Search found 214 matches

by MRDNRA
May 24th, 2012, 2:20 pm
Forum: Scenario & Campaign Development
Topic: Forgotten Kingdom
Replies: 84
Views: 19228

Re: Forgotten Kingdom

Downloaded yesterday and quite liked the first couple of levels (all that I have played so far).
by MRDNRA
May 20th, 2012, 12:43 pm
Forum: Strategies & Tips
Topic: Tips for a new player
Replies: 18
Views: 4638

Re: Tips for a new player

When advancing a units see what traits they have and advance them to the advancement that would most benefit their traits when there are 2 or more advancement paths available. For instance, say you have a strong elvish fighter. Now at level 2 both captain and hero have 4 melee attacks, but at level ...
by MRDNRA
May 18th, 2012, 9:31 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 602
Views: 245131

Re: After the Storm 0.8.0 [Wesnoth 1.9.10+]

I look forward to eventually playing this campaign in full if I can ever get round to completing IftU on Normal difficulty. I have previously completed all but the last level of IftU on Easy as well! Have also played a few of the early levels of this campaign and from what I have seen it is quite go...
by MRDNRA
May 18th, 2012, 9:24 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7441
Views: 1303831

Re: Legend of the Invincibles

I have tried your campaign on a few occasions, but can't really get into the style of fencers and theives unfortunately. A pity, from what I have seen it seems an interesting campaign to play as well.
by MRDNRA
May 12th, 2012, 7:08 pm
Forum: Scenario & Campaign Development
Topic: The Earth's Gut for BfW 1.11/1.12
Replies: 251
Views: 61972

Re: The Earth's Gut for BfW 1.10/1.11

rmj wrote: Scenario 2--west gate

"Do you think we can defeat him within one day?"
The scenario on normal is 24 turns; that is four days I believe."
Quite correct, in most scenarios. The day/night cycle is changed in this scenario though.
by MRDNRA
May 7th, 2012, 3:54 pm
Forum: Scenario & Campaign Development
Topic: The Earth's Gut for BfW 1.11/1.12
Replies: 251
Views: 61972

Re: The Earth's Gut for BfW 1.10/1.11

Got to the level "Prison". Very good campaign so far, but on current level can't reach Dulatus in time to save him (in fact, I wasn't even close, at turn 54). Any advice?
by MRDNRA
May 6th, 2012, 2:05 pm
Forum: Scenario & Campaign Development
Topic: The Fall of Wesnoth - Version 1.0.8 Released!
Replies: 65
Views: 16457

Re: The Fall of Wesnoth - Version 1.0.8 Released!

Pewskeepski wrote:Ok, thanks again. I just uploaded TFoW 1.0.8 to the server! Hopefully, this release will fix the image problems. For anyone who tries it out, please let me know whether the images are working or not!
Just downloaded it and started the first scenario, all images appear to be working
by MRDNRA
April 28th, 2012, 11:40 am
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 47478

Re: Cities of the Frontier (aka sim-Wesnoth)

The ghost building bug popped up again. It happened this time when an enemy unit moved onto the actual build hex (ie, where your workers are when they build it, the top middle hex).
by MRDNRA
April 27th, 2012, 11:19 pm
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 47478

Re: Cities of the Frontier (aka sim-Wesnoth)

In response to your number 11 point, I have noticed that sometimes I have undead spawn next to one of my units every 2 or so turns if they've picked up one of the magic items. Slightly annoying as it hinders movement a bit, but also useful xp. Simply put your unit in the middle of your settlement an...
by MRDNRA
April 27th, 2012, 8:32 am
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 47478

Re: Cities of the Frontier (aka sim-Wesnoth)

I've just encountered quite a major bug: an enemy unit moved onto my archery building, thereby destroying it, however the graphics showed it as still being there, and when I went to build a replacement at the same place, there were no options for building there. Edit: I have also just noticed that w...
by MRDNRA
April 23rd, 2012, 5:49 pm
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 47478

Re: Cities of the Frontier (aka sim-Wesnoth)

When you say there are 4 to 6 items on each map, will that be just staying over the campaign or will there be new items each season?
by MRDNRA
April 15th, 2012, 8:03 pm
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 165
Views: 47478

Re: Cities of the Frontier (aka sim-Wesnoth)

Been getting a right strange selection of maps at times, as i keep restarting! Just started one and lost my cavalryman on turn 1! Spawned right next to a great wolf, with another great wolf about 4 hexes away, and a normal wolf about 6 hexes away. I rarely see great wolves as they mostly seem to spa...
by MRDNRA
April 15th, 2012, 12:50 pm
Forum: Scenario & Campaign Development
Topic: Considerate Dead
Replies: 13
Views: 3573

Re: Considerate Dead

I'm going to get it sometime, but I generally prefer getting campaigns when they're in a more complete state so I can play through several scenarios in one play through.
by MRDNRA
April 8th, 2012, 1:40 pm
Forum: Scenario & Campaign Development
Topic: Elf War (campaign)
Replies: 117
Views: 17780

Re: Elf War (campaign)

Wow 6 years since last post!

I would like to report a bug I have just encountered, upon completion of the 2nd mission, there was an error saying "unknown scenario" for the 3rd mission.

I'm running Wesnoth 1.10.1, on Windows. Elf War version 0.8.3.
by MRDNRA
March 30th, 2012, 2:22 pm
Forum: Strategies & Tips
Topic: Tiny help with Drakes
Replies: 8
Views: 2192

Re: Tiny help with Drakes

Burner is mainly used for ranged (except if upgraded to the unit with Leadership (I'd advise upgrading all strong burners to the leader option because it grants bigger benefit due to the 3 melee attacks rather than 2 melee attacks of non leadership line. But then, these days, I specifically look for...