Search found 218 matches

by Thrash
January 21st, 2018, 2:23 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 14 - Rough Landing
Replies: 26
Views: 12429

Re: The Rise of Wesnoth: Rough Landing

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal, 480 starting gold (2) How difficult did you find the scenario? (1-10) 4 because of the sea serpents (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the ...
by Thrash
January 20th, 2018, 12:47 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 13 - Peoples in Decline
Replies: 27
Views: 13415

Re: The Rise of Wesnoth: Peoples in Decline

(1) What difficulty levels and game versions have you played the scenario on?  1.12.6, Normal, with 450 carry over gold (650 total!) (2) How difficult did you find the scenario? (1-10)  3, to keep from losing a key unit. Beating it with as much gold as I had would be a piece of cake - I could spam ...
by Thrash
January 19th, 2018, 1:46 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 12 - A Final Spring
Replies: 24
Views: 12880

Re: The Rise of Wesnoth: A Final Spring

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 7. It's a bit tricky to get the balance between the three fronts sorted out. Once you do it's fairly straight forward. (3) How clear did you find the scen...
by Thrash
January 18th, 2018, 2:06 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 10 - Sewer of Southbay
Replies: 32
Views: 15888

Re: The Rise of Wesnoth: The Sewer

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 8, you have to play it very carefully to succeed. (3) How clear did you find the scenario objectives? Clear enough. (4) How clear and interesting did you ...
by Thrash
January 17th, 2018, 1:49 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 9 - Fallen Lich Point
Replies: 44
Views: 23331

Re: The Rise of Wesnoth: Fallen Lich Point

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 4, the only really tough part was killing the lich quickly. (3) How clear did you find the scenario objectives? I think the objectives were clear, figurin...
by Thrash
January 13th, 2018, 11:49 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 8 - Clearwater Port
Replies: 51
Views: 26437

Re: The Rise of Wesnoth: Clearwater Port

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 4, taking last ship. All just a matter of having enough units to rotate. (3) How clear did you find the scenario objectives? What bonus I got for leaving ...
by Thrash
January 13th, 2018, 6:22 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 6 - Temple in the Deep
Replies: 35
Views: 17230

Re: The Rise of Wesnoth: Temple of the Deep

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 4 up to the point of beating the lich, then it jumps. (3) How clear did you find the scenario objectives? Clear. Thought by the time I got to the ruby, I ...
by Thrash
January 13th, 2018, 3:28 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 5 - The Oldwood
Replies: 31
Views: 14151

Re: The Rise of Wesnoth: The Oldwood

(1) What difficulty levels and game versions have you played the scenario on?  1.12.6, Normal (2) How difficult did you find the scenario? (1-10)  3, only lost one unit in a rush to engage enemy and take pressure off of ally. Besides that the biggest danger is the enemy leaders being capable of hug...
by Thrash
January 13th, 2018, 5:13 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 4a - The Swamp of Esten
Replies: 26
Views: 13889

Re: The Rise of Wesnoth: The Swamp of Esten

(1) What difficulty levels and game versions have you played the scenario on?  1.12.6, Normal (2) How difficult did you find the scenario? (1-10)  8/10 (3) How clear did you find the scenario objectives?  Clear. (4) How clear and interesting did you find the dialog and storyline of the scenario?  F...
by Thrash
January 12th, 2018, 2:54 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 3 - A Harrowing Escape
Replies: 32
Views: 16928

Re: The Rise of Wesnoth: A Harrowing Escape

(1) What difficulty levels and game versions have you played the scenario on? Normal, 1.12.6 (with Wesfolk) (2) How difficult did you find the scenario? (1-10) 3. (3) How clear did you find the scenario objectives? Clear. (4) How clear and interesting did you find the dialog and storyline of the sc...
by Thrash
January 11th, 2018, 9:54 pm
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 2 - The Fall
Replies: 32
Views: 15261

Re: The Rise of Wesnoth: The Fall

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6, Normal (2) How difficult did you find the scenario? (1-10) 3 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the scenario? Good. (5)...
by Thrash
January 9th, 2018, 12:00 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 1 - A Summer of Storms
Replies: 31
Views: 15847

Re: The Rise of Wesnoth: A Summer of Storms

(1) What difficulty levels and game versions have you played the scenario on? 1.12.6 / Medium (2) How difficult did you find the scenario? (1-10) 2. Eldaric is a beast and makes this a cake walk (and I overlooked his leadership for most of the level). (3) How clear did you find the scenario objectiv...
by Thrash
December 31st, 2014, 4:11 am
Forum: Technical Support
Topic: Occasional crash with planning mode, recruiting & recalling
Replies: 1
Views: 717

Occasional crash with planning mode, recruiting & recalling

OS: MacOSX 10.10.1 Wesnoth 1.12.0 (installed via homebrew) I'm seeing an occasional problem when I have planning mode enabled and I do both recruiting and recalling of units. When I execute the planning, sometimes the recalled units don't seem to get recalled properly and still appeared greyed out (...
by Thrash
November 26th, 2011, 5:37 pm
Forum: Users’ Forum
Topic: Some questions regarding Android version of BFW
Replies: 29
Views: 21025

Re: Some questions regarding Android version of BFW

Since this seems to be the thread for Android questions, I have two regarding preferences on the Android. 8) Is there some way to save preferences? Specifically, every time I restart the App I disable all sounds and it appears I have to do that with each restart. 9) Is there some way to change the d...
by Thrash
September 13th, 2010, 2:12 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 6 - Temple in the Deep
Replies: 35
Views: 17230

Re: The Rise of Wesnoth: Temple of the Deep

(1) What difficulty levels and game versions have you played the scenario on? 1.8.3, Hard, 148 starting gold, w/Burin, w/o outlaws (2) How difficult did you find the scenario? (1-10) 6. Without Burin this would be damn hard. A MoL also helps a good amount since I have no outlaws. (3) How clear did ...