Search found 124 matches

by firefox
December 17th, 2013, 6:54 pm
Forum: Faction & Era Development
Topic: Can someone explain me the 'modern' structure ?
Replies: 6
Views: 2166

Re: Can someone explain me the 'modern' structure ?

in the error message unexpected characters after variable name at unitsname.cfg:number <- what means the :number at the end, is it of any help to me ? mostly it is helpful. :eng: the number you see is the number of the line in wich the bug was detected. however, sometimes the number is not correct,...
by firefox
December 2nd, 2013, 10:29 am
Forum: Off-Topic
Topic: Funny units names
Replies: 197
Views: 74904

Re: Funny units names

While playing "Heir to the Throne" I leveled a female Mage to an Arch Mage,
and for the first time I read her name. It is "Dwngwen". :|

I also had a Merman named "Tikitik".
by firefox
November 28th, 2013, 7:46 am
Forum: Strategies & Tips
Topic: When should I recruit bowmen instead of spearmen?
Replies: 11
Views: 3207

Re: When should I recruit bowmen instead of spearmen?

Bowman are the Loyalists ranged combat force along with mages. I remember that some players said that the mage is superior to the Bowman, because of his magical attack. But I do not think so: :eng: First thing is: the Bowman has more Hp than the Mage, so it is not only a cheap alternative. If the Ma...
by firefox
August 10th, 2012, 6:58 am
Forum: WML Workshop
Topic: problem with [race]
Replies: 3
Views: 739

Re: problem with [race]

i added the " _ " to the script, changed the line with the plural name and saved the file to another place.
now it has the same structure as the files in the main game and everything works fine.
Thanks to you all! :D
by firefox
August 9th, 2012, 9:34 am
Forum: WML Workshop
Topic: problem with [race]
Replies: 3
Views: 739

problem with [race]

i want to ad a second human race with different names to my era, but the game does not accept my code. in the unit description the units have no race. here is my script: [race] id=ahuman male_name="race^Human" female_name="race+female^Human" plural_name="race+plural^Human" description="" # wmllint: ...
by firefox
July 12th, 2012, 9:47 am
Forum: Faction & Era Development
Topic: The Mystic Age
Replies: 12
Views: 4080

Re: The Mystic Age (demo)

i will stop uploading for now. playing the demo version is boring, the next upload will be the complete version. until then this topic is used to inform about the progress and new stuff. news update: the old scripts from 1.8 do not work on 1.10. i have to rewrite everything. by the way i will make e...
by firefox
April 12th, 2012, 9:38 am
Forum: Release Announcements, Compiling & Installation
Topic: installing wesnoth 1.10 on linux mint 9
Replies: 1
Views: 1390

Re: installing wesnoth 1.10 on linux mint 9

ok, i solved the problem.
i had no preferences file, so the game could not be started.
this morning i found wesnoth 1.10 packages in the package manager and installed them.
now it works. :D
by firefox
April 9th, 2012, 4:34 pm
Forum: Release Announcements, Compiling & Installation
Topic: installing wesnoth 1.10 on linux mint 9
Replies: 1
Views: 1390

installing wesnoth 1.10 on linux mint 9

helllo everybody

i have linux mint 9 (isadora) and installed the new wesnoth 1.10 with scons.
there were no errors occuring, but when i start the game the loading screen appears and then it crashes. :cry:
what should i do now? please help me.
by firefox
January 12th, 2012, 6:09 am
Forum: Art Workshop
Topic: Ninja Sprite
Replies: 7
Views: 2907

Re: Ninja Sprite

I think they might be too similar to tell them apart.
if they would use nin-jutsu they would become more different and interesting.

suggestions: katon no jutsu - fire breath, raifune - enchant blade with thunder
by firefox
January 10th, 2012, 5:01 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2.1
Replies: 1644
Views: 330673

Re: Era of Magic (EoMa) 0.17.0a released!

i did not analyzed only the attack strenght. the subversive mage also has less HP than the elementalist . maybe both should cost 17 gold ... i just played the sky kingdom faction and recognized that my subversive mages were killed very easily and my elementalists survived longer. that is why i thoug...
by firefox
November 24th, 2011, 1:38 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2.1
Replies: 1644
Views: 330673

Re: Era of Magic (EoMa) 0.17.0a released!

:( i have some critic to the mages of the 'sky kingdom' faction: the subversive mage costs 18 gold like the battle mage, but he is much weaker. the elementalist is as powerful as the battle mage, but costs only 16 gold. i think the prices should be changed like this: elementalist 16 -> 18 gold subve...
by firefox
September 15th, 2011, 12:42 pm
Forum: Faction & Era Development
Topic: The Mystic Age
Replies: 12
Views: 4080

Re: The Mystic Age (demo)

YAY! :D

after a long time demo 0.3 is released. (i'm very lazy and just writing unit files is very boring.)

it contains the "The Tribes" faction.
new things: :eng: lvl3 assassin, orcish shaman
sage.png
the "Rune Guardians" are next.
by firefox
November 17th, 2010, 10:48 am
Forum: Faction & Era Development
Topic: The Mystic Age
Replies: 12
Views: 4080

Re: The Mystic Age (demo)

it's in 1.8.x

info: the next faction will be 'The Tribes'
by firefox
November 12th, 2010, 11:46 am
Forum: Faction & Era Development
Topic: The Mystic Age
Replies: 12
Views: 4080

Re: The Mystic Age (demo 0.2)

demo 0.2 is available! - new faction: Children of Gaia - changed faction name: Nomades -> Alchemists - changed unit names: Nomade Fighter, Warrior, Warlord -> Alchemist Fighter, Warrior, Warlord - changed attack type of the rhami line: arcane -> impact - fixed defense of Camel Rider (it had the wro...
by firefox
October 14th, 2010, 8:27 pm
Forum: Faction & Era Development
Topic: The Mystic Age
Replies: 12
Views: 4080

Re: The Mystic Age (demo)

ok, now i have a good name for every faction:

Alchemists (nomades)
Children of Gaia (wood elves)
Rune Guardians (dwarves and outlaws)
Empire (human)
The Tribes (orcs)
Astral Masters (dark elves)