Search found 145 matches

by MattDakka
April 21st, 2009, 12:53 am
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37141

Re: BEEM - Balancing Extended Era Modification v3.2.1

The default era zombie's cost is 8, maybe should the beem era zombie be raised to 8 gold too?
by MattDakka
April 16th, 2009, 12:47 am
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37141

Re: BEEM - Balancing Extended Era Modification v3.2

Wooden birds are still too spammable. The fire -20 and impact -10 weaknesses don't compensate the 40 blade, 60 pierce!, 20 arcane resistances. Besides this, I spotted what seems to be a graphic bug: the Wooden Bird sprite, when moved above a water/swamp/ford hexagon shows to be half deep in it, like...
by MattDakka
April 14th, 2009, 11:08 pm
Forum: Faction & Era Development
Topic: Hammers era
Replies: 40
Views: 9154

Re: Hammers era

Are you planning on adding team color to them in any way? That makes everything look better IMO. I'd do it for you, but I have a on-going project. Hi, I'm a co-worker of Relive. He's busy at the moment, but he assigned me the task of replying in his place. He wants to keep all colour schemes not te...
by MattDakka
April 10th, 2009, 10:45 am
Forum: Faction & Era Development
Topic: Ranged Era
Replies: 58
Views: 14707

Re: Ranged Era

I've read the flanking thread, it's an interesting idea.
by MattDakka
April 9th, 2009, 8:35 pm
Forum: Faction & Era Development
Topic: Ranged Era
Replies: 58
Views: 14707

Re: Ranged Era

Which thread?
by MattDakka
April 9th, 2009, 6:08 pm
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37141

Re: BEEM - Balancing Extended Era Modification v3.1.2

There is no must, but Voodoo should correct it.
I know him and all the times he talks about D&D, he would like to change Dark Elves in Drows too, by the way.
by MattDakka
April 9th, 2009, 4:20 pm
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37141

Re: BEEM - Balancing Extended Era Modification v3.1.2

Voodoo just explained that he refers to D&D for Mohrg, so for logical deduction it means that he uses for reference D&D to make his era and inspiring him.
The plant could be legal, I can agree with you in those terms, but Druid must be neutral for definition due to his close bound to nature.
by MattDakka
April 9th, 2009, 2:07 pm
Forum: Faction & Era Development
Topic: BEEM - Balancing Extended Era Modification v3.3.2
Replies: 185
Views: 37141

Re: BEEM - Balancing Extended Era Modification v3.1.2

Big foot costing only 14 seems to be too cheap for an unit with 6-3 impact attacks and wood ambush. The Druid alignment should be neutral, in D&D Druid are neutral for definition. Carnivore plant should be neutral too, the nature and animals are ever neutral, not good nor evil, just neutral, lacking...
by MattDakka
April 9th, 2009, 1:59 pm
Forum: Faction & Era Development
Topic: Ranged Era
Replies: 58
Views: 14707

Re: Ranged Era

This era should be advertised more because it's great! :D
by MattDakka
April 9th, 2009, 1:49 pm
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 151243

Re: Extended Era - lastest = x.34.0

Hi. Thanks for the Ageless era.
I've found a bug using it in the High Elf Sorceress movement.
In her terrain movement values appears a red "-" and this makes the Sorceress unable to move out the fortress after recruiting.