Search found 76 matches

by KKSlider
July 4th, 2009, 1:08 pm
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 153023

Re: You've been playing Wesnoth too long when...

1100: You ask a friend to cosplay as a White Mage in order to heal a flesh wound.
by KKSlider
July 4th, 2009, 1:07 pm
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 58960

Re: On what version did you first play Wesnoth?

Version 1.6, some weeks ago. Cool stuff, I'm totally addicted :wink:
by KKSlider
July 4th, 2009, 1:04 pm
Forum: Users’ Forum
Topic: some hard abuse (bad language warning)
Replies: 24
Views: 2502

Re: some hard abuse (bad language warning)

Bah... just ignore these kind of guys... I know it really pisses you off but there's no real solution, less than mass-banning them, or at least punishing 'em. I'm kind of vengeful sometimes, but you can guess what's the difference between a stupid pathetic whining troll and a normal person. So, just...
by KKSlider
July 3rd, 2009, 12:15 pm
Forum: Users’ Forum
Topic: Hey, guys!
Replies: 2
Views: 399

Re: Hey, guys!

Heya, buddy!! :D
Welcome and have a good time here, while giving me a hand with our campaign, right? XD
by KKSlider
July 2nd, 2009, 6:53 pm
Forum: Scenario & Campaign Development
Topic: Campaign: An Ordinary Adventure
Replies: 37
Views: 5821

Re: Campaign: An Ordinary Adventure

Illegal characters is probably custom terrains from another campaign. Be careful to only use the default Wesnoth terrains. Or you could learn how to add custom terrains for your campaign. Probably that could be a solution, I'll give it a try. I don't really feel like downloading a file... (I'm a ve...
by KKSlider
July 2nd, 2009, 2:28 pm
Forum: Scenario & Campaign Development
Topic: Campaign: An Ordinary Adventure
Replies: 37
Views: 5821

Re: Campaign: An Ordinary Adventure

First things first, sorry for the double posting... I know the campaign is still under development and thus it ain't got much attention, but I can't edit nor update 1000 times the same post. :P Ok, I got more or less a better idea of the whole storyline, which will cover 7 scenarios of the final adv...
by KKSlider
July 2nd, 2009, 9:18 am
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Thank you :mrgreen:

PS: and that's the 10th post, baby xD
by KKSlider
July 1st, 2009, 2:34 pm
Forum: Scenario & Campaign Development
Topic: Campaign: An Ordinary Adventure
Replies: 37
Views: 5821

Re: Campaign: An Ordinary Adventure

Great, it works now. :D In around a couple of minutes I'll post the fixed files. EDIT : Ok, first scenario ready (text and main events only). Moving onto the next. EDIT 2, renegade : First two scenarios complete. Still looking for some typos/mistakes. Adding images only when 80% of the work is done.
by KKSlider
July 1st, 2009, 2:18 pm
Forum: Scenario & Campaign Development
Topic: Campaign: An Ordinary Adventure
Replies: 37
Views: 5821

Re: Campaign: An Ordinary Adventure

Whoops! My bad XD Guys, I got some troubles while running the campaign... or at least trying to. After many trials and fixes, I came to the conclusion that somehow the maps are bugged or something's in conflict with the map_data code. It seems that it doesn't recognize the map header. The campaign d...
by KKSlider
July 1st, 2009, 10:42 am
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Ok, the main concept of my campaign is posted. It's likely gonna be edited and updated as time goes by, so I'm just sticking to the basics.
I'm gonna post more details as soon as my first scenarios work correctly, but this ain't the place to talk about it. :)
by KKSlider
July 1st, 2009, 10:37 am
Forum: Scenario & Campaign Development
Topic: Campaign: An Ordinary Adventure
Replies: 37
Views: 5821

Campaign: An Ordinary Adventure

Here we go. Ok, I just started this yesterday and I'm still beta-testing it, however, I'm anticipating the main things I'm putting into it. Story and Overall concept (still under construction): As a first campaign to be developed by me (along side a buddy that should register today), I've chosen to ...
by KKSlider
June 30th, 2009, 8:20 pm
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Thanks, ok see you around!
by KKSlider
June 30th, 2009, 8:05 pm
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Cool! Send me e-mails whenever you want if you're hungry for Italian terms ;)

Ok so, onto business... Where can I put my campaign (tomorrow, still in concept phase)?
by KKSlider
June 30th, 2009, 7:56 pm
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Thank you. Grazie molte
I'm pleasantly surprised for your good Italian. :) It's kinda rare on the Internet to see non-Italian people speaking in my mother-language.
by KKSlider
June 30th, 2009, 6:37 pm
Forum: Users’ Forum
Topic: Hello, folks
Replies: 12
Views: 1248

Re: Hello, folks

Final Fantasy VI, it's the White Dragon. Cool, huh? :mrgreen:
Amazing pixel art there