Search found 3374 matches

by Pentarctagon
July 25th, 2018, 11:46 pm
Forum: iOS Support
Topic: Advice for playing MP asynchronous?
Replies: 2
Views: 606

Re: Advice for playing MP asynchronous?

Moved to iOS Support.
by Pentarctagon
July 25th, 2018, 12:56 pm
Forum: Website
Topic: Delete account
Replies: 7
Views: 2374

Re: Delete account

Done.
by Pentarctagon
July 25th, 2018, 8:21 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 883
Views: 115695

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

ForestDragon wrote:
July 25th, 2018, 6:51 am
it is actually possible to translate a campaign with .po files (I'm not too familiar with this, but I think there are guides for it somewhere on the forums/wiki)
There's one stickied in this forum, even :P
by Pentarctagon
July 24th, 2018, 8:04 am
Forum: WML Workshop
Topic: Random Unit Dialogue
Replies: 11
Views: 705

Re: Random Unit Dialogue

zookeeper wrote:
July 24th, 2018, 7:57 am
Pentarctagon wrote:
July 24th, 2018, 5:13 am
You would use the speaker attribute.
That... doesn't make it any more random.
It is what he'd need to use to have a particular unit speak though, rather than defaulting to the leader.
by Pentarctagon
July 24th, 2018, 5:13 am
Forum: WML Workshop
Topic: Random Unit Dialogue
Replies: 11
Views: 705

Re: Random Unit Dialogue

You would use the speaker attribute.
by Pentarctagon
July 23rd, 2018, 11:30 pm
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 47
Views: 69232

Re: 1.14 MP server login requirement

Whether you are currently logged into the forums or not has nothing to do with being able to connect to the MP server or add-ons server. My guess would be some sort of anti-virus, but this sort of issue is better suited for Technical Support. edit- I have also moved the subsequent posts to the Techn...
by Pentarctagon
July 21st, 2018, 2:48 am
Forum: Users’ Forum
Topic: Making a browser version of wesnoth?
Replies: 36
Views: 4918

Re: Making a browser version of wesnoth?

All this is, of course, a discussion for Wesnoth-NG because we can't drop what we now have unless we want to completely re-write all mainline campaigns and force all UMC to be completely re-written. I think this was more or less what wesnoth2 was effectively proposing. IIRC the anura engine's scrip...
by Pentarctagon
July 20th, 2018, 7:57 am
Forum: Art Workshop
Topic: Female Fencers
Replies: 7
Views: 952

Re: Female Fencers

Are her boobs getting bigger as she levels up?
by Pentarctagon
July 20th, 2018, 5:32 am
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 220
Views: 77966

Re: SLOW Performance Issues: post here to report

I suggest you manually remove the folder at:
C:\Users\USER\Desktop\PortableApps\WesnothPortable\Data\settings/data/add-ons/age

Also, as far as I am aware, Wesnoth has never been supported on PortableApps, so you should report this problem to whoever uploaded it there.
by Pentarctagon
July 19th, 2018, 7:35 am
Forum: Off-Topic
Topic: Battle for wesnoth meme thread
Replies: 1
Views: 689

Re: Battle for wesnoth meme thread

Moved to Off-Topic.
by Pentarctagon
July 12th, 2018, 10:18 pm
Forum: Users’ Forum
Topic: Ladder
Replies: 2
Views: 567

Re: Ladder

It's a way for people to competitively play against other players and keep track of their ranking. The ladder in regards to Wesnoth would be here, though it is not officially supported.
by Pentarctagon
July 12th, 2018, 1:33 pm
Forum: Release Announcements, Compiling & Installation
Topic: I can't compile old-version Wesnoth
Replies: 7
Views: 1091

Re: I can't compile old-version Wesnoth

Given that he ran the command apt list libboost*1.65*, I think it's safe to assume he's running a linux distro.
by Pentarctagon
July 12th, 2018, 7:08 am
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 81
Views: 12742

Re: Wesnoth 1.14 on Android

It is on iOS as well, though for now iPhones get 1.10 and iPads get 1.14, due to UI issues.
by Pentarctagon
July 12th, 2018, 7:01 am
Forum: Release Announcements, Compiling & Installation
Topic: I can't compile old-version Wesnoth
Replies: 7
Views: 1091

Re: I can't compile old-version Wesnoth

Moved to Release Announcements, Compiling & Installation.

Adding the cmake warnings would be useful. For scons, you can check build/config.log and build/sconf_temp for more info on which test went wrong.