer
August 8th, 2011, 6:15 pm
Forum: Scenario & Campaign Development
Topic: Gloria Victis
Replies: 18
Views: 8055

Re: Gloria Victis

Lore Dark elves from dark forest (on the west) fighted with the good elves from the forest on the right (called Everfall forest or something like that because it seems to be in autumn always). Good elves won but their civilization got destroyed. Now the dark elves are emerging again and someone nee...
by Neuromancer
August 8th, 2011, 6:15 pm
Forum: Scenario & Campaign Development
Topic: Gloria Victis
Replies: 18
Views: 8055

Gloria Victis

http://www.karolbotka.sk/wp-content/uploads/2013/09/GloriaVictisLogoBlack1.png Campaign concept Mysterious Hazael travels the land in order to fulfill his strange deeds. In the first scenario there are 12 characters. Player gets to choose 8 units and they will be with him from the start to the end ...
by Neuromancer
August 6th, 2011, 10:33 am
Forum: Scenario & Campaign Development
Topic: Undead in the Sewers!, Now Featuring Character Classes!
Replies: 103
Views: 8852

Re: Undead in the Sewers!, a SP RPG Campaign for Wesnoth 1.9

Played as human female shaman, here are my observations and suggestions for the game: Description of the classes please! Let the player know what he can expect from them. Maybe show some typical abilities that class can have. Introduce lesser healing potions at the early stages of the game instead o...
by Neuromancer
August 3rd, 2011, 2:14 pm
Forum: Scenario & Campaign Development
Topic: The Earth's Gut for BfW 1.11/1.12
Replies: 251
Views: 51716

Re: The Earth's Gut (BfW 1.9, formerly "Dwarven Kingdom")

Ok didnt read the topic, there are my suggestions from playthrough: All scenarios: Why there are not more keeps? You have to recruit from the start and then just move your units for, like, 4 turns to the action = boredom. Two-three small keeps in the center of the maps would solve this problem. lol ...
by Neuromancer
August 2nd, 2011, 11:58 am
Forum: Scenario & Campaign Development
Topic: What new terrain would be Great for your UMC?
Replies: 51
Views: 8467

Re: What new terrain would be Great for your UMC?

What is current status on Dark Forest tiles? If I remember correctly, some submissions were done already, but I cannot find them anymore.
by Neuromancer
August 2nd, 2011, 10:46 am
Forum: Off-Topic
Topic: Funniest thing you have seen printed on a T-Shirt
Replies: 43
Views: 11528

Re: Funniest thing you have seen printed on a T-Shirt

Hi guys, whats your opinion on these shirts? http://www.designbyhumans.com/shop/detail/9279?category=1&view_all=true http://www.designbyhumans.com/shop/detail/9261?category=1&view_all=true http://www.designbyhumans.com/shop/detail/9140?category=1&view_all=true http://www.designbyhumans.com/shop/deta...
by Neuromancer
August 1st, 2011, 2:59 pm
Forum: Strategies & Tips
Topic: What Kind of Player Are You?
Replies: 29
Views: 3775

Re: What Kind of Player Are You?

I love aggresive style. I always choose Drakes in multiplayer and often play them as orcs. This style leads sometimes to my quick demise, but then the more fun I have from wins.
by Neuromancer
July 31st, 2011, 12:43 pm
Forum: Writers’ Forum
Topic: Looking for characters and story writer(s) - Mercenaries
Replies: 72
Views: 12019

Re: Looking for characters and story writer(s) - Mercenaries

For The achievements I suggest using objective and note tags once you have won but before the success popup How exactly are you thinking of it..? Instead of having the items in shops you can have them as drops from the enemy leaders and thus provide an incentive to complete as many campaigns as pos...
by Neuromancer
July 14th, 2011, 6:33 pm
Forum: Writers’ Forum
Topic: Looking for characters and story writer(s) - Mercenaries
Replies: 72
Views: 12019

Re: Looking for characters and story writer(s) - Mercenaries

First lines of this post removed per Posting Guidelines section 5 , not this user’s fault — shadowmaster Another ideas dump, this time artifacts: Artifact for Wendala, looks somehow like this: http://i20.twenga.com/jewelry/cubic-zirconia-necklace/pewter-red-cz-scorpion-tp_6262365281370209111b.png N...