Search found 393 matches

by francophone
May 27th, 2012, 9:29 pm
Forum: Art Workshop
Topic: Avian Faction portraits and sprites
Replies: 176
Views: 38188

Re: Avian Faction portraits and sprites

I don't understand position of its arms
by francophone
May 27th, 2012, 9:27 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 7800

Re: Another version of demons and angels

homunculus wrote:i see, so the shadow should just be along the lower red line on the ground.
Yes !
homunculus wrote:the shadow of body might also need to align with the red line, then?
Yes again !
by francophone
May 27th, 2012, 9:25 pm
Forum: Art Contributions
Topic: LordBob's commissionned work
Replies: 683
Views: 167477

Re: LordBob's commissionned work

Scandinavians can not be a reference for ogre, because their are human (I think, aren't they ?), they need clothes for support the cold, they live and sleep in habitation longer than outdoor, etc. If a person lives mostly outside almost naked in a cold climate, it will be tanned (if it does not die ...
by francophone
May 27th, 2012, 9:06 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 7837

Re: Era-of-InvasionS's ability thread

it works perfectly (it was so simple). Thank you! In testing I found a problem: Capacity "arcane feeding" heal 2 X damage to arcane. It seems I have tested but I possibly only tested the equivalent with fire (it works). As "arcane feeding" is a copy of "fire life" (with changed names, type of attack...
by francophone
May 27th, 2012, 7:55 pm
Forum: Art Contributions
Topic: LordBob's commissionned work
Replies: 683
Views: 167477

Re: LordBob's commissionned work

Scandinavians are reputed to be typically European and non-mixed race (it is a belief, I'm not saying they are "pure race"). They are typically perceived as white people, as opposed to Arabs and Blacks. But in Europe, at least in my country (France), they are supposed to have a golden skin. Certainl...
by francophone
May 27th, 2012, 7:36 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 7800

Re: Another version of demons and angels

The wings are on a vertical plane so they must have the same horyzontale length. And shadows should be at the same height of the wings. They are far away. :( thunder1.png I watched the projected shadow of different units. Often the shadow is pretty simple. The wings of drakes do not project shade. T...
by francophone
May 27th, 2012, 4:11 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 7800

Re: Another version of demons and angels

The shade is it better ?
by francophone
May 27th, 2012, 3:46 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 7800

Re: Another version of demons and angels

The difference is very subtle. Yes, but we must choose. 1. What are the white hammer-shaped things, some form of wing? Yes. 2. Maybe you could change the colors of the skin and armor, so they are not so similar. No. I want their golden skin. I had also planned to make a version with very pale skin ...
by francophone
May 27th, 2012, 3:05 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 7837

Re: Era-of-InvasionS's ability thread

I try to improve another skill. It works by directly indicating the value that I want to remove to the unit. But I want this value to be a quarter of the damage of its attack. I did some tests but I have trouble with variable operations (and I find nothing about this in the wiki). The idea is to sto...
by francophone
May 27th, 2012, 2:40 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 7800

Re: Another version of demons and angels

I come back to the graphic aspect. I thought about togas for the highest levels of angels. But that is wrong with the warlike of these angels. Those who go on the battlefields are in armor. And if I put them in a toga (or tunic or otherwise) over the armor, it would reduce their golden appearance an...
by francophone
May 27th, 2012, 11:04 am
Forum: Art Workshop
Topic: Art for Tales of the Setting Sun
Replies: 79
Views: 18694

Re: Art for Tales of the Setting Sun

Head feels very small (more than your other portraits)
by francophone
May 26th, 2012, 3:27 pm
Forum: Art Contributions
Topic: Official Specifications for Art Section of the Wiki
Replies: 8
Views: 4455

Re: Official Specifications for Art Section of the Wiki

"A line that alternates 2 and 3 pixels" is not a problem for me. This is 5 pixels for 2.
What I mean is that it seems more convenient to indicate in a tutorial a report of 5 pixels for 2, rather than report of the enflatment of a cross.
by francophone
May 25th, 2012, 7:27 pm
Forum: Multiplayer Development
Topic: Ultimate Random Maps 1.3.2 for BfW 1.13/1.14
Replies: 25
Views: 10902

Re: Sigurd's Random Maps 0.8.5 for BfW 1.10

Look at http://forums.wesnoth.org/viewtopic.php?f=15&t=36872
The concept of my grottos is close to that of your mountains. namely that it is a mix map, interior and exterior. But they are very different.
by francophone
May 25th, 2012, 7:19 pm
Forum: Faction & Era Development
Topic: Avian Faction (The faction of winged people)
Replies: 70
Views: 14248

Re: Avian Faction (The faction of winged people)

I imagine (but it's not my faction) a shaman. Why not attack of flock of feathers (blade attack) that slows and is magical (70% chance of hitting). Healer +4 at lvl1. Or/and an unit with a magical cold attack. Fire or arcane seem not appropriate to birds. Or lightning? The magic units are not requir...
by francophone
May 25th, 2012, 7:08 pm
Forum: Art Workshop
Topic: Avian Faction portraits and sprites
Replies: 176
Views: 38188

Re: Avian Faction portraits and sprites

It is jerky