Search found 197 matches

by Battlecruiser_Venca
November 29th, 2014, 11:37 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1870
Views: 293762

Re: Ageless Era - Current Version: 4.12.1

But some eras (like Archaic) use lower than default values for AMLA (usually 80 for L2, 100 for L3 and 150 for L4 but with some exceptions with even lower xp))
And some other units do rely on their low xp
by Battlecruiser_Venca
November 20th, 2014, 8:54 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 958237

Re: Legend of the Invincibles

Drake Glider's movement and defenses for Dragon Rider?
by Battlecruiser_Venca
September 24th, 2014, 12:29 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1870
Views: 293762

Re: Ageless Era - Current Version: 4.12

2 gamage gets lowered to 1 at 30% resist! (or any positive resist with bad ToD) and 30% resist is not so rare (therefore it could change faction balance significantly)
by Battlecruiser_Venca
August 16th, 2014, 9:22 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1870
Views: 293762

Re: Ageless Era - Current Version: 4.11.1

The primevals should be rebalanced then, as most values differ a lot from Archaic. AD the strong trait: it is useless for cutters until L3 (and sometimes useless at all, as only Aerowheel and Sun-Wheel do have melee attack). In Archaic Cutters can't get strong (as in some last versions) and they get...
by Battlecruiser_Venca
August 16th, 2014, 9:36 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1870
Views: 293762

Re: Ageless Era - Current Version: 4.11.1

BUGS: The Hektor unit's images from Archaic still override the ones for archaic's version (so when you have both ageless and archaic eras installed, the archaic Hektor gets the ageless sprites) When Ageless is installed, the portraits inside archaic era are messed up in the help (this happens to Arc...
by Battlecruiser_Venca
August 8th, 2014, 10:04 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 354
Views: 90131

Re: World Conquest tek (aka World Conquest II)

isn't there a feature "force recall" to override that thing?
by Battlecruiser_Venca
July 17th, 2014, 10:56 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 958237

Re: Legend of the Invincibles

That's a freaking great idea to report bugs created by bad manipulation in debug mode. The other units are non-existent almost all the time, they're just needed for some optimisations. The only case when they may come into contact with that weapon special is debug mode and possible bugs. Still, tha...
by Battlecruiser_Venca
July 17th, 2014, 4:23 pm
Forum: Multiplayer Development
Topic: disscusion about 1.12 mushroom terrain
Replies: 32
Views: 5590

Re: disscusion about 1.12 mushroom terrain

I personally like the option to replace all the mushroom with flat/mushroom, nerf cavarly/gryphon (set the negative defense) and the balance should be unchanged. To deal with addons just mention the change and tell them to use negative mushroom defense where it's better than on flat to keep the addo...
by Battlecruiser_Venca
July 16th, 2014, 9:56 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 958237

Re: Legend of the Invincibles

My level 4 undead are not affected? That's strange, they are listed. Maybe I forgot to include some of them, but definitely not all of them. I clearly remember I saw Lich King and Phantom there, have you tried to use it on these? Transforming skeletal dragon into a drake looks lore-inconsistent to ...
by Battlecruiser_Venca
July 15th, 2014, 2:57 pm
Forum: Multiplayer Development
Topic: First Cataract - 4p Map Contest Entry
Replies: 15
Views: 3446

Re: First Cataract - 4p Map Contest Entry

Velensk wrote:I am imagining it and I don't see a problem. Even aside from the fact that you'd have to pick your faction.
In other words this player layout makes the map symmetric (unlike the Isar's which is an asymetric map, the player layout makes the asymmetry there).
by Battlecruiser_Venca
July 14th, 2014, 9:10 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 958237

Re: Legend of the Invincibles

@Battlecruiser_Venca I have fixed the problem with Elvish Shamans and no reaction to ghoul line Skeletal Dragon can't be transformed into a dragon for balance reasons - I have no idea what else can he transform into, they are also pretty much nowhere to find (maybe they could actually become dragon...
by Battlecruiser_Venca
July 13th, 2014, 10:16 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7217
Views: 958237

Re: Legend of the Invincibles

Two small bugs with purify weapon special:

1) It creates male elf shamans
2) It doesn't work on Ghoul line, Skeletal Dragon or any non-default undead (including all LotI undead)
by Battlecruiser_Venca
July 13th, 2014, 5:12 pm
Forum: Faction & Era Development
Topic: Archaic Era (BfW 1.14)
Replies: 362
Views: 109484

Re: Archaic Era (for BfW 1.12.x)

In unit's detail in help the portrait has shrinked into about one quarter, the rest of original size was filled by black color

Also the Escort unit graphics was replaced
by Battlecruiser_Venca
July 12th, 2014, 9:57 pm
Forum: Multiplayer Development
Topic: First Cataract - 4p Map Contest Entry
Replies: 15
Views: 3446

Re: First Cataract - 4p Map Contest Entry

The main reason for this player layout was to prevent some kinds of early rushes and game stability when both teammates' distance from middle of map was not equal (thus there is a symmetry in first and second player of the team, note that P4 is the first and P1 the second of P1P4 team). Imagine team...
by Battlecruiser_Venca
July 12th, 2014, 9:45 pm
Forum: Multiplayer Development
Topic: Sungrains Mills - 4p Map Contest Entry
Replies: 14
Views: 2513

Re: Sungrains Mills - 4p Map Contest Entry

When looking at the map I'd say that Loyalists do have a lot of advantage while drakes have a lot of disadvantage as the map doesn't provide much terrain slowing movement