Search found 495 matches

by A-Red
November 13th, 2010, 8:10 pm
Forum: Art Contributions
Topic: Campaign art - Descent into Darkness
Replies: 161
Views: 32123

Re: Campaign art - Descent into Darkness

If you're aiming for not-obviously-evil, you might steer away from the gray-blacks. Something browner, perhaps?
by A-Red
November 13th, 2010, 12:26 am
Forum: Writers’ Forum
Topic: Questions of Death
Replies: 28
Views: 2411

Re: Questions of Death

johndh wrote:As it stands, elves live a long time -- normally a couple of centuries -- but they don't live forever. I have no reason to believe that Kalenz is an exception.
He's cursed with immortality, as described in Legend of Wesmere. He'll be around until someone kills him.
by A-Red
November 13th, 2010, 12:23 am
Forum: Game Development
Topic: Youtube monologue about character empathy
Replies: 5
Views: 1643

Re: Youtube monologue about character empathy

I've been thinking about this on and off all day, and I can actually think of quite a few different games that have made me feel things, and they've done it in all kinds of different ways. Here are some ideas: -Opportunity 1: The monologue guy keeps coming back to the idea that you can't disconnect ...
by A-Red
November 12th, 2010, 4:04 am
Forum: Game Development
Topic: Youtube monologue about character empathy
Replies: 5
Views: 1643

Re: Youtube monologue about character empathy

In theory, story-heavy games are more likely to evoke empathy, but I'm not sure if that's true. Movies have a couple of advantages over video games, I think--1) the music is made to match perfectly with the emotions at any given moment, and 2) both live actors and 2D-animated people are more express...
by A-Red
November 9th, 2010, 5:40 pm
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 72958

Re: Campaign art - The Rise of Wesnoth

dipseydoodle wrote:Awesome use of colors. Concerning the scroll... He is ancient. Wouldn't a brown/tan leather scroll would suit him better?
Technically, being hundreds of years old doesn't imply you've been carrying around the same sheet of paper the whole time.
by A-Red
November 3rd, 2010, 11:10 pm
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 72958

Re: Campaign art - The Rise of Wesnoth

LordBob wrote: * Except maybe the magical effects, by which I'm not really convinced :hmm:
Maybe just leaves and no fireworks will work better
Or perhaps less firework and more firefly?

It's a beautiful portrait.
by A-Red
October 15th, 2010, 5:41 pm
Forum: Writers’ Forum
Topic: Spirits Giving Form.
Replies: 30
Views: 2007

Re: Spirits Giving Form.

Evolution is the survival of those that survive. It doesn't matter why. Without us around it tends to be related to fitness, but even that's not a given.
by A-Red
October 10th, 2010, 4:48 pm
Forum: Writers’ Forum
Topic: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesnoth?
Replies: 126
Views: 23400

Re: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesn

That's true. The geographical placement of races would suggest that either elves or dwarves crossed to another continent to evolve into the other races, and that humans and orcs are actually the most closely related, having branched after the crossing. But hey, who knows? In all other regards, esr's...
by A-Red
October 10th, 2010, 3:12 pm
Forum: Art Contributions
Topic: Campaign art - The Rise of Wesnoth
Replies: 385
Views: 72958

Re: Campaign art - The Rise of Wesnoth

And yes, there might be room for someone to make a batwinged skull. but a number of attempts have already been made, we'll probably use one of those. It doesn't need much in the way of animation either, since IIRC it's a dummy unit that appears only in cut scenes. No, you fight and kill it in the f...
by A-Red
October 8th, 2010, 10:24 pm
Forum: Writers’ Forum
Topic: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesnoth?
Replies: 126
Views: 23400

Re: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesn

My tentative theory is that elves and humans used to be one breeding population, but that fairly recently (30-50 Kyears?) elves have speciated due to contact with the faerie realm. Maybe the more elves are closer to the natural state of h. progenitor , and we mundanes (humans, dwarves, orcs, ogres)...
by A-Red
October 5th, 2010, 11:35 pm
Forum: Writers’ Forum
Topic: The Origin of (Wesnoth) Species, or: Half-Breeds in Wesnoth?
Replies: 126
Views: 23400

Re: Kitty's random stuff: Liberty

Dwarves could easily have been human northmen. Elves, human forest-dwellers. Orcs, human barbarian tribes. Etc etc etc. Then why not treat them as such, and consider half-breeding a possibility? There are fifteen or so mainline campaigns, and all of them treat elves, dwarves, and orcs in the same w...
by A-Red
September 15th, 2010, 9:54 pm
Forum: Writers’ Forum
Topic: A Poem
Replies: 39
Views: 3891

Re: A Poem

Midnight_Carnival wrote:Anyway, there could be something we're missing, a clever reference to trolling and flaming online?
If that were the allegory, the fire would just make him bigger and stronger.
by A-Red
September 10th, 2010, 3:19 am
Forum: Art Contributions
Topic: Standing and idle animations?
Replies: 1136
Views: 255105

Re: Standing and idle animations?

It's a good idea to simplify the texturing during animations that go by quickly, like attack and defense--most units in core already have animation frames that are much simpler than the base frame. However, the bob animation is going to be cycling on screen constantly, so it can't afford to take any...
by A-Red
September 8th, 2010, 10:25 pm
Forum: Writers’ Forum
Topic: A Tale of Two Brothers: text overhaul
Replies: 22
Views: 3181

Re: A Tale of Two Brothers: text overhaul

Glad to hear it!
by A-Red
September 7th, 2010, 10:04 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 162604

Re: Zero's art. UtBS also included Elementals too, fyi.

Part of the reason the head looks like an afterthought is the strange transition between the head and neck armor--I think it's that the line of the chin forms a sort of tangent with the top of the neck armor, and that makes it appear as though the head has been photoshopped on, regardless of whether...