Search found 123 matches

by tribes45
April 3rd, 2012, 5:44 am
Forum: Scenario & Campaign Development
Topic: 1.11 SP Campaign: Tales of the Setting Sun
Replies: 89
Views: 35944

Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun

On "Emergency Exit" What am I suposed to do? There's no Enemy to kill like it says to do, I even checked with Shroud /debug. I moved my units to every possible location, :/
by tribes45
April 3rd, 2012, 5:07 am
Forum: WML Workshop
Topic: Summon, move.
Replies: 4
Views: 521

Re: Summon, move.

ancestral wrote:What happens when you try deleting the [filter] tag?

Oh wow, that was my mistake, an untrained eye. :) Thanks. Topic closed

EDIT:
NEVERmind, it still doesn't work.
by tribes45
April 3rd, 2012, 4:29 am
Forum: WML Workshop
Topic: Summon, move.
Replies: 4
Views: 521

Summon, move.

Can anyone tell me what's wrong with this? It only will say what one of the units say.. :/ [event] name=turn 2 [message] speaker=Karifu message= _ "Kial, Get out here." [/message] [unit] type=Elvish Outrider id=Elvish Outrider5 name= _ "Kial" side=2 x=43 y=9 [/unit] [filter] [message] speaker=Kial m...
by tribes45
April 2nd, 2012, 7:11 pm
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

EDIT NONE of these work.. OK, at this point every suggestion that we can give you will be only wild guessing, as we don't really know what are you doing (yet). Please post the whole content of your scenario, or the whole campaign compressed in a zip file, so we can take a look. :) Okay, Adamant14 h...
by tribes45
April 1st, 2012, 10:18 pm
Forum: Scenario & Campaign Development
Topic: Considerate Dead
Replies: 13
Views: 3494

Re: Considerate Dead

Man, are you the only one who got my campaign? o,o
by tribes45
April 1st, 2012, 5:49 pm
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

WhiteWolf wrote:Glad you all liked it :)
I think while trying to end the third branch, I will also start with a new campaign with a new story :)
Woeet
by tribes45
April 1st, 2012, 1:50 am
Forum: Scenario & Campaign Development
Topic: Considerate Dead
Replies: 13
Views: 3494

Re: Considerate Dead

I like the premise of this, a necromancer with a conscience. You ought to explain why he's a nice necromancer (a backstory before the first scenario will do) The first scenario is a bit easy; the only units the loyalists have are longbowmen and pikemen, which do virtually no damage to skeletons. I ...
by tribes45
April 1st, 2012, 12:39 am
Forum: Scenario & Campaign Development
Topic: Considerate Dead
Replies: 13
Views: 3494

Considerate Dead

Hello, Tribes here. I've just now posted my Campaign, Considerate Dead. This is the forum page where I wish to here feedback about that campaign. But please read what's stated below. This is my first legit campaign I've coded, off my own maps etc. I'm really new at WML, and have just began to learn ...
by tribes45
March 31st, 2012, 5:41 pm
Forum: Scenario & Campaign Development
Topic: Grnk the Mighty: Parts 1 & 2 now on 1.12 and 1.14 server
Replies: 296
Views: 66538

Re: Grnk the Mighty (BfW 1.9)

Any hints for first mission? I've tried multiple times.
by tribes45
March 30th, 2012, 12:00 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 94217

Re: 1.10 SP Campaign, Fate of a Princess

Hey, are there any tips for scenario 3?
by tribes45
March 28th, 2012, 5:11 pm
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

here what I put in the Prestart event. [gold_carryover] bonus=no carryover_percentage=0 [/gold_carryover] This part is perfect to be placed inside an [objectives] tag, to warn the player that no gold will be carried over; but this has no practical effect on the scenario. What may really interest yo...
by tribes45
March 28th, 2012, 6:07 am
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

rmj wrote:I believe the default is 100 gold for a scenario. Are you specifying the amount of gold for the side with gold=0 or some other value?
Gold=75
by tribes45
March 28th, 2012, 5:54 am
Forum: Scenario & Campaign Development
Topic: The Invasion Of The Western Cavalry Feedback
Replies: 147
Views: 35599

Re: The Attack Of The Western Cavalry Feedback

On the next mission after lance of the devil, they mention a qoute of "Mal-Talar" being petrified on the battle field. But hes not anymore Edit: Heh, Wesnoth never stood a chance :twisted: Edit: This campaign was one of the best campaigns I've ever played during the time of knowing this game, which ...
by tribes45
March 28th, 2012, 5:34 am
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

zookeeper wrote:Maybe you have it in the wrong scenario then.
I checked that, just incase I did it put it in both scenarios. It still carryovers gold.
by tribes45
March 28th, 2012, 4:24 am
Forum: WML Workshop
Topic: Gold Carryover
Replies: 15
Views: 2051

Re: Gold Carryover

I tried both. I started from the first scenario, and then went to the last testing it, carryover still took place. - And I tried loading a begining .gz no auto save 1 just gz.