Search found 77 matches

by Aelaris
August 26th, 2012, 5:02 am
Forum: Strategies & Tips
Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
Replies: 19
Views: 3711

Re: Favorite multiplayer unit per type(melee, magical, cav,

Melee-Spearman
Ranged-Orcish Archer
Scouts-Saurian Skirmisher
Cavalry-Cavalry
Magical-Dark Adept
Navy-Hahahahahaha
Armor-Drake Clasher
Support-Horseman
by Aelaris
August 26th, 2012, 1:51 am
Forum: Strategies & Tips
Topic: Too many unbalanced campaigns
Replies: 28
Views: 4834

Re: Too many unbalanced campaigns

Campaigns are materially unfair because the AI is stupid. Until wesnoth developers can get a good enough API that people can actually enjoy writing AI, and then (after that point) someone offers up a prize to a computer that can beat them in multiplayer 3/5, the AI is going to be pretty sucky. This ...
by Aelaris
August 26th, 2012, 1:18 am
Forum: WML Workshop
Topic: Unit Statistics
Replies: 8
Views: 1609

Re: Unit Statistics

I have no idea about that, but does this help whatever you are trying to do?

https://docs.google.com/spreadsheet/ccc ... khSQVpTSVE
by Aelaris
August 26th, 2012, 1:16 am
Forum: Strategies & Tips
Topic: Assains or warriors
Replies: 14
Views: 2215

Re: Assains or warriors

Wesnoth is a game built to provide interesting warfare. It is not built for stealth gameplay. Ambush and other stealth abilities are useful to set up the interesting warfare situation, but if they were sufficient, then players would play a game of stealth vs. stealth, which Wesnoth's mechanics are i...
by Aelaris
July 31st, 2012, 12:34 am
Forum: Strategies & Tips
Topic: Counter-attack tactic: Do you have one?
Replies: 11
Views: 2777

Re: Counter-attack tactic: Do you have one?

This question being very generic, Jazzo has the right of it. Morning or Afternoon is when you want to decide whether you are going to counterattack. If you're going to counter attack, you don't need to run away quite so much during the day. Stay on defense terrain, though. Position a fast unit (Wolf...
by Aelaris
June 10th, 2012, 9:22 pm
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Re: Aelaris's Comprehensive Guide to the Horseman (MP only)

Bats - They die in a single hit during twilight or day, so the drain doesn't really matter. Thanks to the Feral trait, they only have 40% defense on villages I'd just like to point out that Feral is actually 50% defense. It was originally 40% but then got upped to 50% pre 1.10 I think. Corrected. T...
by Aelaris
June 8th, 2012, 7:07 pm
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Re: Aelaris's Comprehensive Guide to the Horseman (MP only)

I did not note that. What I noted was that you kept assuming people are "confused" by the two units, so you listed every possible difference in the stats of the two. If I may make a general comment, you list a lot of stats just in general. While this may seem to lend intellectual credence to your s...
by Aelaris
June 8th, 2012, 3:21 am
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Re: Aelaris's Comprehensive Guide to the Horseman (MP only)

As an 'MP only' guide, wouldn't it make more sense to list the horseman's xp requirement as 31xp, as is the normal 70% xp rate of multiplayer? Ah! That's what it was! I thought that it seems mighty high, and not at all matching my experience. Do you happen to know the Intelligent Horseman XP need, ...
by Aelaris
June 8th, 2012, 2:08 am
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Re: Aelaris's Comprehensive Guide to the Horseman (MP only)

Oh, no, I am am not in favor of Horsemen for scouting at all. Cavalry and (in small) Fencers are much better for that. You'll note the theme throughout the first post that Cavalrymen are probably better than Horsemen, save for a very few cases. Further, you'll note that the scouts superiority sectio...
by Aelaris
June 7th, 2012, 5:45 am
Forum: Strategies & Tips
Topic: Tips for a new player
Replies: 18
Views: 3653

Re: Tips for a new player

In answer to your third question, I strongly, strongly recommend using the Loyalists as a starting player in MP. They are one of the harder factions to play well, but they have a lot of diversity, which will teach you the game. Once you win a two battles with Loyalists against a human opponent or tw...
by Aelaris
June 7th, 2012, 5:15 am
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Re: Aelaris's Comprehensive Guide to the Horseman (MP only)

General Tactics This is in no particular order. Scout Superiority Horsemen are best used against opponents with weak melee, particularly with weaker melee than the horseman. While archers and other ranged specialists make up a lot of the Horseman's targets, many scouts have similarly weak offense (...
by Aelaris
June 7th, 2012, 5:14 am
Forum: Strategies & Tips
Topic: Aelaris's Comprehensive Guide to the Horseman (MP only)
Replies: 10
Views: 1832

Aelaris's Comprehensive Guide to the Horseman (MP only)

Aelaris's Comprehensive Guide to the Horseman (For Default Era 1v1 with human opponents on default maps for 1.10.) A Guide? Why? And What Are You Doing? Because AxalaraFlame said that Elvish Pillager's guide was lacking for multiplayer, and then Thrawn suggested it would be more useful to make a be...
by Aelaris
June 7th, 2012, 5:01 am
Forum: Strategies & Tips
Topic: Faction/leader choices - random?
Replies: 23
Views: 8758

Re: Faction/leader choices - random?

No, my bad - I was referring to theoretical damage throughout the post, and then switched over to practical damage for only the last sentence. I would also like to make the shout-out that the Silver Mage leader is somewhat broken on large multiplayer maps. Significantly better than the other loyalis...
by Aelaris
June 3rd, 2012, 7:03 am
Forum: Strategies & Tips
Topic: Faction/leader choices - random?
Replies: 23
Views: 8758

Re: Faction/leader choices - random?

(Also, if you want to deal damage, the Red Mage is probably better than the Elvish Marksman. Less flimsy, more damage, better damage type (Elves have piercing covered ).) Red mage does 8-4. Marksman does 9-4. Also, the marksman has 6MP and a better move type, which makes a bigger difference. On a l...