Search found 123 matches

by tribes45
March 28th, 2012, 4:05 am
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

Thanks guys, I was basing it on Heir to the throne ;)
EDIT: It still is caring gold over.. :/
by tribes45
March 28th, 2012, 2:14 am
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Gold Carryover

Okay, so I'm making a Strictly low gold scenario, and each time I try to disable gold carryover, this happens: Invalid WML found [gold_carryover] not supported here what I put in the Prestart event. [gold_carryover] bonus=no carryover_percentage=0 [/gold_carryover] Thanks for the help, Appreciate it.
by tribes45
March 27th, 2012, 11:41 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

Lol I give up I can't win on "The lance of the devil" Necromancers too hard :p
That is if you're on Hadric's side.
by tribes45
March 27th, 2012, 10:27 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

I would like to complement a lot of the art work on here. But secondly, with flagships, I think "Navy-Sword"s swarm is a good idea. But, by the time it has 220 hp, it only hits once. Maybe you should balance that on a different level, below 100 hp should be 17-1 or something probably?? EDIT: Is ther...
by tribes45
March 27th, 2012, 2:56 am
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

On "The_Lance_of_The_Devil" Green always seems to take a real long time. Even at turn 2.. :/ Like, you wait 20 seconds for him to move one unit. Is this the campaign or my computer?
by tribes45
March 27th, 2012, 2:18 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.5 [Wesnoth 1.14]
Replies: 573
Views: 236710

Re: After the Storm 0.7.2 [Wesnoth 1.9.10+]

Very interesting campaign! When I played it, I couldn't stop. Story was very interesting as well :)
by tribes45
March 26th, 2012, 5:57 pm
Forum: WML Workshop
Topic: Custom Unit
Replies: 5
Views: 710

Re: Custom Unit

I'm still learning with WML, but I think this should work. When a unit with {ABILITY_UNDRAINABLE} fights a unit with a drain attack, the undrainable unit temporarily gains not_living=yes, then loses it after the fight. In effect, it becomes undead for the duration of the fight. Note that it will al...
by tribes45
March 26th, 2012, 4:21 pm
Forum: Art Workshop
Topic: The Other's attempts at art
Replies: 15
Views: 4236

Re: Barbarian Witch-doctor and other curiosities

Undead sniper (for some reason!) - haven't added shadows yet http://i1067.photobucket.com/albums/u440/jr328877b/UndeadSniper.png Another try at the barbarian, cleaned up the (unintended) 'tattoos', changed the arm and removed the horrible shadow. Not sure how/if I can fix the facing issue though. h...
by tribes45
March 26th, 2012, 4:14 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

Elvish_Hunter wrote:tribes45: I just joined two of your posts that were only four minutes apart. The next time, please use the edit button rather than double posting.
Okay, sorry honestly don't mean too, just don't like two post in them w/ dif topics. But thanks for the warning :)
by tribes45
March 26th, 2012, 4:00 am
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 46235

Re: Cities of the Frontier (aka sim-Wesnoth)

Thanks, for the tips, I shall try again. First on easy, then on normal. :)

EDIT:
Beat campaign on easy, is the simple difference a bowman and amount of turns between attacks?
by tribes45
March 26th, 2012, 2:29 am
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

oh sided with lawrence did not give lance then screw off im goin to kill u lawrence and elves have to fight Please put spoilers in a " " Okay, I'll do that then. It was anyway an idea to place more units onto the map, because when I played, i saw that by the time you reach the battlfield, everyone ...
by tribes45
March 25th, 2012, 9:24 pm
Forum: WML Workshop
Topic: Help please
Replies: 5
Views: 691

Re: Help please

kklego3 wrote:I know nothing about WML :oops: and I made a map that I wnt to change the Time Of Day to underground
Take two hours of your time to looks at create and you can make a simple campaign. ;)
by tribes45
March 25th, 2012, 5:57 pm
Forum: WML Workshop
Topic: Custom Unit
Replies: 5
Views: 710

Re: Custom Unit

8680 wrote:If you want to give 500 gold to side 3 on turn 8, use:

Code: Select all

[event]
    name=turn 8
    [gold]
        side=3
        amount=500
    [/gold]
[/event]
Why thank you :)

1/2 problems solved thanks to the good people of the forum.
by tribes45
March 25th, 2012, 5:39 pm
Forum: WML Workshop
Topic: Custom Unit
Replies: 5
Views: 710

Custom Unit

Is there an abillity, or trait or something I can give a unit to make them "Anti-Drain" meaning they can't be drained?

Oh and, is there error in this? It won't work for some damned reason.

Code: Select all


[event]
name=turn 8
[filter]
side=3
[/filter]
gold=500
[/event]
Thx. :eng:
by tribes45
March 25th, 2012, 5:17 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Naga campaign, Return of the Monster
Replies: 81
Views: 28868

Re: 1.10 SP Naga campaign, Return of the Monster

Enjoyed the campaign, but on the pirate mission I stopped playing. Didn't like the idea of nagas each scenario. But I did enjoy it while I played a few scenarios. :)